Player Matchup

Athena
Athena
 
Athena
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BigStickRick
Thor
Level 47
God Stats
1W - 1L
1,701 SR
Queue Stats
6W - 7L
1,461 Elo+
Party 1
Izanami
Izanami
MOONLIGHTDRIVER
Izanami
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,473 Elo+
Solo
Scylla
Scylla
Sylva16
Scylla
Level 28
God Stats
0W - 1L
1,484 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Team Averages
Level 43
1,537 SR
1,479 Elo+

VS

Team Averages
Level 48
1,490 SR
1,502 Elo+
Hercules
Hercules
DerFuhrer1991
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 3
Pele
Pele
Kai_Perinja
Pele
Level 57
God Stats
3W - 8L
1,785 SR
Queue Stats
53W - 66L
1,355 Elo+
Party 2
Chaac
Chaac
Rosnin
Chaac
Level 43
God Stats
221W - 184L
1,427 SR
Queue Stats
671W - 635L
1,451 Elo+
Solo
Izanami
Izanami
lafferty73
Izanami
Level 44
God Stats
21W - 17L
1,500 SR
Queue Stats
39W - 38L
1,716 Elo+
Party 2
Nu Wa
Nu Wa
wardus
Nu Wa
Level 89
God Stats
10W - 8L
1,237 SR
Queue Stats
514W - 484L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 10 / 5
5,945
457
3,262
14,219
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
 
Amaterasu
9
0 / 4 / 2
5,939
457
2,062
10,781
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 1 / 3
6,962
536
7,038
12,745
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 9 / 3
6,389
491
7,478
14,448
4,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Sylva16
Scylla
13
4 / 2 / 2
7,624
586
9,057
8,379
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DerFuhrer1991
Hercules
12
8 / 1 / 12
8,953
689
10,756
14,073
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 3
7,014
540
4,022
8,098
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Rosnin
Chaac
13
4 / 0 / 3
8,134
626
11,014
9,170
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
lafferty73
Izanami
13
8 / 4 / 6
8,770
675
11,324
9,599
3,686
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
wardus
Nu Wa
12
2 / 3 / 5
7,639
588
8,923
6,326
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
25
26
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
10
5
0.25
L
Amaterasu
 
Amaterasu
0
4
2
0.25
L
2
1
3
3.5
W
Hercules
DerFuhrer1991
Hercules
8
1
12
14
W
3
2
3
2.25
L
3
9
3
0.5
W
Chaac
Rosnin
Chaac
4
0
3
5.5
L
Scylla
Sylva16
Scylla
4
2
2
2.5
W
Izanami
lafferty73
Izanami
8
4
6
2.75
W
Nu Wa
wardus
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
46,039
60,572
Taken
47,266
26,156
Mitigated
32,868
4,795
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,262
1,445
0
750
14,219
9,293
192
722
13,497
8,156
0
L
Amaterasu
 
Amaterasu
2,062
794
0
1,892
10,781
4,926
0
861
9,920
0
18,609
L
7,038
1,157
0
640
12,745
4,591
0
3,265
9,480
0
52,646
W
Hercules
DerFuhrer1991
Hercules
10,756
4,350
307
8,406
14,073
15,646
48
5,687
8,386
0
25,699
W
4,022
573
0
399
8,098
2,982
0
1,477
6,621
0
44,258
L
7,478
5,184
0
1,013
14,448
4,536
724
1,340
13,108
0
29,700
W
Chaac
Rosnin
Chaac
11,014
745
0
2,430
9,170
8,380
45
823
8,347
0
57,384
L
Scylla
Sylva16
Scylla
9,057
1,023
0
500
8,379
2,810
0
2,735
5,644
50,482
0
W
Izanami
lafferty73
Izanami
11,324
9,317
0
2,392
9,599
3,686
2,696
2,069
7,530
0
65,935
W
Nu Wa
wardus
Nu Wa
8,923
1,633
0
500
6,326
2,174
578
2,263
4,063
59,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
40,510
269
Minions Killed
397
0
Camps Cleared
0
1,247,551
Distance Traveled
1,289,061
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,945
457
8
1
0
194,709
0
L
Amaterasu
5,939
457
36
3
0
290,264
0
L
Thor
6,962
536
81
6
0
262,962
0
W
Hercules
8,953
689
38
3
0
269,732
2
W
Pele
7,014
540
67
5
0
314,166
0
L
Izanami
6,389
491
38
3
0
238,896
0
W
Chaac
8,134
626
105
8
0
227,581
0
L
Scylla
7,624
586
106
8
0
260,720
0
W
Izanami
8,770
675
99
8
0
223,203
0
W
Nu Wa
7,639
588
88
7
0
254,379
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role