Player Matchup

Surtr
Surtr
Bronze III
Mgrocha03
Surtr
Bronze III
Level 135
God Stats
2W - 1L
1,675 SR
Queue Stats
14W - 21L
1,410 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
MiniPapa-BR
Zhong Kui
Bronze III
Level 106
God Stats
2W - 4L
1,675 SR
Queue Stats
9W - 15L
1,506 MMR
Party 1
Fenrir
Fenrir
Bronze III
caesilva
Fenrir
Bronze III
Level 123
God Stats
2W - 1L
1,821 SR
Queue Stats
12W - 19L
1,484 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,724 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,572 SR
1,414 MMR
Charybdis
Charybdis
Bronze V
AladiirHallow
Charybdis
Bronze V
Level 146
God Stats
1W - 1L
1,639 SR
Queue Stats
2W - 5L
1,439 MMR
Solo
Vamana
Vamana
Gold IV
afhez3
Vamana
Gold IV
Level 123
God Stats
8W - 11L
1,490 SR
Queue Stats
330W - 383L
1,365 MMR
Solo
Kukulkan
Kukulkan
Silver II
flybgettinit
Kukulkan
Silver II
Level 148
God Stats
6W - 6L
1,586 SR
Queue Stats
36W - 50L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mgrocha03
Surtr
17
2 / 2 / 4
11,993
631
9,202
21,226
22,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
MiniPapa-BR
Zhong Kui
17
2 / 4 / 4
11,889
626
14,835
17,116
13,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
caesilva
Fenrir
18
3 / 3 / 2
12,283
646
12,290
20,839
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CerberusSerqetNoxAtlasCu Chulainn

VS

Bans
Baron SamediAresJanusNe ZhaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AladiirHallow
Charybdis
19
2 / 3 / 4
13,083
689
11,780
16,113
6,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
afhez3
Vamana
20
6 / 3 / 3
14,183
746
14,705
20,644
21,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
flybgettinit
Kukulkan
19
1 / 1 / 6
12,851
676
16,951
6,208
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
9
9
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AladiirHallow
Charybdis
2
3
4
1.33
L
Surtr
Mgrocha03
Surtr
2
2
4
2
L
Zhong Kui
MiniPapa-BR
Zhong Kui
2
4
4
1
W
Vamana
afhez3
Vamana
6
3
3
2.5
L
Fenrir
caesilva
Fenrir
3
3
2
1.33
W
Kukulkan
flybgettinit
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
43,436
59,181
Taken
42,965
51,618
Mitigated
31,346
12,821
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AladiirHallow
Charybdis
11,780
7,232
0
3,300
16,113
6,581
1,805
4,136
11,639
0
91,207
L
Surtr
Mgrocha03
Surtr
9,202
1,871
0
3,503
21,226
22,329
124
6,216
14,470
1,084
60,628
L
Zhong Kui
MiniPapa-BR
Zhong Kui
14,835
1,448
0
6,771
17,116
13,547
987
4,329
12,259
49,344
0
W
Vamana
afhez3
Vamana
14,705
6,557
0
3,472
20,644
21,866
802
8,865
11,284
0
46,874
L
Fenrir
caesilva
Fenrir
12,290
1,095
0
2,547
20,839
15,742
335
6,523
13,858
0
35,264
W
Kukulkan
flybgettinit
Kukulkan
16,951
835
0
50
6,208
2,899
396
2,170
3,854
65,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
40,117
215
Minions Killed
289
0
Camps Cleared
0
1,028,478
Distance Traveled
1,097,935
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,083
689
106
6
0
343,043
0
L
Surtr
11,993
631
95
5
0
366,463
3
L
Zhong Kui
11,889
626
76
4
0
300,424
1
W
Vamana
14,183
746
58
3
0
393,290
12
L
Fenrir
12,283
646
44
2
0
361,591
0
W
Kukulkan
12,851
676
125
7
0
361,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role