Player Matchup

Merlin
Merlin
ArtzyAlex
Merlin
Level 128
God Stats
4W - 7L
1,144 SR
Queue Stats
551W - 559L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
G0DSentGamer
Baron Samedi
Level 157
God Stats
4W - 2L
1,336 SR
Queue Stats
269W - 305L
1,516 Elo+
Solo
Charybdis
Charybdis
Isekaid7426
Charybdis
Level 8
God Stats
4W - 5L
1,516 SR
Queue Stats
28W - 34L
1,351 Elo+
Party 1
Cliodhna
Cliodhna
godOfFate2007
Cliodhna
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
oLTo Elmer Fudd
Ix Chel
Level 139
God Stats
34W - 23L
1,521 SR
Queue Stats
114W - 124L
1,510 Elo+
Solo
Team Averages
Level 98
1,403 SR
1,457 Elo+

VS

Team Averages
Level 134
1,507 SR
1,448 Elo+
Ishtar
Ishtar
Abysmal0Death
Ishtar
Level 152
God Stats
20W - 29L
1,375 SR
Queue Stats
114W - 134L
1,421 Elo+
Solo
Thanatos
Thanatos
KoOLCaRLoS
Thanatos
Level 130
God Stats
1W - 1L
1,597 SR
Queue Stats
9W - 4L
1,276 Elo+
Solo
Aphrodite
Aphrodite
LookOutForTAE
Aphrodite
Level 128
God Stats
12W - 9L
1,558 SR
Queue Stats
194W - 210L
1,491 Elo+
Solo
Neith
Neith
Lord_of_Bahamut
Neith
Level 133
God Stats
6W - 3L
1,607 SR
Queue Stats
93W - 78L
1,536 Elo+
Solo
Persephone
Persephone
Stan-Loonart
Persephone
Level 127
God Stats
6W - 6L
1,397 SR
Queue Stats
290W - 316L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtzyAlex
Merlin
16
3 / 1 / 6
10,534
1,053
13,388
13,466
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
G0DSentGamer
Baron Samedi
16
2 / 5 / 8
10,004
1,000
9,756
14,580
7,259
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Isekaid7426
Charybdis
16
3 / 8 / 7
10,399
1,040
12,775
17,668
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
godOfFate2007
Cliodhna
16
3 / 12 / 6
10,348
1,035
14,304
23,199
8,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 6 / 6
10,387
1,039
10,050
12,043
4,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

102

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 11
9,786
979
5,936
13,136
5,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
KoOLCaRLoS
Thanatos
18
22 / 5 / 7
14,508
1,451
29,867
21,260
12,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
LookOutForTAE
Aphrodite
18
5 / 1 / 19
11,811
1,181
9,268
9,458
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 1 / 14
10,052
1,005
8,718
10,856
4,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Stan-Loonart
Persephone
18
5 / 1 / 22
12,157
1,216
21,802
10,608
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
105
14
Kills
32
32
Deaths
14
33
Assists
73
Player
Kills
Deaths
Assists
KDA
W
0
6
11
0.92
L
Merlin
ArtzyAlex
Merlin
3
1
6
6
L
Baron Samedi
G0DSentGamer
Baron Samedi
2
5
8
1.2
L
Charybdis
Isekaid7426
Charybdis
3
8
7
0.81
W
Thanatos
KoOLCaRLoS
Thanatos
22
5
7
5.1
W
Aphrodite
LookOutForTAE
Aphrodite
5
1
19
14.5
W
0
1
14
7
W
Persephone
Stan-Loonart
Persephone
5
1
22
16
L
Cliodhna
godOfFate2007
Cliodhna
3
12
6
0.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,273
Damage
75,591
80,956
Taken
65,318
31,337
Mitigated
32,358
7,878
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,936
2,833
0
160
13,136
5,494
0
5,277
7,859
0
19,473
L
Merlin
ArtzyAlex
Merlin
13,388
969
0
1,779
13,466
3,879
0
3,753
9,713
47,639
0
L
Baron Samedi
G0DSentGamer
Baron Samedi
9,756
472
1,139
992
14,580
7,259
0
6,273
8,307
27,204
0
L
Charybdis
Isekaid7426
Charybdis
12,775
8,423
0
1,653
17,668
6,865
0
7,100
10,568
0
30,701
W
Thanatos
KoOLCaRLoS
Thanatos
29,867
7,209
0
11,079
21,260
12,519
0
10,742
10,518
0
39,681
W
Aphrodite
LookOutForTAE
Aphrodite
9,268
464
6,759
6,241
9,458
4,963
0
6,018
3,440
25,594
0
W
8,718
65
0
1,123
10,856
4,918
0
5,585
5,271
0
30,657
W
Persephone
Stan-Loonart
Persephone
21,802
370
37
523
10,608
4,464
0
5,572
5,034
50,364
0
L
Cliodhna
godOfFate2007
Cliodhna
14,304
903
0
1,356
23,199
8,786
0
8,887
14,312
0
29,610
L
10,050
425
357
602
12,043
4,548
0
5,057
6,986
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,672
Gold Earned
58,314
184
Minions Killed
206
4
Camps Cleared
9
893,322
Distance Traveled
948,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,786
979
21
2
6
156,345
0
L
Merlin
10,534
1,053
59
6
1
175,591
0
L
Baron Samedi
10,004
1,000
35
4
1
176,238
0
L
Charybdis
10,399
1,040
48
5
0
169,807
0
W
Thanatos
14,508
1,451
16
2
2
212,014
0
W
Aphrodite
11,811
1,181
43
4
1
194,813
0
W
Neith
10,052
1,005
48
5
0
184,882
0
W
Persephone
12,157
1,216
78
8
0
200,709
0
L
Cliodhna
10,348
1,035
24
2
1
191,281
0
L
Ix Chel
10,387
1,039
18
2
1
180,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role