Player Matchup

Janus
Janus
Gold IV
Carlitros133
Janus
Gold IV
Level 109
God Stats
122W - 152L
1,283 SR
Queue Stats
699W - 715L
1,388 MMR
Solo
Geb
Geb
Bronze III
Centxuri
Geb
Bronze III
Level 152
God Stats
2W - 1L
1,201 SR
Queue Stats
63W - 57L
1,362 MMR
Solo
Chiron
Chiron
Bronze III
R6xDEM0N
Chiron
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,361 MMR
Solo
Thor
Thor
Silver I
guixito14
Thor
Silver I
Level 128
God Stats
7W - 5L
1,334 SR
Queue Stats
107W - 116L
1,308 MMR
Party 2
Zeus
Zeus
Silver II
pasapi
Zeus
Silver II
Level 134
God Stats
3W - 2L
1,442 SR
Queue Stats
105W - 102L
1,467 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,352 SR
1,377 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,584 SR
1,376 MMR
Xbalanque
Xbalanque
Silver II
Xx_Boss_xX_92
Xbalanque
Silver II
Level 108
God Stats
3W - 4L
1,514 SR
Queue Stats
4W - 9L
1,390 MMR
Party 1
Sobek
Sobek
Bronze III
Zkhellbound
Sobek
Bronze III
Level 44
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Agni
Agni
Gold V
iKnuBz
Agni
Gold V
Level 138
God Stats
2W - 2L
1,644 SR
Queue Stats
27W - 32L
1,425 MMR
Party 1
Fenrir
Fenrir
Gold V
iKwS
Fenrir
Gold V
Level 166
God Stats
16W - 18L
1,545 SR
Queue Stats
590W - 571L
1,350 MMR
Solo
Amaterasu
Amaterasu
Silver III
jwizky
Amaterasu
Silver III
Level 62
God Stats
1W - 2L
1,606 SR
Queue Stats
37W - 31L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,576
548
3,066
7,441
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
6,110
509
3,025
9,890
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
R6xDEM0N
Chiron
11
0 / 1 / 0
6,109
509
1,885
5,808
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
11
3 / 2 / 2
6,923
577
3,265
8,836
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
pasapi
Zeus
12
4 / 1 / 2
7,548
629
8,190
3,549
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
He BoThanatosMercury

VS

Bans
LokiAo KuangDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Xx_Boss_xX_92
Xbalanque
8
1 / 2 / 6
5,695
475
3,855
4,850
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 4
6,075
506
4,122
9,813
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
iKnuBz
Agni
10
1 / 3 / 2
6,177
515
4,249
5,195
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
iKwS
Fenrir
11
4 / 1 / 2
7,088
591
4,774
9,716
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
jwizky
Amaterasu
13
3 / 2 / 0
7,646
637
6,073
9,805
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
9
Kills
10
10
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
W
1
3
2
0.67
W
Chiron
R6xDEM0N
Chiron
0
1
0
0
L
Xbalanque
Xx_Boss_xX_92
Xbalanque
1
2
6
2
L
1
1
4
3
W
Thor
3
2
2
2
L
Agni
iKnuBz
Agni
1
3
2
0.67
L
Fenrir
iKwS
Fenrir
4
1
2
5
L
Amaterasu
jwizky
Amaterasu
3
2
0
1.5
W
Zeus
pasapi
Zeus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
23,073
35,524
Taken
39,379
16,067
Mitigated
21,843
8,753
Healing
11,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,066
267
0
1,160
7,441
2,049
0
0
7,441
43,206
0
W
3,025
325
0
1,686
9,890
7,248
0
3,354
6,536
16,318
0
W
Chiron
R6xDEM0N
Chiron
1,885
799
157
1,445
5,808
2,184
0
1,179
4,629
0
43,031
L
Xbalanque
Xx_Boss_xX_92
Xbalanque
3,855
1,863
0
1,406
4,850
1,822
0
1,978
2,872
0
27,442
L
4,122
725
0
3,793
9,813
8,565
0
4,734
5,079
19,514
0
W
Thor
3,265
575
0
3,479
8,836
3,359
0
2,231
6,605
0
40,371
L
Agni
iKnuBz
Agni
4,249
153
0
627
5,195
1,718
0
1,793
3,402
43,221
0
L
Fenrir
iKwS
Fenrir
4,774
1,052
0
2,450
9,716
4,465
0
2,799
6,917
0
47,455
L
Amaterasu
jwizky
Amaterasu
6,073
2,451
0
3,019
9,805
5,273
0
2,977
6,828
0
58,079
W
Zeus
pasapi
Zeus
8,190
1,392
0
826
3,549
1,227
832
1,607
1,942
57,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,266
Gold Earned
32,681
369
Minions Killed
332
0
Camps Cleared
0
1,200,139
Distance Traveled
1,160,633
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,576
548
88
7
0
209,029
3
W
Geb
6,110
509
21
2
0
254,634
7
W
Chiron
6,109
509
88
7
0
235,341
0
L
Xbalanque
5,695
475
54
5
0
183,773
0
L
Sobek
6,075
506
18
2
0
261,512
2
W
Thor
6,923
577
68
6
0
265,711
0
L
Agni
6,177
515
81
7
0
220,872
0
L
Fenrir
7,088
591
83
7
0
261,574
1
L
Amaterasu
7,646
637
96
8
0
232,902
2
W
Zeus
7,548
629
104
9
0
235,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role