Player Matchup

Baron Samedi
Baron Samedi
BeastyBen101
Baron Samedi
Level 6
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 2
Fenrir
Fenrir
Rocco1900
Fenrir
Level 69
God Stats
0W - 2L
1,208 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 2
Ymir
Ymir
Sknsu
Ymir
Level 24
God Stats
0W - 2L
1,318 SR
Queue Stats
8W - 11L
1,314 Elo+
Party 2
Team Averages
Level 33
1,408 SR
1,344 Elo+

VS

Team Averages
Level 123
1,629 SR
1,400 Elo+
Hera
Hera
DerSliXxGamer
Hera
Level 117
God Stats
4W - 2L
1,673 SR
Queue Stats
52W - 72L
1,312 Elo+
Party 1
Discordia
Discordia
GTAIV1997boy
Discordia
Level 94
God Stats
10W - 6L
1,528 SR
Queue Stats
91W - 111L
1,361 Elo+
Party 1
Anhur
Anhur
Toby6569
Anhur
Level 157
God Stats
2W - 1L
1,686 SR
Queue Stats
74W - 73L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeastyBen101
Baron Samedi
15
3 / 4 / 11
9,340
778
9,379
11,142
6,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Rocco1900
Fenrir
13
8 / 3 / 5
9,518
793
8,740
12,617
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Sknsu
Ymir
14
3 / 1 / 10
9,623
802
2,447
16,565
19,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,995
750
13,044
6,597
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
GTAIV1997boy
Discordia
13
0 / 7 / 4
8,486
707
8,556
9,578
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Toby6569
Anhur
16
7 / 2 / 1
11,227
936
11,058
10,774
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
8
8
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeastyBen101
Baron Samedi
3
4
11
2.13
W
1
5
4
0.6
W
Discordia
GTAIV1997boy
Discordia
0
7
4
0.29
L
Fenrir
Rocco1900
Fenrir
8
3
5
3.5
L
Ymir
Sknsu
Ymir
3
1
10
8
W
Anhur
Toby6569
Anhur
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,566
Damage
32,658
40,324
Taken
26,949
34,361
Mitigated
9,720
15,163
Healing
2,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeastyBen101
Baron Samedi
9,379
508
1,424
3,697
11,142
6,757
0
7,423
3,719
45,065
0
W
13,044
3,527
0
265
6,597
2,270
135
2,655
3,813
40,690
0
W
Discordia
GTAIV1997boy
Discordia
8,556
493
0
0
9,578
3,164
952
5,524
3,791
27,356
0
L
Fenrir
Rocco1900
Fenrir
8,740
2,874
0
2,749
12,617
8,416
0
5,945
6,672
262
28,301
L
Ymir
Sknsu
Ymir
2,447
269
2,046
5,247
16,565
19,188
0
8,614
7,951
17,253
0
W
Anhur
Toby6569
Anhur
11,058
6,030
0
2,034
10,774
4,286
1,757
3,885
6,717
0
51,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,481
Gold Earned
28,708
139
Minions Killed
176
0
Camps Cleared
0
676,530
Distance Traveled
653,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,340
778
85
7
0
206,567
0
W
Hera
8,995
750
57
5
0
231,062
3
W
Discordia
8,486
707
33
3
0
191,645
1
L
Fenrir
9,518
793
24
2
0
239,307
0
L
Ymir
9,623
802
30
3
0
230,656
0
W
Anhur
11,227
936
86
7
0
230,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role