Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Jaffacc
Neith
Level 159
God Stats
5W - 3L
1,447 SR
Queue Stats
177W - 176L
1,505 Elo+
Solo
Osiris
Osiris
Labortamox
Osiris
Level 128
God Stats
6W - 3L
1,229 SR
Queue Stats
281W - 296L
1,487 Elo+
Solo
Nox
Nox
Thekkiller530
Nox
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
221W - 231L
1,523 Elo+
Party 1
Vamana
Vamana
luisely19
Vamana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 34L
1,678 Elo+
Party 1
Team Averages
Level 105
1,435 SR
1,539 Elo+

VS

Team Averages
Level 122
1,523 SR
1,538 Elo+
Zeus
Zeus
 
Zeus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
William170820
Chang'e
Level 144
God Stats
14W - 12L
1,644 SR
Queue Stats
288W - 307L
1,498 Elo+
Solo
Yemoja
Yemoja
Wizlon
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,631 Elo+
Solo
Thanatos
Thanatos
gus23
Thanatos
Level 77
God Stats
25W - 8L
1,676 SR
Queue Stats
248W - 251L
1,555 Elo+
Solo
Ullr
Ullr
lKeepHoldingOn
Ullr
Level 158
God Stats
2W - 5L
1,293 SR
Queue Stats
132W - 138L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 1 / 0
5,049
505
1,716
2,738
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Jaffacc
Neith
9
0 / 1 / 0
5,063
506
3,244
4,537
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Labortamox
Osiris
10
0 / 5 / 0
5,476
548
3,365
11,177
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 1
4,996
500
2,192
5,584
3,455
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
luisely19
Vamana
10
2 / 5 / 0
6,359
636
2,308
10,069
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 1
6,812
681
5,130
4,573
1,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
10
1 / 0 / 3
5,909
591
2,820
3,466
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Wizlon
Yemoja
8
0 / 0 / 5
5,471
547
2,408
4,840
2,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
gus23
Thanatos
11
11 / 2 / 1
7,109
711
8,717
10,014
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 0 / 3
5,335
534
3,582
5,903
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
W
Zeus
 
Zeus
2
0
1
2.5
L
Neith
Jaffacc
Neith
0
1
0
0
L
Osiris
Labortamox
Osiris
0
5
0
0
L
0
2
1
0.25
W
Chang'e
1
0
3
2.5
W
Yemoja
Wizlon
Yemoja
0
0
5
2.5
W
Thanatos
gus23
Thanatos
11
2
1
5.75
W
0
0
3
1.5
L
Vamana
luisely19
Vamana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,825
Damage
22,657
34,105
Taken
28,796
16,095
Mitigated
11,005
7,345
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,716
268
0
644
2,738
675
0
634
2,104
25,592
0
W
Zeus
 
Zeus
5,130
992
0
2,747
4,573
1,368
834
0
4,573
44,124
0
L
Neith
Jaffacc
Neith
3,244
1,351
0
1,465
4,537
1,815
0
884
3,653
0
31,080
L
Osiris
Labortamox
Osiris
3,365
1,207
0
3,447
11,177
7,165
0
4,647
6,047
0
33,502
L
2,192
403
220
1,060
5,584
3,455
0
2,170
3,414
16,209
0
W
Chang'e
2,820
486
600
2,040
3,466
1,124
180
728
2,738
33,247
0
W
Yemoja
Wizlon
Yemoja
2,408
794
1,511
1,652
4,840
2,680
8
692
4,148
12,891
0
W
Thanatos
gus23
Thanatos
8,717
2,325
0
7,215
10,014
3,707
0
1,293
8,721
0
38,012
W
3,582
1,206
0
998
5,903
2,126
0
1,195
4,708
0
37,326
L
Vamana
luisely19
Vamana
2,308
606
0
509
10,069
2,985
0
1,540
8,529
0
33,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
30,636
252
Minions Killed
271
0
Camps Cleared
0
980,743
Distance Traveled
926,511
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,049
505
53
5
0
185,240
1
W
Zeus
6,812
681
85
9
0
169,414
0
L
Neith
5,063
506
65
7
0
202,162
5
L
Osiris
5,476
548
60
6
0
188,715
2
L
Nox
4,996
500
13
1
0
171,103
0
W
Chang'e
5,909
591
62
6
0
160,438
0
W
Yemoja
5,471
547
20
2
0
153,818
1
W
Thanatos
7,109
711
49
5
0
237,922
2
W
Ullr
5,335
534
55
6
0
204,919
2
L
Vamana
6,359
636
61
6
0
233,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role