Player Matchup

Terra
Terra
ARTPOP
Terra
Level 82
God Stats
2W - 0L
1,697 SR
Queue Stats
214W - 209L
1,514 Elo+
Solo
Izanami
Izanami
BigBenDingDang
Izanami
Level 100
God Stats
3W - 2L
1,532 SR
Queue Stats
75W - 67L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
DrZenn
Kukulkan
Level 159
God Stats
6W - 2L
1,771 SR
Queue Stats
143W - 137L
1,542 Elo+
Solo
Danzaburou
Danzaburou
MitchR9
Danzaburou
Level 126
God Stats
4W - 2L
1,255 SR
Queue Stats
285W - 291L
1,490 Elo+
Solo
Fenrir
Fenrir
Modedgod
Fenrir
Level 107
God Stats
2W - 1L
1,476 SR
Queue Stats
103W - 86L
1,537 Elo+
Party 1
Team Averages
Level 115
1,546 SR
1,521 Elo+

VS

Team Averages
Level 81
1,449 SR
1,408 Elo+
King Arthur
King Arthur
Canco8810
King Arthur
Level 18
God Stats
4W - 7L
1,500 SR
Queue Stats
478W - 495L
1,413 Elo+
Solo
Kukulkan
Kukulkan
PusherLine
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,431 Elo+
Solo
Chang'e
Chang'e
QSweetX
Chang'e
Level 108
God Stats
0W - 1L
1,243 SR
Queue Stats
43W - 43L
1,538 Elo+
Solo
Charybdis
Charybdis
Taonu
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,206 Elo+
Solo
Lancelot
Lancelot
Ultimtrix_
Lancelot
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 191L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ARTPOP
Terra
12
1 / 2 / 7
6,889
984
2,933
8,301
6,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 10
6,885
984
10,361
6,213
3,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
DrZenn
Kukulkan
13
3 / 2 / 9
7,427
1,061
8,962
4,548
2,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MitchR9
Danzaburou
13
5 / 1 / 5
7,431
1,062
7,605
5,640
2,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Modedgod
Fenrir
11
1 / 1 / 6
6,235
891
3,788
6,550
6,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Canco8810
King Arthur
12
2 / 1 / 2
6,211
887
3,265
13,168
9,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
PusherLine
Kukulkan
14
1 / 1 / 6
7,295
1,042
10,497
6,048
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
QSweetX
Chang'e
11
2 / 5 / 4
6,455
922
7,109
8,808
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Taonu
Charybdis
11
2 / 5 / 4
6,374
911
2,680
7,712
3,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Ultimtrix_
Lancelot
1
0 / 0 / 0
1,868
267
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
12
Kills
7
8
Deaths
12
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
ARTPOP
Terra
1
2
7
2.25
W
2
2
10
3.5
L
King Arthur
Canco8810
King Arthur
2
1
2
3
W
Kukulkan
DrZenn
Kukulkan
3
2
9
3.75
W
Danzaburou
MitchR9
Danzaburou
5
1
5
7.5
W
Fenrir
Modedgod
Fenrir
1
1
6
4
L
Kukulkan
PusherLine
Kukulkan
1
1
6
4
L
Chang'e
QSweetX
Chang'e
2
5
4
0.8
L
Charybdis
Taonu
Charybdis
2
5
4
0.8
L
Lancelot
Ultimtrix_
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,649
Damage
23,551
31,252
Taken
35,736
20,571
Mitigated
18,624
12,590
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
ARTPOP
Terra
2,933
110
1,929
1,682
8,301
6,338
0
5,405
2,896
5,348
0
W
10,361
5,725
586
1,022
6,213
3,027
618
2,905
3,308
0
20,808
L
King Arthur
Canco8810
King Arthur
3,265
212
604
4,880
13,168
9,317
0
4,097
8,977
0
7,586
W
Kukulkan
DrZenn
Kukulkan
8,962
529
1,535
815
4,548
2,060
589
2,745
1,803
22,201
0
W
Danzaburou
MitchR9
Danzaburou
7,605
1,979
616
1,400
5,640
2,689
717
2,074
3,566
0
12,529
W
Fenrir
Modedgod
Fenrir
3,788
345
1,611
1,394
6,550
6,457
0
4,477
2,073
121
5,414
L
Kukulkan
PusherLine
Kukulkan
10,497
1,855
231
1,297
6,048
2,838
0
2,205
3,750
23,797
0
L
Chang'e
QSweetX
Chang'e
7,109
488
2,811
1,326
8,808
3,412
0
3,625
5,183
15,930
0
L
Charybdis
Taonu
Charybdis
2,680
508
178
478
7,712
3,057
0
2,089
5,530
0
6,535
L
Lancelot
Ultimtrix_
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
28,203
82
Minions Killed
70
0
Camps Cleared
0
705,009
Distance Traveled
534,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,889
984
2
0
0
146,976
0
W
Izanami
6,885
984
31
4
0
133,673
0
L
King Arthur
6,211
887
2
0
0
159,191
0
W
Kukulkan
7,427
1,061
32
5
0
141,805
0
W
Danzaburou
7,431
1,062
11
2
0
137,074
0
W
Fenrir
6,235
891
6
1
0
145,481
0
L
Kukulkan
7,295
1,042
40
6
0
141,622
0
L
Chang'e
6,455
922
21
3
0
123,702
0
L
Charybdis
6,374
911
7
1
0
109,570
0
L
Lancelot
1,868
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role