Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
BriaanV2
Ao Kuang
Gold II
Level 157
God Stats
1W - 1L
1,673 SR
Queue Stats
48W - 42L
1,714 MMR
Solo
Vamana
Vamana
Platinum V
Comerab0s8194
Vamana
Platinum V
Level 124
God Stats
43W - 24L
1,692 SR
Queue Stats
214W - 212L
1,740 MMR
Solo
Medusa
Medusa
Gold I
FiveTwoMagoo
Medusa
Gold I
Level 156
God Stats
1W - 1L
1,393 SR
Queue Stats
36W - 30L
1,713 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
KaliumCharlie
Baron Samedi
Platinum III
Level 149
God Stats
7W - 10L
1,431 SR
Queue Stats
432W - 418L
1,734 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,538 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,586 SR
1,725 MMR
Yu Huang
Yu Huang
Gold II
Chrisval271125
Yu Huang
Gold II
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
169W - 165L
1,706 MMR
Solo
Fenrir
Fenrir
Platinum V
GrupeFrait
Fenrir
Platinum V
Level 144
God Stats
25W - 31L
1,601 SR
Queue Stats
177W - 176L
1,729 MMR
Solo
Anubis
Anubis
Platinum IV
TTVELNASTY10
Anubis
Platinum IV
Level 148
God Stats
9W - 4L
1,722 SR
Queue Stats
38W - 35L
1,739 MMR
Solo
Athena
Athena
Gold III
TheMoistLeaf
Athena
Gold III
Level 106
God Stats
2W - 2L
1,526 SR
Queue Stats
43W - 39L
1,712 MMR
Solo
Ishtar
Ishtar
Platinum V
WetVillage
Ishtar
Platinum V
Level 158
God Stats
5W - 11L
1,579 SR
Queue Stats
143W - 122L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
3,177
635
1,288
3,643
1,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
BriaanV2
Ao Kuang
6
1 / 0 / 0
3,541
708
804
2,888
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 0 / 0
3,856
771
1,132
2,489
1,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Medusa
5
0 / 0 / 0
3,158
632
687
1,563
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KaliumCharlie
Baron Samedi
6
0 / 1 / 1
3,386
677
892
2,287
588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MauiChang'eMartichorasHe Bo

VS

Bans
HelFreyaBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
4
1 / 0 / 0
3,385
677
650
783
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
GrupeFrait
Fenrir
7
0 / 0 / 0
3,572
714
1,327
3,456
1,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
5
0 / 1 / 1
3,425
685
1,384
2,210
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
6
0 / 0 / 1
3,696
739
1,038
2,529
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
WetVillage
Ishtar
7
1 / 0 / 0
3,869
774
678
2,848
911
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
0
0
W
Ao Kuang
BriaanV2
Ao Kuang
1
0
0
1
L
Yu Huang
1
0
0
1
W
0
0
0
0
W
Medusa
0
0
0
0
L
Fenrir
GrupeFrait
Fenrir
0
0
0
0
W
Baron Samedi
KaliumCharlie
Baron Samedi
0
1
1
0.5
L
Anubis
0
1
1
0.5
L
Athena
0
0
1
0.5
L
Ishtar
WetVillage
Ishtar
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,803
Damage
5,077
12,870
Taken
11,826
4,490
Mitigated
4,832
5,186
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,288
448
260
1,292
3,643
1,553
0
1,333
2,310
0
7,714
W
Ao Kuang
BriaanV2
Ao Kuang
804
180
0
744
2,888
750
0
80
2,808
14,652
0
L
Yu Huang
650
119
0
250
783
200
0
0
783
12,469
0
W
1,132
685
0
1,177
2,489
1,139
0
0
2,489
0
20,789
W
Medusa
687
468
0
505
1,563
460
0
355
1,208
0
17,081
L
Fenrir
GrupeFrait
Fenrir
1,327
283
0
2,250
3,456
1,587
0
76
3,380
0
16,282
W
Baron Samedi
KaliumCharlie
Baron Samedi
892
0
86
1,122
2,287
588
0
1,304
983
12,669
0
L
Anubis
1,384
108
0
963
2,210
911
0
936
1,167
17,664
0
L
Athena
1,038
595
0
1,451
2,529
1,223
0
0
2,529
8,762
0
L
Ishtar
WetVillage
Ishtar
678
319
0
1,127
2,848
911
0
537
2,271
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,118
Gold Earned
17,947
146
Minions Killed
146
0
Camps Cleared
0
524,084
Distance Traveled
510,351
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,177
635
14
3
0
114,607
0
W
Ao Kuang
3,541
708
31
6
0
124,268
0
L
Yu Huang
3,385
677
23
5
0
79,661
0
W
Vamana
3,856
771
42
8
0
104,713
0
W
Medusa
3,158
632
29
6
0
99,136
2
L
Fenrir
3,572
714
27
5
0
99,388
0
W
Baron Samedi
3,386
677
30
6
0
81,360
2
L
Anubis
3,425
685
31
6
0
112,454
0
L
Athena
3,696
739
20
4
0
112,310
1
L
Ishtar
3,869
774
45
9
0
106,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role