Player Matchup

Hun Batz
Hun Batz
Gold IV
 
Hun Batz
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold II
 
Terra
Gold II
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver I
DangoTV
Bellona
Silver I
Level 142
God Stats
0W - 3L
1,194 SR
Queue Stats
597W - 598L
1,330 MMR
Party 1
Janus
Janus
Gold II
Ruddyni
Janus
Gold II
Level 158
God Stats
9W - 16L
1,477 SR
Queue Stats
304W - 298L
1,718 MMR
Solo
Hou Yi
Hou Yi
Silver I
zJonis
Hou Yi
Silver I
Level 129
God Stats
5W - 4L
1,718 SR
Queue Stats
16W - 28L
1,383 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,478 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,518 SR
1,532 MMR
Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Attaporn
Ao Kuang
Gold V
Level 157
God Stats
4W - 3L
1,411 SR
Queue Stats
182W - 195L
1,365 MMR
Solo
Ra
Ra
Platinum II
Chavosim
Ra
Platinum II
Level 147
God Stats
32W - 19L
1,696 SR
Queue Stats
287W - 281L
1,954 MMR
Solo
Hercules
Hercules
Gold III
JmmComanda
Hercules
Gold III
Level 127
God Stats
14W - 11L
1,484 SR
Queue Stats
71W - 71L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 3 / 2
5,031
629
1,503
6,053
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
 
Terra
8
0 / 1 / 0
4,361
545
2,294
6,985
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
DangoTV
Bellona
8
1 / 2 / 0
4,562
570
3,072
9,155
8,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Ruddyni
Janus
8
2 / 2 / 0
4,923
615
2,420
4,071
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
zJonis
Hou Yi
7
0 / 2 / 0
4,181
523
2,834
5,265
1,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SusanoMercuryAthenaAphrodite

VS

Bans
Chang'eGebThorFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 4
5,448
681
1,964
5,828
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
 
Ishtar
8
0 / 0 / 3
5,004
626
3,690
4,055
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Attaporn
Ao Kuang
9
4 / 2 / 2
5,412
677
4,254
7,205
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 0 / 2
5,822
728
2,493
2,783
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JmmComanda
Hercules
10
3 / 1 / 1
6,261
783
7,244
6,773
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
10
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
3
2
0.33
L
Terra
 
Terra
0
1
0
0
W
Fafnir
 
Fafnir
0
0
4
2
W
Ishtar
 
Ishtar
0
0
3
1.5
W
Ao Kuang
Attaporn
Ao Kuang
4
2
2
2.5
W
2
0
2
3
L
Bellona
DangoTV
Bellona
1
2
0
0.5
W
Hercules
JmmComanda
Hercules
3
1
1
3.5
L
Janus
Ruddyni
Janus
2
2
0
1
L
Hou Yi
zJonis
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,123
Damage
19,645
31,529
Taken
26,644
17,042
Mitigated
14,368
7,829
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,503
682
0
265
6,053
2,133
0
950
4,958
0
33,264
L
Terra
 
Terra
2,294
524
1,097
1,736
6,985
3,020
0
2,776
4,090
13,629
0
W
Fafnir
 
Fafnir
1,964
820
1,334
2,080
5,828
4,590
118
1,786
4,042
8,093
0
W
Ishtar
 
Ishtar
3,690
2,209
0
1,560
4,055
1,428
0
1,376
2,679
0
37,411
W
Ao Kuang
Attaporn
Ao Kuang
4,254
1,436
0
776
7,205
2,388
0
1,683
5,522
35,554
0
W
2,493
87
504
1,254
2,783
971
0
635
2,148
43,678
0
L
Bellona
DangoTV
Bellona
3,072
1,208
0
2,459
9,155
8,362
0
488
8,172
0
25,521
W
Hercules
JmmComanda
Hercules
7,244
3,007
0
2,512
6,773
4,991
0
0
6,773
0
47,190
L
Janus
Ruddyni
Janus
2,420
321
0
500
4,071
1,585
0
2,545
1,514
31,470
0
L
Hou Yi
zJonis
Hou Yi
2,834
2,304
0
1,772
5,265
1,942
0
1,732
3,503
0
27,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,058
Gold Earned
27,947
223
Minions Killed
281
0
Camps Cleared
0
860,536
Distance Traveled
874,672
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,031
629
67
8
0
191,351
0
L
Terra
4,361
545
17
2
0
186,304
2
W
Fafnir
5,448
681
8
1
0
171,831
4
W
Ishtar
5,004
626
71
9
0
152,511
1
W
Ao Kuang
5,412
677
58
7
0
196,330
0
W
Ra
5,822
728
76
10
0
188,649
3
L
Bellona
4,562
570
34
4
0
186,785
1
W
Hercules
6,261
783
68
9
0
165,351
0
L
Janus
4,923
615
62
8
0
155,322
0
L
Hou Yi
4,181
523
43
5
0
140,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role