Player Matchup

Ishtar
Ishtar
Alloy21
Ishtar
Level 107
God Stats
3W - 2L
1,644 SR
Queue Stats
41W - 48L
1,427 Elo+
Solo
Ullr
Ullr
CSkorpz-
Ullr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,499 Elo+
Party 2
Chronos
Chronos
Carnie
Chronos
Level 74
God Stats
2W - 3L
1,836 SR
Queue Stats
74W - 83L
1,396 Elo+
Party 3
Pele
Pele
Kush_Nerd
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
Stonetear
Cabrakan
Level 87
God Stats
2W - 1L
1,623 SR
Queue Stats
74W - 83L
1,396 Elo+
Party 3
Team Averages
Level 93
1,621 SR
1,444 Elo+

VS

Team Averages
Level 91
1,523 SR
1,443 Elo+
Persephone
Persephone
Bellatrix7611
Persephone
Level 108
God Stats
4W - 5L
1,445 SR
Queue Stats
260W - 248L
1,472 Elo+
Party 1
Martichoras
Martichoras
Cambumbert
Martichoras
Level 84
God Stats
4W - 4L
1,365 SR
Queue Stats
398W - 401L
1,413 Elo+
Solo
Yu Huang
Yu Huang
DynamicOak
Yu Huang
Level 85
God Stats
4W - 4L
1,808 SR
Queue Stats
397W - 389L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
NoSk1ll93
Zhong Kui
Level 82
God Stats
14W - 5L
1,495 SR
Queue Stats
402W - 396L
1,429 Elo+
Party 1
Ratatoskr
Ratatoskr
NoSkill99
Ratatoskr
Level 95
God Stats
8W - 12L
1,500 SR
Queue Stats
311W - 282L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alloy21
Ishtar
9
1 / 3 / 1
7,498
500
1,366
4,778
1,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
17
2 / 6 / 6
9,112
607
9,947
13,969
6,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Carnie
Chronos
20
5 / 7 / 2
10,802
720
10,023
21,651
10,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
2 / 5 / 7
10,126
675
10,794
23,510
14,711
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Stonetear
Cabrakan
17
3 / 6 / 5
9,006
600
11,452
26,378
37,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bellatrix7611
Persephone
19
5 / 1 / 13
12,094
806
16,072
9,054
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Cambumbert
Martichoras
18
7 / 2 / 9
11,301
753
15,668
13,199
7,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
DynamicOak
Yu Huang
20
5 / 1 / 17
12,094
806
21,643
10,143
6,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Zhong Kui
NoSk1ll93
Zhong Kui
20
8 / 4 / 9
12,701
847
19,132
15,141
19,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
NoSkill99
Ratatoskr
17
2 / 5 / 12
11,312
754
9,948
19,357
23,394
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
13
Kills
27
27
Deaths
13
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alloy21
Ishtar
1
3
1
0.5
W
Persephone
Bellatrix7611
Persephone
5
1
13
11.5
L
Ullr
2
6
6
0.83
W
Martichoras
Cambumbert
Martichoras
7
2
9
5.75
L
Chronos
Carnie
Chronos
5
7
2
0.86
W
Yu Huang
DynamicOak
Yu Huang
5
1
17
13.5
L
Pele
2
5
7
1.1
W
Zhong Kui
NoSk1ll93
Zhong Kui
8
4
9
3.13
W
Ratatoskr
NoSkill99
Ratatoskr
2
5
12
1.6
L
Cabrakan
Stonetear
Cabrakan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
82,463
90,286
Taken
66,894
71,265
Mitigated
61,379
22,813
Healing
29,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alloy21
Ishtar
1,366
992
0
788
4,778
1,729
0
2,625
2,153
0
6,272
W
Persephone
Bellatrix7611
Persephone
16,072
1,345
580
3,556
9,054
4,699
1,688
2,567
6,388
45,691
0
L
Ullr
9,947
1,667
1,704
1,094
13,969
6,750
0
9,703
4,191
0
15,213
W
Martichoras
Cambumbert
Martichoras
15,668
4,303
1,975
4,200
13,199
7,675
1,797
5,755
7,365
0
35,827
L
Chronos
Carnie
Chronos
10,023
3,212
1,155
5,270
21,651
10,648
0
14,603
6,911
35,684
0
W
Yu Huang
DynamicOak
Yu Huang
21,643
656
1,800
2,239
10,143
6,069
1,124
2,683
7,254
48,565
0
L
Pele
10,794
894
725
4,829
23,510
14,711
0
16,594
6,746
0
27,743
W
Zhong Kui
NoSk1ll93
Zhong Kui
19,132
1,232
1,558
4,984
15,141
19,542
1,132
4,275
10,578
31,631
0
W
Ratatoskr
NoSkill99
Ratatoskr
9,948
903
3,379
4,959
19,357
23,394
132
4,873
13,832
809
13,908
L
Cabrakan
Stonetear
Cabrakan
11,452
1,390
1,038
6,210
26,378
37,427
0
13,629
12,629
16,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
59,502
110
Minions Killed
192
0
Camps Cleared
0
1,064,755
Distance Traveled
1,402,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,498
500
7
0
0
73,109
0
W
Persephone
12,094
806
64
4
0
281,677
0
L
Ullr
9,112
607
12
1
0
244,234
0
W
Martichoras
11,301
753
36
2
0
262,705
0
L
Chronos
10,802
720
58
4
0
247,657
0
W
Yu Huang
12,094
806
56
4
0
290,234
0
L
Pele
10,126
675
29
2
0
251,899
0
W
Zhong Kui
12,701
847
26
2
0
262,970
0
W
Ratatoskr
11,312
754
10
1
0
304,882
0
L
Cabrakan
9,006
600
4
0
0
247,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role