Player Matchup

Scylla
Scylla
deathbeamkill
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 97L
1,369 Elo+
Solo
Danzaburou
Danzaburou
jorfabri
Danzaburou
Level 107
God Stats
12W - 5L
1,685 SR
Queue Stats
14W - 17L
1,505 Elo+
Solo
Fenrir
Fenrir
massaCHRIStic
Fenrir
Level 205
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,511 Elo+
Solo
Team Averages
Level 117
1,562 SR
1,461 Elo+

VS

Team Averages
Level 119
1,509 SR
1,453 Elo+
Ullr
Ullr
Black Demon 117
Ullr
Level 122
God Stats
2W - 5L
1,715 SR
Queue Stats
273W - 274L
1,483 Elo+
Party 1
Arachne
Arachne
HeadlessJack423
Arachne
Level 127
God Stats
38W - 27L
1,474 SR
Queue Stats
170W - 181L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RandomHeroJohn
Morgan Le Fay
Level 109
God Stats
18W - 9L
1,337 SR
Queue Stats
247W - 250L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,001
643
5,273
9,561
3,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
jorfabri
Danzaburou
16
5 / 4 / 2
10,660
761
9,177
13,362
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
8,898
636
8,782
15,356
20,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
10,913
780
10,694
8,491
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 3 / 7
10,947
782
12,454
11,469
7,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
RandomHeroJohn
Morgan Le Fay
16
5 / 4 / 5
10,896
778
8,282
10,241
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
13
13
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
4
3
7
2.5
W
Morgan Le Fay
RandomHeroJohn
Morgan Le Fay
5
4
5
1.88
L
2
5
2
0.6
L
Danzaburou
jorfabri
Danzaburou
5
4
2
1.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
31,430
38,279
Taken
30,201
30,061
Mitigated
16,302
5,349
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,694
4,457
0
904
8,491
4,176
2,066
2,388
6,103
0
52,995
W
12,454
9,362
111
4,238
11,469
7,068
200
2,920
8,549
0
37,341
W
Morgan Le Fay
RandomHeroJohn
Morgan Le Fay
8,282
774
190
1,893
10,241
5,058
298
1,009
9,232
43,387
0
L
5,273
479
0
422
9,561
3,371
0
4,001
5,560
28,936
0
L
Danzaburou
jorfabri
Danzaburou
9,177
3,419
129
3,697
13,362
5,996
0
2,249
11,113
0
42,086
L
8,782
1,641
0
1,101
15,356
20,694
0
2,067
13,289
2,435
23,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,559
Gold Earned
32,756
161
Minions Killed
201
0
Camps Cleared
0
675,327
Distance Traveled
792,372
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,913
780
76
5
0
263,951
0
W
Arachne
10,947
782
37
3
0
293,300
0
W
Morgan Le Fay
10,896
778
88
6
0
235,121
0
L
Scylla
9,001
643
50
4
0
180,028
0
L
Danzaburou
10,660
761
77
6
0
250,209
0
L
Fenrir
8,898
636
34
2
0
245,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role