Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Attaporn
Poseidon
Gold V
Level 157
God Stats
11W - 19L
1,367 SR
Queue Stats
182W - 195L
1,455 MMR
Solo
Hercules
Hercules
Silver IV
Battoussaibr
Hercules
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,343 MMR
Solo
Hachiman
Hachiman
Silver I
WarLionSoul
Hachiman
Silver I
Level 127
God Stats
14W - 14L
1,556 SR
Queue Stats
264W - 292L
1,281 MMR
Solo
Thor
Thor
Gold V
tiagokiller3000
Thor
Gold V
Level 126
God Stats
27W - 20L
1,509 SR
Queue Stats
182W - 185L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,486 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,456 SR
1,394 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold III
MayonesaCasera
Chaac
Gold III
Level 85
God Stats
3W - 2L
1,728 SR
Queue Stats
143W - 148L
1,526 MMR
Party 1
Ymir
Ymir
Silver I
Px350
Ymir
Silver I
Level 76
God Stats
4W - 2L
1,323 SR
Queue Stats
107W - 123L
1,248 MMR
Party 2
Ullr
Ullr
Silver I
Quer3ncia
Ullr
Silver I
Level 147
God Stats
7W - 8L
1,239 SR
Queue Stats
195W - 194L
1,259 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
zSlay3r
Morgan Le Fay
Gold III
Level 158
God Stats
28W - 47L
1,489 SR
Queue Stats
257W - 261L
1,438 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 2 / 1
7,534
502
4,413
12,079
8,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Attaporn
Poseidon
13
4 / 9 / 1
8,268
551
9,781
13,637
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Battoussaibr
Hercules
10
2 / 3 / 4
7,070
471
5,180
14,845
14,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
WarLionSoul
Hachiman
12
5 / 3 / 5
7,692
513
11,669
12,950
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 0
5,136
342
939
1,968
520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AphroditeHe BoMercury

VS

Bans
Ao KuangAthenaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 1 / 4
9,180
612
9,598
8,022
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 4
9,574
638
7,497
11,373
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Px350
Ymir
10
0 / 5 / 6
6,719
448
3,097
13,805
10,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
12
3 / 5 / 3
7,629
509
8,601
10,224
3,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
zSlay3r
Morgan Le Fay
14
5 / 1 / 9
9,250
617
12,070
9,207
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
17
17
Deaths
13
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
2
1
0.75
W
Chang'e
 
Chang'e
4
1
4
6
L
Poseidon
Attaporn
Poseidon
4
9
1
0.5
L
Hercules
Battoussaibr
Hercules
2
3
4
1.33
W
5
1
4
7
W
Ymir
Px350
Ymir
0
5
6
0.6
W
Ullr
3
5
3
0.9
L
Hachiman
WarLionSoul
Hachiman
5
3
5
2.5
L
0
0
0
0
W
Morgan Le Fay
zSlay3r
Morgan Le Fay
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
40,863
55,479
Taken
52,631
33,312
Mitigated
28,478
13,294
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,413
119
0
4,139
12,079
8,691
0
4,855
6,842
43,637
0
W
Chang'e
 
Chang'e
9,598
974
2,407
4,596
8,022
3,288
235
3,692
4,326
69,160
0
L
Poseidon
Attaporn
Poseidon
9,781
1,219
0
640
13,637
5,092
0
8,488
5,105
67,355
0
L
Hercules
Battoussaibr
Hercules
5,180
1,188
0
2,985
14,845
14,028
0
6,503
8,232
0
27,015
W
7,497
2,475
0
2,051
11,373
6,459
133
2,005
9,350
0
81,692
W
Ymir
Px350
Ymir
3,097
379
0
1,724
13,805
10,886
0
1,560
12,233
18,477
0
W
Ullr
8,601
5,058
0
1,148
10,224
3,848
0
1,709
8,515
0
44,763
L
Hachiman
WarLionSoul
Hachiman
11,669
5,181
0
4,790
12,950
4,981
840
3,992
8,918
0
51,671
L
939
327
0
740
1,968
520
0
351
1,617
0
6,322
W
Morgan Le Fay
zSlay3r
Morgan Le Fay
12,070
915
0
2,349
9,207
3,997
467
5,175
4,013
72,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
42,352
317
Minions Killed
420
0
Camps Cleared
0
1,243,594
Distance Traveled
1,512,992
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,534
502
83
6
0
325,800
4
W
Chang'e
9,180
612
111
7
0
312,707
4
L
Poseidon
8,268
551
106
7
0
285,583
0
L
Hercules
7,070
471
46
3
0
294,425
1
W
Chaac
9,574
638
109
7
0
357,875
0
W
Ymir
6,719
448
15
1
0
298,104
5
W
Ullr
7,629
509
72
5
0
230,588
0
L
Hachiman
7,692
513
67
4
0
280,144
2
L
Thor
5,136
342
15
1
0
57,642
0
W
Morgan Le Fay
9,250
617
113
8
0
313,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role