Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Patrook
Martichoras
Level 149
God Stats
22W - 16L
1,626 SR
Queue Stats
283W - 318L
1,541 Elo+
Party 1
Bastet
Bastet
Shurn
Bastet
Level 152
God Stats
4W - 4L
1,471 SR
Queue Stats
63W - 65L
1,521 Elo+
Solo
Anubis
Anubis
gexal
Anubis
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 27L
1,644 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,541 Elo+

VS

Team Averages
Level 83
1,522 SR
1,508 Elo+
Zhong Kui
Zhong Kui
BoyBlaster
Zhong Kui
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 150L
1,446 Elo+
Party 2
Mulan
Mulan
Kapserii
Mulan
Level 65
God Stats
9W - 7L
1,616 SR
Queue Stats
170W - 152L
1,513 Elo+
Solo
Nemesis
Nemesis
Lam003
Nemesis
Level 114
God Stats
2W - 4L
1,419 SR
Queue Stats
125W - 113L
1,554 Elo+
Party 2
Ymir
Ymir
Salmon2724
Ymir
Level 88
God Stats
0W - 1L
1,519 SR
Queue Stats
177W - 186L
1,497 Elo+
Solo
Medusa
Medusa
SirEnte
Medusa
Level 100
God Stats
20W - 21L
1,553 SR
Queue Stats
141W - 131L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 3
5,939
594
2,275
7,552
5,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
 
Merlin
9
0 / 3 / 2
5,675
568
2,184
3,889
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Patrook
Martichoras
10
2 / 2 / 1
5,777
578
4,578
5,079
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Shurn
Bastet
10
2 / 1 / 2
6,144
614
3,543
8,047
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
gexal
Anubis
12
7 / 0 / 1
7,722
772
9,489
4,478
1,910
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoyBlaster
Zhong Kui
9
4 / 1 / 2
5,482
548
3,037
4,893
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kapserii
Mulan
8
0 / 7 / 0
4,663
466
1,047
9,814
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Lam003
Nemesis
10
1 / 0 / 5
5,817
582
3,159
7,314
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 3
5,287
529
2,718
6,281
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SirEnte
Medusa
10
2 / 2 / 2
5,662
566
3,960
5,219
1,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
8
8
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
3
0.75
W
Merlin
 
Merlin
0
3
2
0.33
L
Zhong Kui
BoyBlaster
Zhong Kui
4
1
2
5
L
Mulan
Kapserii
Mulan
0
7
0
0
L
Nemesis
Lam003
Nemesis
1
0
5
3.5
W
Martichoras
Patrook
Martichoras
2
2
1
1.25
L
1
1
3
2.5
W
Bastet
Shurn
Bastet
2
1
2
3
L
Medusa
SirEnte
Medusa
2
2
2
1.5
W
Anubis
gexal
Anubis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
13,921
29,045
Taken
33,521
13,474
Mitigated
14,558
9,577
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,275
258
0
2,693
7,552
5,721
112
1,680
5,872
13,587
0
W
Merlin
 
Merlin
2,184
336
0
250
3,889
1,320
316
1,679
2,210
32,358
0
L
Zhong Kui
BoyBlaster
Zhong Kui
3,037
174
0
1,096
4,893
3,161
0
2,260
2,382
29,190
0
L
Mulan
Kapserii
Mulan
1,047
168
0
482
9,814
3,074
0
7,552
2,262
0
20,138
L
Nemesis
Lam003
Nemesis
3,159
1,647
0
3,433
7,314
1,874
0
2,183
5,113
0
37,131
W
Martichoras
Patrook
Martichoras
4,578
1,947
0
1,891
5,079
1,986
52
1,408
3,671
0
35,973
L
2,718
507
0
2,098
6,281
4,739
0
975
5,287
12,981
0
W
Bastet
Shurn
Bastet
3,543
701
0
2,191
8,047
2,537
285
1,165
6,882
0
37,808
L
Medusa
SirEnte
Medusa
3,960
2,090
0
1,468
5,219
1,710
520
668
4,529
0
40,332
W
Anubis
gexal
Anubis
9,489
1,067
0
2,552
4,478
1,910
418
212
4,089
64,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
26,911
323
Minions Killed
239
0
Camps Cleared
0
969,754
Distance Traveled
938,787
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,939
594
3
0
0
200,770
0
W
Merlin
5,675
568
81
8
0
176,647
0
L
Zhong Kui
5,482
548
54
5
0
197,772
0
L
Mulan
4,663
466
31
3
0
170,246
0
L
Nemesis
5,817
582
76
8
0
240,159
0
W
Martichoras
5,777
578
76
8
0
181,330
0
L
Ymir
5,287
529
15
2
0
182,986
0
W
Bastet
6,144
614
62
6
0
212,144
1
L
Medusa
5,662
566
63
6
0
147,624
0
W
Anubis
7,722
772
101
10
0
198,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role