Player Matchup

Anubis
Anubis
A1pHa_ZFG
Anubis
Level 99
God Stats
2W - 1L
1,355 SR
Queue Stats
13W - 9L
1,345 Elo+
Party 1
Erlang Shen
Erlang Shen
iTzTouRettzii
Erlang Shen
Level 67
God Stats
3W - 1L
1,817 SR
Queue Stats
13W - 9L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
xPickleRickx715
Xbalanque
Level 68
God Stats
7W - 4L
1,300 SR
Queue Stats
148W - 154L
1,370 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,353 Elo+

VS

Team Averages
Level 66
1,369 SR
1,257 Elo+
Heimdallr
Heimdallr
ItsOnPoint
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,445 Elo+
Solo
Nu Wa
Nu Wa
XxcruciatusxX
Nu Wa
Level 27
God Stats
34W - 52L
1,099 SR
Queue Stats
160W - 262L
1,151 Elo+
Party 2
Ymir
Ymir
killmam1990
Ymir
Level 64
God Stats
12W - 11L
1,507 SR
Queue Stats
296W - 482L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A1pHa_ZFG
Anubis
18
10 / 0 / 3
11,988
856
19,366
9,598
5,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
iTzTouRettzii
Erlang Shen
16
3 / 1 / 8
10,013
715
5,639
14,347
15,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
xPickleRickx715
Xbalanque
15
0 / 1 / 8
9,294
664
8,001
8,441
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsOnPoint
Heimdallr
13
0 / 6 / 2
8,341
596
7,024
12,577
4,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 0
8,892
635
9,437
5,919
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 2
8,919
637
5,029
19,662
19,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
2
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
A1pHa_ZFG
Anubis
10
0
3
11.5
L
Heimdallr
ItsOnPoint
Heimdallr
0
6
2
0.17
L
2
2
0
1
W
Erlang Shen
iTzTouRettzii
Erlang Shen
3
1
8
7
L
0
5
2
0.2
W
Xbalanque
xPickleRickx715
Xbalanque
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
21,490
32,386
Taken
38,158
24,348
Mitigated
25,932
11,051
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A1pHa_ZFG
Anubis
19,366
97
0
3,014
9,598
5,510
540
5,386
4,212
89,244
0
L
Heimdallr
ItsOnPoint
Heimdallr
7,024
1,850
208
117
12,577
4,966
0
6,218
6,195
0
34,124
L
9,437
5,302
0
235
5,919
1,433
26
4,415
1,420
42,153
0
W
Erlang Shen
iTzTouRettzii
Erlang Shen
5,639
1,906
0
5,375
14,347
15,730
599
6,247
8,100
0
27,093
L
5,029
429
1,911
1,719
19,662
19,533
0
8,803
10,278
14,709
0
W
Xbalanque
xPickleRickx715
Xbalanque
8,001
2,795
232
2,430
8,441
3,108
2,386
3,371
5,070
0
46,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
26,152
234
Minions Killed
148
0
Camps Cleared
0
787,602
Distance Traveled
651,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,988
856
133
10
0
255,322
0
L
Heimdallr
8,341
596
63
5
0
197,237
0
L
Nu Wa
8,892
635
63
5
0
233,797
0
W
Erlang Shen
10,013
715
24
2
0
295,370
0
L
Ymir
8,919
637
22
2
0
220,772
0
W
Xbalanque
9,294
664
77
6
0
236,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role