Player Matchup

Danzaburou
Danzaburou
CBDingers
Danzaburou
Level 47
God Stats
17W - 12L
1,208 SR
Queue Stats
553W - 524L
1,421 Elo+
Party 1
Shiva
Shiva
MackDaddyShelby
Shiva
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
450W - 446L
1,404 Elo+
Party 1
Vulcan
Vulcan
MintJester91
Vulcan
Level 105
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 52L
1,510 Elo+
Solo
Mulan
Mulan
keyazoom
Mulan
Level 149
God Stats
6W - 4L
1,682 SR
Queue Stats
132W - 148L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theprophit99
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
338W - 327L
1,430 Elo+
Party 1
Team Averages
Level 97
1,522 SR
1,448 Elo+

VS

Team Averages
Level 117
1,408 SR
1,461 Elo+
Vulcan
Vulcan
DeBuke
Vulcan
Level 209
God Stats
18W - 10L
1,656 SR
Queue Stats
1,166W - 1,286L
1,438 Elo+
Solo
Shiva
Shiva
InvaderVader88
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,466 Elo+
Solo
Sobek
Sobek
VespidRain00
Sobek
Level 121
God Stats
0W - 4L
1,108 SR
Queue Stats
137W - 128L
1,524 Elo+
Solo
Yu Huang
Yu Huang
YB_KillerInk
Yu Huang
Level 143
God Stats
3W - 3L
1,278 SR
Queue Stats
234W - 256L
1,471 Elo+
Solo
Cliodhna
Cliodhna
xxVontae_xx
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CBDingers
Danzaburou
18
9 / 4 / 8
11,637
831
11,449
11,754
6,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 3 / 18
11,406
815
12,967
18,227
25,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
18
5 / 3 / 13
11,191
799
21,177
12,460
6,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
keyazoom
Mulan
18
4 / 2 / 17
10,408
743
15,097
15,566
17,592
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
theprophit99
Ah Muzen Cab
18
4 / 1 / 14
10,252
732
10,845
14,854
8,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DeBuke
Vulcan
18
5 / 5 / 3
10,481
749
20,301
9,333
4,358
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 7
8,946
639
5,437
15,412
21,409
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 10
10,586
756
19,416
32,639
43,823
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
YB_KillerInk
Yu Huang
16
4 / 5 / 3
9,324
666
11,559
12,792
6,170
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
xxVontae_xx
Cliodhna
13
0 / 9 / 4
8,182
584
5,677
14,935
5,824
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
28
Kills
12
13
Deaths
28
70
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CBDingers
Danzaburou
9
4
8
3.25
L
Vulcan
DeBuke
Vulcan
5
5
3
1.3
L
1
4
7
1.13
W
6
3
18
5
W
Vulcan
5
3
13
3.83
L
2
5
10
1.4
L
Yu Huang
YB_KillerInk
Yu Huang
4
5
3
1.1
W
Mulan
keyazoom
Mulan
4
2
17
6.25
W
Ah Muzen Cab
theprophit99
Ah Muzen Cab
4
1
14
11
L
Cliodhna
xxVontae_xx
Cliodhna
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,535
Damage
62,390
72,861
Taken
85,111
65,197
Mitigated
81,584
23,941
Healing
25,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CBDingers
Danzaburou
11,449
4,896
811
1,963
11,754
6,914
2,892
8,821
2,933
0
30,616
L
Vulcan
DeBuke
Vulcan
20,301
9,863
159
118
9,333
4,358
390
3,558
5,775
42,732
0
L
5,437
758
1,887
3,341
15,412
21,409
0
4,111
11,301
1,453
14,732
W
12,967
1,791
3,349
5,503
18,227
25,592
0
11,747
6,480
2,720
24,955
W
Vulcan
21,177
7,790
2,403
2,160
12,460
6,905
255
8,974
3,486
40,045
0
L
19,416
952
3,259
11,632
32,639
43,823
150
8,373
24,266
33,331
1,526
L
Yu Huang
YB_KillerInk
Yu Huang
11,559
441
1,540
2,359
12,792
6,170
48
3,686
9,106
20,619
0
W
Mulan
keyazoom
Mulan
15,097
637
1,145
2,429
15,566
17,592
112
9,947
5,619
0
24,344
W
Ah Muzen Cab
theprophit99
Ah Muzen Cab
10,845
6,307
1,322
2,856
14,854
8,194
979
11,020
3,834
0
22,172
L
Cliodhna
xxVontae_xx
Cliodhna
5,677
629
593
934
14,935
5,824
0
3,155
11,780
0
13,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
47,519
179
Minions Killed
183
0
Camps Cleared
0
1,355,852
Distance Traveled
1,297,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,637
831
39
3
0
213,053
0
L
Vulcan
10,481
749
92
7
0
253,381
0
L
Shiva
8,946
639
15
1
0
274,604
0
W
Shiva
11,406
815
37
3
0
294,656
0
W
Vulcan
11,191
799
51
4
0
269,653
0
L
Sobek
10,586
756
30
2
0
279,895
0
L
Yu Huang
9,324
666
25
2
0
242,194
0
W
Mulan
10,408
743
20
1
0
277,638
0
W
Ah Muzen Cab
10,252
732
32
2
0
300,852
0
L
Cliodhna
8,182
584
21
2
0
247,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role