Player Matchup

Baron Samedi
Baron Samedi
C9Rouven
Baron Samedi
Level 60
God Stats
0W - 1L
1,596 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
Chaseman953
Yemoja
Level 60
God Stats
0W - 2L
1,732 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DynamicOak
Tsukuyomi
Level 85
God Stats
16W - 20L
1,476 SR
Queue Stats
131W - 126L
1,461 Elo+
Solo
Guan Yu
Guan Yu
MauriceMaracusi
Guan Yu
Level 26
God Stats
0W - 1L
1,652 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
duffman039
Danzaburou
Level 55
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 57
1,636 SR
1,492 Elo+

VS

Team Averages
Level 124
1,708 SR
1,512 Elo+
Anubis
Anubis
Calyan
Anubis
Level 221
God Stats
4W - 2L
1,521 SR
Queue Stats
330W - 349L
1,517 Elo+
Solo
Aphrodite
Aphrodite
IwannaBeyours
Aphrodite
Level 68
God Stats
36W - 15L
1,778 SR
Queue Stats
156W - 172L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
Nikitosi756
Cthulhu
Level 155
God Stats
10W - 4L
1,775 SR
Queue Stats
179W - 188L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tanki121
Ah Muzen Cab
Level 102
God Stats
15W - 4L
1,965 SR
Queue Stats
149W - 165L
1,478 Elo+
Party 2
Ravana
Ravana
tornadomensch
Ravana
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C9Rouven
Baron Samedi
17
3 / 6 / 4
10,767
673
14,404
19,891
11,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
16
1 / 3 / 5
10,734
671
4,727
15,535
17,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
DynamicOak
Tsukuyomi
18
1 / 4 / 5
11,336
709
9,569
15,595
7,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
0 / 7 / 2
9,617
601
4,274
19,016
17,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
duffman039
Danzaburou
18
4 / 4 / 3
11,249
703
8,963
16,759
8,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Calyan
Anubis
20
5 / 1 / 6
12,798
800
11,373
12,585
7,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
IwannaBeyours
Aphrodite
18
4 / 2 / 12
12,164
760
8,219
14,901
20,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Nikitosi756
Cthulhu
19
6 / 2 / 15
11,940
746
16,813
20,492
29,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
tanki121
Ah Muzen Cab
19
6 / 0 / 13
11,832
740
26,097
11,682
9,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 12
11,383
711
8,929
13,504
13,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
9
Kills
24
24
Deaths
9
19
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
C9Rouven
Baron Samedi
3
6
4
0.83
W
Anubis
Calyan
Anubis
5
1
6
8
L
Yemoja
1
3
5
1.17
L
Tsukuyomi
DynamicOak
Tsukuyomi
1
4
5
0.88
W
Aphrodite
IwannaBeyours
Aphrodite
4
2
12
5
L
0
7
2
0.14
W
Cthulhu
Nikitosi756
Cthulhu
6
2
15
6.75
L
Danzaburou
duffman039
Danzaburou
4
4
3
1.38
W
Ah Muzen Cab
tanki121
Ah Muzen Cab
6
0
13
12.5
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,937
Damage
71,431
86,796
Taken
73,164
62,126
Mitigated
80,009
22,294
Healing
25,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
C9Rouven
Baron Samedi
14,404
1,040
1,652
3,404
19,891
11,434
268
8,182
11,296
50,394
0
W
Anubis
Calyan
Anubis
11,373
178
0
5,709
12,585
7,763
701
3,166
9,375
77,604
0
L
Yemoja
4,727
546
5,996
2,333
15,535
17,126
124
5,618
7,899
19,620
0
L
Tsukuyomi
DynamicOak
Tsukuyomi
9,569
1,753
0
2,239
15,595
7,592
998
5,329
9,904
0
53,319
W
Aphrodite
IwannaBeyours
Aphrodite
8,219
846
5,634
7,194
14,901
20,357
1,112
3,227
11,580
23,882
376
L
4,274
378
1,004
2,603
19,016
17,773
104
7,105
11,490
0
18,117
W
Cthulhu
Nikitosi756
Cthulhu
16,813
356
0
2,729
20,492
29,636
53
6,119
14,127
40,768
1,305
L
Danzaburou
duffman039
Danzaburou
8,963
3,212
0
3,063
16,759
8,201
660
6,375
10,023
0
42,219
W
Ah Muzen Cab
tanki121
Ah Muzen Cab
26,097
16,726
0
2,409
11,682
9,223
4,022
2,465
9,169
0
68,083
W
8,929
2,637
0
1,431
13,504
13,030
2,621
4,154
8,238
0
21,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,703
Gold Earned
60,117
354
Minions Killed
305
0
Camps Cleared
0
1,435,494
Distance Traveled
1,619,816
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,767
673
91
6
0
277,796
3
W
Anubis
12,798
800
122
8
0
301,846
0
L
Yemoja
10,734
671
26
2
0
249,487
0
L
Tsukuyomi
11,336
709
102
6
0
322,183
0
W
Aphrodite
12,164
760
44
3
0
331,314
0
L
Guan Yu
9,617
601
45
3
0
297,293
0
W
Cthulhu
11,940
746
48
3
0
341,061
0
L
Danzaburou
11,249
703
90
6
0
288,735
6
W
Ah Muzen Cab
11,832
740
59
4
0
334,732
0
W
Ravana
11,383
711
32
2
0
310,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role