Player Matchup

Ne Zha
Ne Zha
Roonta
Ne Zha
Level 49
God Stats
33W - 31L
1,462 SR
Queue Stats
40W - 39L
1,415 Elo+
Party 2
Hades
Hades
Xx_Carmenrp_xX
Hades
Level 127
God Stats
37W - 13L
1,764 SR
Queue Stats
146W - 125L
1,446 Elo+
Party 2
Atlas
Atlas
l-Cage-I
Atlas
Level 146
God Stats
60W - 5L
2,102 SR
Queue Stats
450W - 40L
1,962 Elo+
Solo
Team Averages
Level 107
1,776 SR
1,608 Elo+

VS

Team Averages
Level 86
1,435 SR
1,369 Elo+
Nemesis
Nemesis
Kazen Maru26
Nemesis
Level 69
God Stats
18W - 12L
1,559 SR
Queue Stats
88W - 96L
1,379 Elo+
Solo
Chronos
Chronos
elcabococretas
Chronos
Level 65
God Stats
2W - 1L
1,463 SR
Queue Stats
19W - 26L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
navarromiguel
Jormungandr
Level 124
God Stats
1W - 0L
1,283 SR
Queue Stats
13W - 15L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Roonta
Ne Zha
14
3 / 4 / 4
8,556
713
6,917
10,467
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 2
7,627
636
5,839
6,432
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
l-Cage-I
Atlas
14
2 / 0 / 5
9,099
758
6,462
10,947
11,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kazen Maru26
Nemesis
13
0 / 3 / 3
8,079
673
4,713
9,902
4,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
8,522
710
6,229
8,029
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
navarromiguel
Jormungandr
14
4 / 1 / 1
9,021
752
9,362
10,496
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
5
5
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kazen Maru26
Nemesis
0
3
3
0.5
L
Ne Zha
Roonta
Ne Zha
3
4
4
1.25
L
2
1
2
3
W
1
3
3
0.83
L
Atlas
l-Cage-I
Atlas
2
0
5
4.5
W
Jormungandr
navarromiguel
Jormungandr
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
20,304
27,846
Taken
28,427
19,999
Mitigated
19,009
5,651
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kazen Maru26
Nemesis
4,713
2,258
0
1,974
9,902
4,118
425
3,480
6,422
0
37,522
L
Ne Zha
Roonta
Ne Zha
6,917
1,485
0
844
10,467
5,171
137
6,359
3,445
0
20,255
L
5,839
676
45
1,103
6,432
3,463
0
2,942
3,234
16,406
0
W
6,229
2,738
0
1,188
8,029
3,647
557
3,884
4,145
36,615
0
L
Atlas
l-Cage-I
Atlas
6,462
2,664
1,611
2,048
10,947
11,365
0
5,032
5,554
23,666
155
W
Jormungandr
navarromiguel
Jormungandr
9,362
2,052
0
1,758
10,496
11,244
131
5,081
5,415
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
25,622
87
Minions Killed
158
0
Camps Cleared
0
623,705
Distance Traveled
654,453
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,079
673
61
5
0
217,691
0
L
Ne Zha
8,556
713
26
2
0
211,273
0
L
Hades
7,627
636
29
2
0
180,379
0
W
Chronos
8,522
710
59
5
0
206,948
0
L
Atlas
9,099
758
32
3
0
232,053
5
W
Jormungandr
9,021
752
38
3
0
229,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role