Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver I
 
Artio
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
HawkDelSol
Odin
Silver I
Level 128
God Stats
9W - 7L
1,692 SR
Queue Stats
187W - 192L
1,126 MMR
Party 1
Hades
Hades
Silver II
Lyke_Myke
Hades
Silver II
Level 114
God Stats
11W - 4L
1,715 SR
Queue Stats
46W - 59L
1,135 MMR
Solo
Martichoras
Martichoras
Silver II
ShamanChavo
Martichoras
Silver II
Level 326
God Stats
12W - 11L
1,576 SR
Queue Stats
773W - 802L
1,145 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 151
1,597 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,468 SR
1,136 MMR
Kuzenbo
Kuzenbo
Gold V
RoX Stam
Kuzenbo
Gold V
Level 183
God Stats
23W - 19L
1,349 SR
Queue Stats
893W - 904L
1,143 MMR
Solo
He Bo
He Bo
Bronze IV
Sunrisers01
He Bo
Bronze IV
Level 32
God Stats
6W - 7L
1,500 SR
Queue Stats
781W - 796L
1,168 MMR
Solo
Serqet
Serqet
Gold V
cuccubus
Serqet
Gold V
Level 84
God Stats
3W - 3L
1,404 SR
Queue Stats
45W - 54L
1,102 MMR
Solo
Bakasura
Bakasura
Silver II
phoenix3r3
Bakasura
Silver II
Level 70
God Stats
57W - 49L
1,528 SR
Queue Stats
743W - 751L
1,080 MMR
Solo
Danzaburou
Danzaburou
Bronze I
poisonhand1989
Danzaburou
Bronze I
Level 44
God Stats
17W - 10L
1,558 SR
Queue Stats
261W - 292L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 1
8,304
554
10,554
9,966
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
 
Artio
10
0 / 2 / 3
6,829
455
2,569
12,203
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 3
7,842
523
7,446
11,687
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Lyke_Myke
Hades
11
1 / 4 / 0
7,117
474
4,975
11,759
6,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
ShamanChavo
Martichoras
13
2 / 2 / 1
8,004
534
4,612
9,988
4,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Morgan Le FayIzanamiAwilix

VS

Bans
AphroditeAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RoX Stam
Kuzenbo
14
1 / 1 / 6
8,263
551
7,854
9,977
8,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 3 / 1
8,569
571
7,277
8,825
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
cuccubus
Serqet
11
2 / 0 / 4
7,793
520
4,244
9,407
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
phoenix3r3
Bakasura
15
4 / 1 / 3
8,662
577
8,197
14,270
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
poisonhand1989
Danzaburou
13
0 / 3 / 1
7,735
516
5,081
10,144
4,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
10
12
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
1
1.17
L
Artio
 
Artio
0
2
3
0.75
L
2
1
3
3.5
L
Hades
Lyke_Myke
Hades
1
4
0
0.25
W
Kuzenbo
RoX Stam
Kuzenbo
1
1
6
4
L
Martichoras
ShamanChavo
Martichoras
2
2
1
1.25
W
3
3
1
1.17
W
Serqet
cuccubus
Serqet
2
0
4
4
W
Bakasura
phoenix3r3
Bakasura
4
1
3
5.5
W
Danzaburou
poisonhand1989
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,156
Damage
32,653
55,603
Taken
52,623
28,517
Mitigated
30,521
15,893
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,554
585
0
459
9,966
3,249
0
4,109
5,115
73,011
0
L
Artio
 
Artio
2,569
57
2,536
3,335
12,203
9,118
0
2,619
9,435
11,366
0
L
7,446
520
0
640
11,687
5,041
0
2,497
8,545
0
64,516
L
Hades
Lyke_Myke
Hades
4,975
794
0
4,634
11,759
6,851
0
6,551
4,714
46,588
0
W
Kuzenbo
RoX Stam
Kuzenbo
7,854
2,293
0
2,918
9,977
8,336
0
5,138
4,839
52,816
0
L
Martichoras
ShamanChavo
Martichoras
4,612
2,791
0
4,289
9,988
4,258
240
0
9,659
0
72,474
W
7,277
102
0
500
8,825
3,705
1,492
4,274
4,551
72,723
0
W
Serqet
cuccubus
Serqet
4,244
1,178
1,562
1,802
9,407
7,418
0
4,662
4,745
0
14,607
W
Bakasura
phoenix3r3
Bakasura
8,197
5,142
0
4,257
14,270
7,048
145
2,954
11,316
0
61,720
W
Danzaburou
poisonhand1989
Danzaburou
5,081
2,729
0
3,612
10,144
4,014
2,562
1,070
9,074
0
61,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
41,022
444
Minions Killed
429
0
Camps Cleared
0
1,356,716
Distance Traveled
1,608,448
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,304
554
117
8
0
277,731
0
L
Artio
6,829
455
10
1
0
314,851
7
L
Odin
7,842
523
97
6
0
364,873
0
L
Hades
7,117
474
94
6
0
184,169
0
W
Kuzenbo
8,263
551
79
5
0
319,832
0
L
Martichoras
8,004
534
126
8
0
215,092
4
W
He Bo
8,569
571
107
7
0
297,620
4
W
Serqet
7,793
520
20
1
0
338,630
3
W
Bakasura
8,662
577
121
8
0
364,550
0
W
Danzaburou
7,735
516
102
7
0
287,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role