Player Matchup

Aphrodite
Aphrodite
Gold V
Lopaniol
Aphrodite
Gold V
Level 78
God Stats
5W - 4L
1,800 SR
Queue Stats
21W - 20L
1,494 MMR
Party 1
Janus
Janus
Gold II
Vertris
Janus
Gold II
Level 103
God Stats
21W - 14L
1,633 SR
Queue Stats
31W - 27L
1,620 MMR
Party 1
Izanami
Izanami
Gold I
Zinpower
Izanami
Gold I
Level 106
God Stats
2W - 0L
1,262 SR
Queue Stats
19W - 9L
1,691 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,565 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,608 SR
1,562 MMR
Zhong Kui
Zhong Kui
Gold III
Oliv9540
Zhong Kui
Gold III
Level 108
God Stats
93W - 106L
1,558 SR
Queue Stats
161W - 193L
1,573 MMR
Solo
Vamana
Vamana
Gold III
andy-du38
Vamana
Gold III
Level 123
God Stats
16W - 13L
1,666 SR
Queue Stats
101W - 109L
1,582 MMR
Party 2
Hercules
Hercules
Gold III
sam_gratlehuk_
Hercules
Gold III
Level 125
God Stats
9W - 8L
1,601 SR
Queue Stats
96W - 107L
1,532 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lopaniol
Aphrodite
13
0 / 1 / 9
8,484
848
4,202
10,514
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Janus
Vertris
Janus
14
0 / 0 / 10
8,174
817
8,104
4,305
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Zinpower
Izanami
15
10 / 1 / 0
9,255
926
11,446
8,280
4,657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

Bans
AtlasAthenaCabrakanTyrBacchus

VS

Bans
HorusBastetKumbhakarnaNe ZhaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oliv9540
Zhong Kui
11
1 / 4 / 1
6,985
699
8,555
7,269
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
andy-du38
Vamana
11
1 / 3 / 1
7,306
731
5,699
10,896
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
11
0 / 3 / 2
6,839
684
3,521
10,380
9,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
2
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Lopaniol
Aphrodite
0
1
9
4.5
L
Zhong Kui
Oliv9540
Zhong Kui
1
4
1
0.38
W
Janus
Vertris
Janus
0
0
10
5
W
Izanami
Zinpower
Izanami
10
1
0
10
L
Vamana
andy-du38
Vamana
1
3
1
0.5
L
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,752
Damage
17,775
23,099
Taken
28,545
17,303
Mitigated
22,879
10,792
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Lopaniol
Aphrodite
4,202
609
2,843
5,412
10,514
10,970
268
3,718
6,236
17,411
0
L
Zhong Kui
Oliv9540
Zhong Kui
8,555
358
0
275
7,269
5,310
0
4,171
2,877
27,836
0
W
Janus
Vertris
Janus
8,104
663
0
1,235
4,305
1,676
642
1,286
2,785
39,984
0
W
Izanami
Zinpower
Izanami
11,446
7,000
0
1,302
8,280
4,657
2,499
2,851
4,903
0
46,621
L
Vamana
andy-du38
Vamana
5,699
1,417
0
2,365
10,896
8,052
0
3,612
7,152
0
24,842
L
Hercules
3,521
384
0
2,913
10,380
9,517
0
4,042
6,210
0
14,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
21,130
161
Minions Killed
115
0
Camps Cleared
0
639,445
Distance Traveled
563,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,484
848
24
2
0
210,236
0
L
Zhong Kui
6,985
699
59
6
0
166,377
1
W
Janus
8,174
817
96
10
0
223,839
0
W
Izanami
9,255
926
41
4
0
205,370
0
L
Vamana
7,306
731
34
3
0
195,479
0
L
Hercules
6,839
684
22
2
0
201,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role