Player Matchup

Bellona
Bellona
 
Bellona
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ActavisAnt
Ishtar
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Bakasura
Bakasura
DarkWar69
Bakasura
Level 42
God Stats
8W - 8L
1,473 SR
Queue Stats
396W - 385L
1,428 Elo+
Solo
Ix Chel
Ix Chel
urboyluis
Ix Chel
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
193W - 200L
1,498 Elo+
Party 1
Team Averages
Level 90
1,495 SR
1,437 Elo+

VS

Team Averages
Level 79
1,659 SR
1,504 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LizzoTypeShi
Mulan
Level 44
God Stats
5W - 2L
1,454 SR
Queue Stats
102W - 105L
1,451 Elo+
Solo
Neith
Neith
Mauricio221296
Neith
Level 76
God Stats
6W - 0L
1,879 SR
Queue Stats
70W - 56L
1,474 Elo+
Solo
Bacchus
Bacchus
Tuturruu
Bacchus
Level 28
God Stats
4W - 1L
1,743 SR
Queue Stats
46W - 36L
1,568 Elo+
Party 2
Ravana
Ravana
masterrexx
Ravana
Level 127
God Stats
2W - 0L
1,721 SR
Queue Stats
40W - 33L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 1
4,068
678
2,772
5,227
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
4
0 / 3 / 0
3,457
576
993
6,847
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
ActavisAnt
Ishtar
4
0 / 4 / 0
3,212
535
555
4,357
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
DarkWar69
Bakasura
4
1 / 1 / 0
3,395
566
442
3,630
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
urboyluis
Ix Chel
7
2 / 3 / 0
4,258
710
3,679
4,961
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
2 / 2 / 1
4,493
749
3,069
5,254
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 0
4,099
683
2,244
5,190
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 0 / 3
4,495
749
4,310
2,813
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Tuturruu
Bacchus
6
4 / 0 / 2
4,264
711
1,768
3,632
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
masterrexx
Ravana
8
2 / 0 / 1
4,381
730
1,858
2,417
809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Ix Chel
 
Ix Chel
2
2
1
1.25
L
Ishtar
ActavisAnt
Ishtar
0
4
0
0
L
Bakasura
DarkWar69
Bakasura
1
1
0
1
W
1
1
0
1
W
2
0
3
3.5
W
Bacchus
Tuturruu
Bacchus
4
0
2
5
W
Ravana
masterrexx
Ravana
2
0
1
2.5
L
Ix Chel
urboyluis
Ix Chel
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,441
Damage
13,249
25,022
Taken
19,306
11,267
Mitigated
8,307
4,845
Healing
7,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,772
827
0
1,586
5,227
3,742
0
0
4,909
0
22,201
L
Xing Tian
 
Xing Tian
993
202
374
1,361
6,847
3,650
0
1,029
5,818
9,930
0
W
Ix Chel
 
Ix Chel
3,069
814
0
1,340
5,254
1,488
0
3,238
1,832
22,697
0
L
Ishtar
ActavisAnt
Ishtar
555
555
0
79
4,357
1,218
0
601
3,756
0
8,626
L
Bakasura
DarkWar69
Bakasura
442
267
0
725
3,630
1,055
0
208
3,422
0
8,425
W
2,244
410
0
1,903
5,190
2,602
0
0
5,180
0
19,857
W
4,310
1,918
0
980
2,813
828
20
172
2,641
0
26,543
W
Bacchus
Tuturruu
Bacchus
1,768
383
0
1,523
3,632
2,580
0
930
2,639
5,843
0
W
Ravana
masterrexx
Ravana
1,858
498
0
2,024
2,417
809
0
110
2,307
0
22,847
L
Ix Chel
urboyluis
Ix Chel
3,679
601
0
720
4,961
1,602
0
2,999
1,962
18,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,390
Gold Earned
21,732
130
Minions Killed
185
0
Camps Cleared
0
566,304
Distance Traveled
611,206
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,068
678
35
6
0
138,502
0
L
Xing Tian
3,457
576
14
2
0
113,020
0
W
Ix Chel
4,493
749
40
7
0
129,194
1
L
Ishtar
3,212
535
19
3
0
95,588
0
L
Bakasura
3,395
566
20
3
0
102,821
0
W
Mulan
4,099
683
41
7
0
103,681
0
W
Neith
4,495
749
52
9
0
111,985
0
W
Bacchus
4,264
711
3
1
0
128,255
0
W
Ravana
4,381
730
49
8
0
138,091
0
L
Ix Chel
4,258
710
42
7
0
116,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role