Player Matchup

Anubis
Anubis
AlexEquinox
Anubis
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 58L
1,643 Elo+
Solo
Medusa
Medusa
BACONxASSASSIN
Medusa
Level 110
God Stats
8W - 7L
1,446 SR
Queue Stats
165W - 173L
1,483 Elo+
Party 1
Athena
Athena
xHOLYGODSLAYERx
Athena
Level 142
God Stats
7W - 2L
1,599 SR
Queue Stats
204W - 211L
1,517 Elo+
Party 1
Team Averages
Level 133
1,515 SR
1,548 Elo+

VS

Team Averages
Level 117
1,715 SR
1,573 Elo+
Vulcan
Vulcan
Alejandri_to12
Vulcan
Level 145
God Stats
50W - 47L
1,605 SR
Queue Stats
429W - 407L
1,525 Elo+
Solo
Tyr
Tyr
Dx412
Tyr
Level 124
God Stats
7W - 7L
1,675 SR
Queue Stats
34W - 34L
1,610 Elo+
Solo
Ix Chel
Ix Chel
ThatBoio101
Ix Chel
Level 83
God Stats
5W - 1L
1,866 SR
Queue Stats
42W - 38L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 1 / 4
9,447
787
8,676
10,228
6,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 2
8,838
737
5,037
5,340
1,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 5
9,014
751
3,244
6,879
6,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
6,059
505
506
2,797
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Dx412
Tyr
15
3 / 1 / 1
8,787
732
4,889
9,038
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
ThatBoio101
Ix Chel
15
1 / 2 / 3
8,150
679
7,843
8,702
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Anubis
2
1
4
4
W
3
2
2
2
L
Tyr
Dx412
Tyr
3
1
1
3.5
L
Ix Chel
ThatBoio101
Ix Chel
1
2
3
1.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,957
Damage
13,238
22,447
Taken
20,537
15,109
Mitigated
13,329
9,649
Healing
1,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
506
288
0
0
2,797
503
0
1,876
921
4,187
0
W
Anubis
8,676
823
0
4,454
10,228
6,206
539
4,785
5,251
63,548
0
W
5,037
2,338
0
1,494
5,340
1,906
1,735
1,140
4,112
0
28,509
L
Tyr
Dx412
Tyr
4,889
613
0
901
9,038
9,335
0
4,722
4,316
0
40,325
L
Ix Chel
ThatBoio101
Ix Chel
7,843
953
433
603
8,702
3,491
204
5,388
3,314
27,114
0
W
3,244
921
1,728
1,973
6,879
6,997
519
2,122
4,695
16,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
22,996
178
Minions Killed
129
0
Camps Cleared
0
656,440
Distance Traveled
516,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,059
505
3
0
0
37,352
0
W
Anubis
9,447
787
124
10
0
219,239
0
W
Medusa
8,838
737
33
3
0
221,734
0
L
Tyr
8,787
732
71
6
0
254,702
0
L
Ix Chel
8,150
679
55
5
0
224,210
0
W
Athena
9,014
751
21
2
0
215,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role