Player Matchup

Yemoja
Yemoja
Eleizr
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Vortex Lexx
Chronos
Level 88
God Stats
3W - 5L
1,288 SR
Queue Stats
382W - 422L
1,538 Elo+
Party 1
Izanami
Izanami
Vortex Lynch
Izanami
Level 67
God Stats
3W - 2L
1,922 SR
Queue Stats
197W - 232L
1,499 Elo+
Party 1
Serqet
Serqet
Vortex Sail
Serqet
Level 107
God Stats
35W - 24L
1,596 SR
Queue Stats
539W - 554L
1,549 Elo+
Party 1
Anubis
Anubis
Vortex Vain
Anubis
Level 115
God Stats
8W - 14L
1,408 SR
Queue Stats
892W - 902L
1,540 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,525 Elo+

VS

Team Averages
Level 94
1,474 SR
1,496 Elo+
Kukulkan
Kukulkan
Golden_Eagle_021
Kukulkan
Level 125
God Stats
5W - 5L
1,385 SR
Queue Stats
193W - 201L
1,502 Elo+
Party 2
Chiron
Chiron
HungryMr chill
Chiron
Level 46
God Stats
17W - 13L
1,608 SR
Queue Stats
70W - 78L
1,538 Elo+
Solo
Bastet
Bastet
Quirogaming
Bastet
Level 43
God Stats
3W - 3L
1,536 SR
Queue Stats
89W - 132L
1,468 Elo+
Solo
Ix Chel
Ix Chel
SweatySam0100
Ix Chel
Level 106
God Stats
16W - 12L
1,265 SR
Queue Stats
161W - 130L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
doogariii
Kuzenbo
Level 148
God Stats
12W - 12L
1,574 SR
Queue Stats
614W - 636L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eleizr
Yemoja
8
0 / 1 / 0
4,537
454
1,704
4,993
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Vortex Lexx
Chronos
11
4 / 0 / 0
6,463
646
5,202
7,494
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Vortex Lynch
Izanami
8
0 / 2 / 0
4,783
478
2,802
7,216
2,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
9
0 / 2 / 2
5,277
528
1,962
7,464
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
2 / 3 / 0
6,248
625
3,264
6,207
2,919
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,507
551
2,113
5,170
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 0 / 0
5,655
566
7,070
4,630
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
9
2 / 2 / 2
5,566
557
2,798
7,851
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
11
2 / 1 / 1
6,408
641
4,282
4,784
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
doogariii
Kuzenbo
8
0 / 0 / 3
5,360
536
2,929
4,436
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
8
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Eleizr
Yemoja
0
1
0
0
W
1
3
0
0.33
W
3
0
0
3
W
Bastet
2
2
2
1.5
W
Ix Chel
2
1
1
2.5
L
Chronos
Vortex Lexx
Chronos
4
0
0
4
L
Izanami
Vortex Lynch
Izanami
0
2
0
0
L
Serqet
0
2
2
0.5
L
Anubis
2
3
0
0.67
W
Kuzenbo
doogariii
Kuzenbo
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
19,192
33,374
Taken
26,871
13,525
Mitigated
9,718
11,304
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Eleizr
Yemoja
1,704
261
1,075
490
4,993
2,880
0
528
4,465
6,844
0
W
2,113
97
0
518
5,170
1,925
0
3,513
1,255
29,402
0
W
7,070
2,536
244
1,006
4,630
1,672
228
1,438
3,192
0
39,827
W
Bastet
2,798
1,134
0
3,331
7,851
2,416
0
1,638
6,213
0
29,029
W
Ix Chel
4,282
359
30
861
4,784
1,315
0
2,411
2,223
50,953
0
L
Chronos
Vortex Lexx
Chronos
5,202
1,720
0
3,683
7,494
2,728
0
2,512
4,982
46,131
0
L
Izanami
Vortex Lynch
Izanami
2,802
2,158
0
1,762
7,216
2,432
0
807
6,409
0
38,505
L
Serqet
1,962
500
0
2,831
7,464
2,566
0
1,167
6,297
0
27,751
L
Anubis
3,264
74
0
1,463
6,207
2,919
0
4,310
1,897
48,790
0
W
Kuzenbo
doogariii
Kuzenbo
2,929
935
808
1,536
4,436
2,390
0
1,170
3,266
15,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
28,496
327
Minions Killed
283
0
Camps Cleared
0
932,819
Distance Traveled
937,607
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,537
454
7
1
0
188,090
0
W
Kukulkan
5,507
551
56
6
0
169,468
0
W
Chiron
5,655
566
51
5
0
182,487
2
W
Bastet
5,566
557
55
6
0
187,077
0
W
Ix Chel
6,408
641
84
8
0
186,147
2
L
Chronos
6,463
646
91
9
0
146,831
1
L
Izanami
4,783
478
74
7
0
191,166
0
L
Serqet
5,277
528
60
6
0
221,503
1
L
Anubis
6,248
625
95
10
0
185,229
3
W
Kuzenbo
5,360
536
37
4
0
212,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role