Player Matchup

Tyr
Tyr
AbsoluteVodK
Tyr
Level 67
God Stats
15W - 26L
1,281 SR
Queue Stats
114W - 119L
1,344 Elo+
Party 1
Loki
Loki
AbsoluteWIZKA
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,433 Elo+
Party 1
Surtr
Surtr
HollowDispelda
Surtr
Level 8
God Stats
0W - 2L
1,250 SR
Queue Stats
31W - 29L
1,265 Elo+
Party 1
Yu Huang
Yu Huang
ItsBDubz
Yu Huang
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 51L
1,587 Elo+
Solo
Ishtar
Ishtar
ThatPlatypus225
Ishtar
Level 57
God Stats
26W - 33L
1,395 SR
Queue Stats
99W - 114L
1,341 Elo+
Party 1
Team Averages
Level 61
1,385 SR
1,394 Elo+

VS

Team Averages
Level 85
1,551 SR
1,434 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlienWomen
Cthulhu
Level 41
God Stats
5W - 11L
1,410 SR
Queue Stats
154W - 185L
1,273 Elo+
Solo
Bellona
Bellona
GBishounen
Bellona
Level 74
God Stats
18W - 7L
1,621 SR
Queue Stats
512W - 475L
1,501 Elo+
Solo
Artemis
Artemis
VongolaPrimoI
Artemis
Level 64
God Stats
217W - 185L
1,524 SR
Queue Stats
513W - 527L
1,439 Elo+
Solo
Pele
Pele
bootyholeman666
Pele
Level 118
God Stats
1W - 1L
1,698 SR
Queue Stats
58W - 57L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 5
6,122
557
4,830
9,500
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

10
0 / 1 / 2
5,428
493
2,825
7,531
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,167
561
7,667
9,411
5,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
ItsBDubz
Yu Huang
13
1 / 0 / 1
6,637
603
4,695
4,107
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
4 / 1 / 3
5,913
538
6,192
7,853
2,717
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 0
6,277
571
2,503
3,190
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
AlienWomen
Cthulhu
9
1 / 4 / 0
5,278
480
5,551
8,592
3,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GBishounen
Bellona
11
3 / 1 / 0
6,788
617
7,201
11,010
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
8
0 / 3 / 4
5,325
484
5,184
8,474
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,568
597
4,126
11,162
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
8
8
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
0
1
L
2
3
5
1.5
L
0
1
2
1
W
Cthulhu
AlienWomen
Cthulhu
1
4
0
0.25
W
Bellona
GBishounen
Bellona
3
1
0
3
L
1
3
0
0.33
L
Yu Huang
ItsBDubz
Yu Huang
1
0
1
1.5
L
4
1
3
5.5
W
Artemis
0
3
4
0.67
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
24,565
38,402
Taken
42,428
18,026
Mitigated
26,339
10,694
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,503
394
240
2,502
3,190
1,028
0
1,245
1,945
42,927
0
L
4,830
726
1,214
2,386
9,500
6,321
0
3,194
6,306
0
14,066
L
2,825
656
0
1,616
7,531
2,501
0
1,891
5,560
0
32,877
W
Cthulhu
AlienWomen
Cthulhu
5,551
830
0
0
8,592
3,986
0
679
7,913
30,260
0
W
Bellona
GBishounen
Bellona
7,201
2,446
0
3,463
11,010
14,245
0
227
10,783
0
45,216
L
7,667
4,229
0
2,344
9,411
5,011
492
0
8,712
531
41,723
L
Yu Huang
ItsBDubz
Yu Huang
4,695
620
0
500
4,107
1,476
0
844
3,263
68,877
0
L
6,192
3,657
123
2,511
7,853
2,717
116
2,125
5,728
0
32,984
W
Artemis
5,184
2,021
0
1,286
8,474
2,993
0
0
8,474
0
23,454
W
4,126
1,431
0
3,382
11,162
4,087
0
2,771
8,391
0
49,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,267
Gold Earned
30,236
289
Minions Killed
322
0
Camps Cleared
0
1,192,275
Distance Traveled
1,178,081
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,277
571
84
8
0
257,333
4
L
Tyr
6,122
557
17
2
0
236,367
0
L
Loki
5,428
493
48
4
0
264,124
5
W
Cthulhu
5,278
480
34
3
0
230,439
0
W
Bellona
6,788
617
89
8
0
197,470
3
L
Surtr
6,167
561
60
5
0
223,167
0
L
Yu Huang
6,637
603
112
10
0
236,277
0
L
Ishtar
5,913
538
52
5
0
232,340
0
W
Artemis
5,325
484
34
3
0
210,563
0
W
Pele
6,568
597
81
7
0
282,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role