Player Matchup

Ullr
Ullr
Abyssal_Blade_99
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 1
Ares
Ares
Obi One9112
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,398 Elo+
Party 2
Cabrakan
Cabrakan
demonfirelord66
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 1
Scylla
Scylla
dramaseter
Scylla
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,360 Elo+
Party 2
Olorun
Olorun
flamyflameboy
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,269 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,389 Elo+

VS

Team Averages
Level 115
1,567 SR
1,434 Elo+
Ah Puch
Ah Puch
Avakis
Ah Puch
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
65W - 64L
1,495 Elo+
Solo
Chronos
Chronos
LeRoiCats
Chronos
Level 105
God Stats
1W - 3L
1,216 SR
Queue Stats
150W - 258L
1,398 Elo+
Party 3
Kuzenbo
Kuzenbo
THEEVILDIDI
Kuzenbo
Level 158
God Stats
5W - 5L
1,836 SR
Queue Stats
249W - 356L
1,422 Elo+
Party 3
Heimdallr
Heimdallr
dirtydan1409
Heimdallr
Level 84
God Stats
11W - 8L
1,568 SR
Queue Stats
447W - 456L
1,434 Elo+
Solo
Artio
Artio
puklya86
Artio
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 99L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
9,663
690
8,963
12,458
8,825
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 6
8,465
605
5,514
14,276
21,545
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cabrakan
17
2 / 9 / 3
9,121
652
8,970
17,998
16,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
dramaseter
Scylla
16
1 / 7 / 2
8,509
608
15,878
12,072
7,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 9 / 1
9,184
656
8,712
15,978
11,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avakis
Ah Puch
19
13 / 1 / 16
12,321
880
24,629
9,407
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
LeRoiCats
Chronos
16
4 / 3 / 19
10,345
739
10,892
11,948
5,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
THEEVILDIDI
Kuzenbo
20
9 / 1 / 20
11,840
846
12,499
25,341
23,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
dirtydan1409
Heimdallr
18
7 / 2 / 20
11,304
807
12,156
12,143
7,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
puklya86
Artio
18
4 / 2 / 25
11,872
848
7,685
20,990
24,913
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
137
7
Kills
37
37
Deaths
9
14
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Ah Puch
Avakis
Ah Puch
13
1
16
21
W
Chronos
LeRoiCats
Chronos
4
3
19
4.5
L
0
5
6
0.6
W
Kuzenbo
THEEVILDIDI
Kuzenbo
9
1
20
19
L
Cabrakan
2
9
3
0.39
W
Heimdallr
dirtydan1409
Heimdallr
7
2
20
8.5
L
Scylla
dramaseter
Scylla
1
7
2
0.29
L
2
9
1
0.28
W
Artio
puklya86
Artio
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,037
Damage
67,861
72,782
Taken
79,829
65,824
Mitigated
66,811
6,401
Healing
41,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,963
3,586
0
164
12,458
8,825
0
9,510
2,948
0
29,593
W
Ah Puch
Avakis
Ah Puch
24,629
967
1,264
2,795
9,407
5,135
1,954
4,927
4,480
46,447
0
W
Chronos
LeRoiCats
Chronos
10,892
2,836
1,580
1,983
11,948
5,902
3,182
6,217
5,731
24,742
0
L
5,514
86
304
1,407
14,276
21,545
0
10,657
3,618
12,476
0
W
Kuzenbo
THEEVILDIDI
Kuzenbo
12,499
4,006
3,948
9,914
25,341
23,664
676
9,832
15,509
27,242
0
L
Cabrakan
8,970
909
0
1,162
17,998
16,926
0
11,380
6,618
15,142
0
W
Heimdallr
dirtydan1409
Heimdallr
12,156
5,346
4,163
2,622
12,143
7,197
1,475
9,379
2,764
0
29,074
L
Scylla
dramaseter
Scylla
15,878
219
1,126
662
12,072
7,468
0
9,776
2,296
30,703
0
L
8,712
3,624
619
957
15,978
11,060
0
13,141
2,837
19,508
0
W
Artio
puklya86
Artio
7,685
323
5,282
7,624
20,990
24,913
156
8,719
12,271
18,969
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
57,682
155
Minions Killed
163
0
Camps Cleared
0
1,134,770
Distance Traveled
1,329,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,663
690
36
3
0
251,341
0
W
Ah Puch
12,321
880
48
3
0
268,904
0
W
Chronos
10,345
739
36
3
0
252,666
0
L
Ares
8,465
605
26
2
0
264,201
0
W
Kuzenbo
11,840
846
25
2
0
285,651
0
L
Cabrakan
9,121
652
17
1
0
213,771
0
W
Heimdallr
11,304
807
35
3
0
236,802
0
L
Scylla
8,509
608
44
3
0
231,912
0
L
Olorun
9,184
656
32
2
0
173,545
0
W
Artio
11,872
848
19
1
0
285,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role