Player Matchup

Nu Wa
Nu Wa
AphrosKnockers
Nu Wa
Level 62
God Stats
8W - 4L
1,662 SR
Queue Stats
96W - 80L
1,607 Elo+
Party 1
Rama
Rama
Epsilon0001
Rama
Level 120
God Stats
4W - 5L
1,301 SR
Queue Stats
62W - 49L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
MaxdroGotYou
Sun Wukong
Level 36
God Stats
1W - 1L
1,499 SR
Queue Stats
6W - 12L
1,245 Elo+
Party 2
Thanatos
Thanatos
Zote0
Thanatos
Level 94
God Stats
9W - 8L
1,731 SR
Queue Stats
25W - 18L
1,697 Elo+
Party 1
Atlas
Atlas
caligulaxo
Atlas
Level 88
God Stats
1W - 1L
1,606 SR
Queue Stats
71W - 66L
1,245 Elo+
Party 2
Team Averages
Level 80
1,560 SR
1,466 Elo+

VS

Team Averages
Level 129
1,632 SR
1,504 Elo+
Aphrodite
Aphrodite
CrimsonRain119
Aphrodite
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,490 Elo+
Solo
Jing Wei
Jing Wei
IDrowzy
Jing Wei
Level 146
God Stats
3W - 3L
1,811 SR
Queue Stats
102W - 90L
1,472 Elo+
Solo
Vulcan
Vulcan
JZambrano
Vulcan
Level 157
God Stats
26W - 25L
1,601 SR
Queue Stats
290W - 322L
1,508 Elo+
Solo
Bellona
Bellona
SharkNett
Bellona
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 108L
1,504 Elo+
Solo
Nemesis
Nemesis
SupportAndTroll
Nemesis
Level 144
God Stats
2W - 2L
1,750 SR
Queue Stats
85W - 73L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
10,387
692
14,205
7,215
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
8,054
537
7,627
9,537
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MaxdroGotYou
Sun Wukong
13
2 / 1 / 3
7,848
523
3,688
9,551
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Zote0
Thanatos
15
7 / 3 / 6
9,414
628
10,409
12,985
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
12
3 / 2 / 7
7,952
530
6,483
16,192
13,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrimsonRain119
Aphrodite
11
0 / 3 / 1
7,091
473
5,070
10,810
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
IDrowzy
Jing Wei
11
1 / 4 / 1
7,196
480
4,952
13,728
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
JZambrano
Vulcan
14
4 / 6 / 2
8,880
592
8,843
9,229
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
SharkNett
Bellona
13
0 / 3 / 1
8,009
534
6,029
13,454
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 1
8,290
553
5,776
12,676
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
8
9
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
Aphrodite
CrimsonRain119
Aphrodite
0
3
1
0.17
W
2
2
4
2
L
Jing Wei
IDrowzy
Jing Wei
1
4
1
0.38
L
Vulcan
JZambrano
Vulcan
4
6
2
0.83
W
Sun Wukong
MaxdroGotYou
Sun Wukong
2
1
3
3.5
L
Bellona
SharkNett
Bellona
0
3
1
0.17
L
3
4
1
0.88
W
Thanatos
Zote0
Thanatos
7
3
6
3.33
W
Atlas
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
30,670
55,480
Taken
59,897
35,359
Mitigated
34,992
23,883
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,205
2,507
0
1,720
7,215
2,753
351
2,914
4,183
95,127
0
L
Aphrodite
CrimsonRain119
Aphrodite
5,070
552
2,473
5,829
10,810
8,181
298
4,133
6,632
32,600
0
W
7,627
6,364
0
2,248
9,537
3,948
793
2,238
7,259
0
55,687
L
Jing Wei
IDrowzy
Jing Wei
4,952
3,520
0
3,129
13,728
5,564
550
5,228
8,500
0
43,270
L
Vulcan
JZambrano
Vulcan
8,843
1,921
0
430
9,229
3,185
0
5,568
3,661
62,016
0
W
Sun Wukong
MaxdroGotYou
Sun Wukong
3,688
910
0
1,650
9,551
9,854
266
855
8,696
0
34,414
L
Bellona
SharkNett
Bellona
6,029
2,289
0
3,814
13,454
13,120
292
1,349
11,501
0
57,042
L
5,776
3,378
0
1,590
12,676
4,942
187
4,410
8,266
0
71,160
W
Thanatos
Zote0
Thanatos
10,409
2,372
0
12,985
12,985
5,150
1,515
3,425
9,432
0
69,248
W
Atlas
6,483
2,360
316
4,964
16,192
13,654
537
4,949
11,137
24,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
39,466
436
Minions Killed
411
0
Camps Cleared
0
1,495,167
Distance Traveled
1,486,465
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,387
692
161
11
0
293,590
2
L
Aphrodite
7,091
473
33
2
0
313,018
2
W
Rama
8,054
537
85
6
0
290,125
4
L
Jing Wei
7,196
480
82
5
0
311,850
1
L
Vulcan
8,880
592
104
7
0
282,262
0
W
Sun Wukong
7,848
523
57
4
0
301,242
0
L
Bellona
8,009
534
84
6
0
280,899
0
L
Nemesis
8,290
553
108
7
0
298,436
2
W
Thanatos
9,414
628
114
8
0
318,828
0
W
Atlas
7,952
530
19
1
0
291,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role