Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CDUB72
Xbalanque
Level 155
God Stats
10W - 6L
1,605 SR
Queue Stats
239W - 239L
1,550 Elo+
Party 1
Skadi
Skadi
DarlingTBear
Skadi
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 195L
1,437 Elo+
Solo
Cthulhu
Cthulhu
RoBBinDaHoodsp
Cthulhu
Level 127
God Stats
7W - 2L
1,485 SR
Queue Stats
172W - 179L
1,473 Elo+
Party 1
Thanatos
Thanatos
SirToneLoc26
Thanatos
Level 127
God Stats
1W - 0L
1,560 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 1
Team Averages
Level 138
1,530 SR
1,470 Elo+

VS

Team Averages
Level 109
1,470 SR
1,494 Elo+
Tiamat
Tiamat
DemonsVortex
Tiamat
Level 120
God Stats
3W - 6L
1,249 SR
Queue Stats
429W - 432L
1,464 Elo+
Solo
Chiron
Chiron
EVIL-BEAR-101
Chiron
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 61L
1,474 Elo+
Solo
Ix Chel
Ix Chel
GotCheeseSteak
Ix Chel
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 237L
1,568 Elo+
Solo
Cerberus
Cerberus
OleMcGhee
Cerberus
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 211L
1,521 Elo+
Solo
Xbalanque
Xbalanque
chokestick
Xbalanque
Level 89
God Stats
10W - 8L
1,600 SR
Queue Stats
526W - 508L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 3 / 9
8,138
814
5,820
11,800
12,952
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
CDUB72
Xbalanque
17
6 / 3 / 5
9,487
949
14,227
9,676
4,790
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 2 / 5
9,404
940
10,351
7,529
3,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 9
8,667
867
7,883
11,279
12,971
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SirToneLoc26
Thanatos
15
2 / 1 / 6
8,313
831
3,348
5,761
2,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 3 / 6
7,619
762
7,226
7,403
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 3 / 4
8,371
837
6,728
11,392
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 3
8,048
805
9,652
8,656
3,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OleMcGhee
Cerberus
13
2 / 3 / 8
7,687
769
5,802
12,136
13,189
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
chokestick
Xbalanque
12
1 / 3 / 6
7,420
742
8,159
7,851
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
15
Kills
11
11
Deaths
16
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
0
3
9
1.5
W
Xbalanque
CDUB72
Xbalanque
6
3
5
2.83
W
6
2
5
4.25
L
Tiamat
0
3
6
1
L
4
3
4
2
L
4
4
3
1.38
L
Cerberus
OleMcGhee
Cerberus
2
3
8
2
W
1
2
9
2.75
W
Thanatos
SirToneLoc26
Thanatos
2
1
6
5
L
Xbalanque
chokestick
Xbalanque
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,629
Damage
37,567
46,045
Taken
47,438
36,991
Mitigated
31,482
17,868
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,820
792
1,660
3,931
11,800
12,952
0
4,406
7,394
2,778
7,937
W
Xbalanque
CDUB72
Xbalanque
14,227
2,933
781
1,938
9,676
4,790
1,410
5,447
4,229
0
24,467
W
10,351
2,843
1,518
2,007
7,529
3,495
3,143
4,025
3,504
0
22,856
L
Tiamat
7,226
481
578
804
7,403
6,241
0
1,481
5,922
18,374
0
L
6,728
2,446
2,061
2,112
11,392
5,024
117
1,908
9,484
0
15,361
L
9,652
1,020
1,966
1,360
8,656
3,732
156
1,883
6,773
17,972
0
L
Cerberus
OleMcGhee
Cerberus
5,802
278
813
3,829
12,136
13,189
162
2,787
9,349
12,253
0
W
7,883
431
1,231
1,881
11,279
12,971
171
5,811
5,468
18,419
0
W
Thanatos
SirToneLoc26
Thanatos
3,348
98
302
2,619
5,761
2,783
398
2,991
2,770
0
8,090
L
Xbalanque
chokestick
Xbalanque
8,159
2,966
1,164
959
7,851
3,296
88
1,550
6,301
0
16,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
39,145
112
Minions Killed
111
0
Camps Cleared
0
1,126,933
Distance Traveled
926,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,138
814
11
1
0
223,307
0
W
Xbalanque
9,487
949
29
3
0
226,204
0
W
Skadi
9,404
940
30
3
0
211,011
0
L
Tiamat
7,619
762
29
3
0
192,912
0
L
Chiron
8,371
837
30
3
0
191,856
0
L
Ix Chel
8,048
805
11
1
0
193,030
0
L
Cerberus
7,687
769
25
3
0
188,861
0
W
Cthulhu
8,667
867
27
3
0
217,752
0
W
Thanatos
8,313
831
15
2
0
248,659
0
L
Xbalanque
7,420
742
16
2
0
160,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role