Player Matchup

Danzaburou
Danzaburou
MidasTK
Danzaburou
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
34W - 36L
1,591 Elo+
Party 1
Odin
Odin
MjolnirsManhood
Odin
Level 158
God Stats
5W - 5L
1,911 SR
Queue Stats
129W - 111L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
ThatsMalarkE
Jormungandr
Level 146
God Stats
1W - 8L
1,344 SR
Queue Stats
39W - 44L
1,501 Elo+
Party 3
Janus
Janus
nji72793
Janus
Level 129
God Stats
0W - 1L
1,810 SR
Queue Stats
16W - 22L
1,396 Elo+
Party 3
Set
Set
toastednut
Set
Level 180
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 121L
1,603 Elo+
Party 1
Team Averages
Level 144
1,656 SR
1,540 Elo+

VS

Team Averages
Level 103
1,589 SR
1,634 Elo+
Chronos
Chronos
Durothrall
Chronos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
516W - 483L
1,538 Elo+
Solo
Hera
Hera
JuiceIsI
Hera
Level 106
God Stats
2W - 1L
1,702 SR
Queue Stats
73W - 70L
1,639 Elo+
Party 2
Apollo
Apollo
PainSupremee
Apollo
Level 29
God Stats
4W - 0L
1,743 SR
Queue Stats
20W - 8L
1,868 Elo+
Party 2
Nemesis
Nemesis
PapiNecio
Nemesis
Level 88
God Stats
5W - 3L
1,498 SR
Queue Stats
74W - 63L
1,478 Elo+
Party 2
Hercules
Hercules
xjuniorprx
Hercules
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 106L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MidasTK
Danzaburou
14
1 / 4 / 4
7,870
715
7,162
10,953
5,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 3
7,687
699
6,354
15,108
16,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
ThatsMalarkE
Jormungandr
13
0 / 4 / 6
7,305
664
4,948
9,551
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
nji72793
Janus
13
0 / 6 / 2
7,403
673
6,755
8,714
3,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 3
9,029
821
11,533
12,670
7,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Durothrall
Chronos
16
1 / 3 / 9
8,760
796
7,513
8,177
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
16
1 / 2 / 12
8,848
804
10,910
5,581
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
14
3 / 6 / 3
7,940
722
4,915
10,660
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PapiNecio
Nemesis
17
9 / 0 / 9
9,897
900
13,001
14,032
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
xjuniorprx
Hercules
16
7 / 1 / 9
9,446
859
12,620
12,889
12,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
11
Kills
21
21
Deaths
12
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chronos
Durothrall
Chronos
1
3
9
1.83
W
Hera
1
2
12
3.5
L
Danzaburou
MidasTK
Danzaburou
1
4
4
0.75
L
4
4
3
1.38
W
Apollo
3
6
3
0.75
W
Nemesis
PapiNecio
Nemesis
9
0
9
13.5
L
Jormungandr
ThatsMalarkE
Jormungandr
0
4
6
0.75
L
Janus
nji72793
Janus
0
6
2
0.17
L
6
3
3
2.5
W
Hercules
xjuniorprx
Hercules
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
48,959
56,996
Taken
51,339
41,871
Mitigated
28,922
5,953
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Durothrall
Chronos
7,513
2,559
0
431
8,177
3,371
2,832
637
7,462
38,048
0
W
Hera
10,910
1,895
0
678
5,581
2,160
914
1,530
3,828
37,310
0
L
Danzaburou
MidasTK
Danzaburou
7,162
3,734
0
1,945
10,953
5,044
546
2,199
8,754
0
29,816
L
6,354
1,074
0
1,431
15,108
16,786
0
4,992
10,116
0
11,343
W
Apollo
4,915
3,259
0
504
10,660
4,428
1,082
2,128
8,483
0
8,349
W
Nemesis
PapiNecio
Nemesis
13,001
6,866
0
4,837
14,032
6,579
998
3,726
10,132
0
30,095
L
Jormungandr
ThatsMalarkE
Jormungandr
4,948
670
0
866
9,551
8,860
0
3,259
6,292
19,675
0
L
Janus
nji72793
Janus
6,755
359
0
220
8,714
3,340
122
2,098
6,616
33,103
0
L
11,533
4,369
0
1,491
12,670
7,841
268
5,875
6,795
0
31,926
W
Hercules
xjuniorprx
Hercules
12,620
4,790
0
5,458
12,889
12,384
667
2,857
9,731
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
44,891
215
Minions Killed
237
0
Camps Cleared
0
1,156,678
Distance Traveled
1,176,586
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,760
796
79
7
0
223,359
0
W
Hera
8,848
804
59
5
0
254,339
0
L
Danzaburou
7,870
715
53
5
0
235,518
0
L
Odin
7,687
699
9
1
0
237,130
0
W
Apollo
7,940
722
10
1
0
194,898
0
W
Nemesis
9,897
900
37
3
0
260,739
0
L
Jormungandr
7,305
664
27
2
0
230,266
0
L
Janus
7,403
673
59
5
0
212,431
0
L
Set
9,029
821
67
6
0
241,333
4
W
Hercules
9,446
859
52
5
0
243,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role