Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CaptnBlack
Cliodhna
Level 147
God Stats
49W - 29L
1,777 SR
Queue Stats
82W - 55L
1,531 Elo+
Party 2
Atlas
Atlas
GawenGriffin
Atlas
Level 159
God Stats
23W - 8L
1,836 SR
Queue Stats
184W - 100L
1,634 Elo+
Party 2
Team Averages
Level 137
1,704 SR
1,555 Elo+

VS

Team Averages
Level 55
1,399 SR
1,267 Elo+
Cthulhu
Cthulhu
KOxZero
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 176L
1,234 Elo+
Party 1
Medusa
Medusa
ProudValoran
Medusa
Level 11
God Stats
18W - 22L
1,226 SR
Queue Stats
153W - 173L
1,213 Elo+
Party 1
Nu Wa
Nu Wa
Wizlon
Nu Wa
Level 55
God Stats
0W - 3L
1,471 SR
Queue Stats
8W - 18L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 6
7,704
770
6,702
5,650
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
CaptnBlack
Cliodhna
12
3 / 1 / 4
7,503
750
6,454
4,674
2,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
8,272
827
3,780
9,219
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KOxZero
Cthulhu
12
0 / 1 / 2
6,491
649
6,277
7,551
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 3 / 1
7,177
718
4,860
6,658
2,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Wizlon
Nu Wa
9
1 / 4 / 1
6,594
659
3,618
5,764
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
6
5
W
Cliodhna
CaptnBlack
Cliodhna
3
1
4
5
W
3
1
5
5.5
L
Cthulhu
KOxZero
Cthulhu
0
1
2
1
L
Medusa
1
3
1
0.5
L
Nu Wa
Wizlon
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
14,755
19,543
Taken
19,973
13,027
Mitigated
11,077
4,607
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,702
345
280
1,331
5,650
3,258
522
2,304
3,057
45,472
0
W
Cliodhna
CaptnBlack
Cliodhna
6,454
398
0
923
4,674
2,331
886
2,292
2,292
0
18,413
W
3,780
836
497
1,576
9,219
7,438
95
4,312
4,527
13,460
0
L
Cthulhu
KOxZero
Cthulhu
6,277
205
44
1,281
7,551
6,517
0
4,077
3,474
17,598
240
L
Medusa
4,860
1,558
0
1,055
6,658
2,632
114
3,309
3,349
0
25,075
L
Nu Wa
Wizlon
Nu Wa
3,618
1,276
0
224
5,764
1,928
136
3,192
2,572
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,479
Gold Earned
20,262
120
Minions Killed
105
0
Camps Cleared
0
582,527
Distance Traveled
519,746
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,704
770
72
7
0
179,319
0
W
Cliodhna
7,503
750
31
3
0
199,863
0
W
Atlas
8,272
827
17
2
0
203,345
0
L
Cthulhu
6,491
649
17
2
0
203,575
3
L
Medusa
7,177
718
59
6
0
208,525
0
L
Nu Wa
6,594
659
29
3
0
107,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role