Player Matchup

Hercules
Hercules
HeroesXK
Hercules
Level 89
God Stats
6W - 17L
1,390 SR
Queue Stats
273W - 278L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
JRPULLEY
Danzaburou
Level 41
God Stats
4W - 3L
1,786 SR
Queue Stats
22W - 26L
1,373 Elo+
Solo
Ah Puch
Ah Puch
Narcotik III
Ah Puch
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
466W - 490L
1,537 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,480 Elo+

VS

Team Averages
Level 97
1,689 SR
1,488 Elo+
Danzaburou
Danzaburou
TheZeniXx
Danzaburou
Level 83
God Stats
118W - 99L
1,542 SR
Queue Stats
259W - 268L
1,462 Elo+
Party 2
Ymir
Ymir
kave1
Ymir
Level 87
God Stats
248W - 244L
1,512 SR
Queue Stats
256W - 264L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
lthorodindonl
Ah Puch
Level 120
God Stats
11W - 2L
2,013 SR
Queue Stats
55W - 39L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeroesXK
Hercules
15
6 / 4 / 2
9,413
784
9,609
15,116
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
JRPULLEY
Danzaburou
11
1 / 5 / 4
7,812
651
4,346
9,225
3,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
Narcotik III
Ah Puch
14
1 / 5 / 6
8,968
747
8,479
9,346
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheZeniXx
Danzaburou
16
9 / 3 / 4
10,907
909
12,907
9,561
4,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
kave1
Ymir
14
1 / 2 / 11
9,378
782
2,757
11,832
10,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
15
4 / 3 / 5
9,249
771
11,069
7,592
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
14
14
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
HeroesXK
Hercules
6
4
2
1.75
L
Danzaburou
JRPULLEY
Danzaburou
1
5
4
0.6
L
Ah Puch
Narcotik III
Ah Puch
1
5
6
0.8
W
Danzaburou
TheZeniXx
Danzaburou
9
3
4
3.67
W
Ymir
kave1
Ymir
1
2
11
3.25
W
Ah Puch
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,434
Damage
26,733
33,687
Taken
28,985
25,021
Mitigated
18,438
4,728
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
HeroesXK
Hercules
9,609
1,586
0
3,153
15,116
16,836
50
7,663
7,453
1,465
14,770
L
Danzaburou
JRPULLEY
Danzaburou
4,346
1,342
0
902
9,225
3,875
125
3,535
5,690
0
16,849
L
Ah Puch
Narcotik III
Ah Puch
8,479
266
0
673
9,346
4,310
573
2,694
6,652
44,991
0
W
Danzaburou
TheZeniXx
Danzaburou
12,907
6,275
0
1,680
9,561
4,378
2,790
3,016
6,283
0
42,485
W
Ymir
kave1
Ymir
2,757
309
1,845
2,598
11,832
10,685
304
3,288
8,096
12,737
0
W
Ah Puch
11,069
160
0
948
7,592
3,375
168
2,808
4,565
38,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
29,534
149
Minions Killed
157
0
Camps Cleared
0
539,748
Distance Traveled
681,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,413
784
18
2
0
200,240
0
L
Danzaburou
7,812
651
31
3
0
163,034
0
L
Ah Puch
8,968
747
100
8
0
176,474
2
W
Danzaburou
10,907
909
76
6
0
224,522
3
W
Ymir
9,378
782
14
1
0
237,851
1
W
Ah Puch
9,249
771
67
6
0
218,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role