Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Quac_666
Jormungandr
Level 64
God Stats
9W - 11L
1,318 SR
Queue Stats
128W - 123L
1,398 Elo+
Party 1
Artemis
Artemis
Tincho760
Artemis
Level 119
God Stats
3W - 0L
1,296 SR
Queue Stats
149W - 142L
1,477 Elo+
Solo
Ix Chel
Ix Chel
rrfabio666
Ix Chel
Level 97
God Stats
20W - 17L
1,502 SR
Queue Stats
242W - 261L
1,463 Elo+
Solo
Athena
Athena
sis-47
Athena
Level 109
God Stats
17W - 20L
1,495 SR
Queue Stats
296W - 310L
1,381 Elo+
Party 1
Team Averages
Level 95
1,422 SR
1,444 Elo+

VS

Team Averages
Level 90
1,593 SR
1,401 Elo+
Scylla
Scylla
OceanPand
Scylla
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,448 Elo+
Solo
Odin
Odin
SirCristiann
Odin
Level 83
God Stats
3W - 2L
1,687 SR
Queue Stats
84W - 91L
1,471 Elo+
Solo
Surtr
Surtr
TTFgamer779
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Skadi
Skadi
mChx____
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,316 Elo+
Solo
Nemesis
Nemesis
o10sTemido
Nemesis
Level 114
God Stats
2W - 3L
1,779 SR
Queue Stats
326W - 317L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 2 / 4
8,184
630
10,821
9,291
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Quac_666
Jormungandr
12
1 / 1 / 1
6,999
538
6,302
10,149
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Tincho760
Artemis
11
3 / 0 / 3
7,171
552
7,566
6,086
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
rrfabio666
Ix Chel
13
2 / 0 / 2
7,245
557
2,922
4,530
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
sis-47
Athena
10
0 / 1 / 8
6,687
514
2,312
11,188
7,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OceanPand
Scylla
13
1 / 0 / 0
7,050
542
3,974
3,492
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
6,947
534
7,929
13,350
6,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 7 / 1
5,131
395
3,636
12,064
7,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
mChx____
Skadi
9
0 / 2 / 1
5,734
441
3,198
6,481
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
o10sTemido
Nemesis
12
2 / 2 / 2
7,110
547
3,573
10,750
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
4
4
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
4
5
L
Scylla
OceanPand
Scylla
1
0
0
1
W
Jormungandr
Quac_666
Jormungandr
1
1
1
1.5
L
1
3
1
0.5
L
0
7
1
0.07
W
Artemis
Tincho760
Artemis
3
0
3
4.5
L
Skadi
mChx____
Skadi
0
2
1
0.25
L
Nemesis
o10sTemido
Nemesis
2
2
2
1.5
W
Ix Chel
rrfabio666
Ix Chel
2
0
2
3
W
Athena
sis-47
Athena
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,923
Damage
22,310
41,244
Taken
46,137
20,847
Mitigated
20,304
13,438
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,821
3,883
0
909
9,291
3,412
0
467
8,824
0
71,718
L
Scylla
OceanPand
Scylla
3,974
230
0
1,410
3,492
1,087
0
1,155
2,337
60,749
0
W
Jormungandr
Quac_666
Jormungandr
6,302
3,180
0
2,500
10,149
6,422
0
0
10,149
51,116
0
L
7,929
3,160
0
4,277
13,350
6,856
158
6,691
6,659
0
52,435
L
3,636
1,624
0
1,665
12,064
7,153
0
2,138
9,926
136
19,794
W
Artemis
Tincho760
Artemis
7,566
3,831
0
2,000
6,086
2,191
867
45
6,041
0
46,636
L
Skadi
mChx____
Skadi
3,198
781
0
500
6,481
1,831
0
679
5,802
0
34,632
L
Nemesis
o10sTemido
Nemesis
3,573
1,761
0
2,982
10,750
3,377
0
873
9,877
0
54,938
W
Ix Chel
rrfabio666
Ix Chel
2,922
442
760
1,953
4,530
1,736
0
1,842
2,688
55,737
0
W
Athena
sis-47
Athena
2,312
729
1,658
3,658
11,188
7,086
0
1,707
9,481
19,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,286
Gold Earned
31,972
395
Minions Killed
347
0
Camps Cleared
0
1,291,055
Distance Traveled
1,207,176
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,184
630
97
7
0
318,477
0
L
Scylla
7,050
542
96
7
0
246,758
6
W
Jormungandr
6,999
538
85
7
0
215,300
0
L
Odin
6,947
534
76
6
0
229,710
0
L
Surtr
5,131
395
34
3
0
217,049
0
W
Artemis
7,171
552
80
6
0
249,786
0
L
Skadi
5,734
441
51
4
0
239,167
0
L
Nemesis
7,110
547
90
7
0
274,492
6
W
Ix Chel
7,245
557
99
8
0
245,372
2
W
Athena
6,687
514
34
3
0
262,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role