Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alikovik
Surtr
Level 49
God Stats
11W - 11L
1,469 SR
Queue Stats
54W - 80L
1,315 Elo+
Party 2
Cernunnos
Cernunnos
ChrisBacon231
Cernunnos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 71L
1,339 Elo+
Party 2
Mercury
Mercury
Stressos
Mercury
Level 40
God Stats
4W - 2L
1,303 SR
Queue Stats
11W - 9L
1,465 Elo+
Solo
Ix Chel
Ix Chel
canochacasaurio
Ix Chel
Level 87
God Stats
5W - 3L
1,270 SR
Queue Stats
126W - 113L
1,421 Elo+
Solo
Team Averages
Level 76
1,408 SR
1,408 Elo+

VS

Team Averages
Level 143
1,384 SR
1,441 Elo+
Chang'e
Chang'e
KyraniJ
Chang'e
Level 169
God Stats
8W - 9L
1,536 SR
Queue Stats
123W - 115L
1,488 Elo+
Solo
Ix Chel
Ix Chel
SimbaLeon
Ix Chel
Level 159
God Stats
0W - 2L
1,294 SR
Queue Stats
48W - 43L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
XenoNerva
Ne Zha
Level 153
God Stats
4W - 3L
1,394 SR
Queue Stats
125W - 114L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
hamona
Nu Wa
Level 107
God Stats
13W - 10L
1,428 SR
Queue Stats
198W - 192L
1,448 Elo+
Solo
Izanami
Izanami
mikiloos
Izanami
Level 129
God Stats
0W - 3L
1,268 SR
Queue Stats
281W - 275L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 2 / 1
6,508
542
2,090
10,900
8,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Alikovik
Surtr
11
0 / 2 / 0
6,396
533
7,385
10,491
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ChrisBacon231
Cernunnos
10
2 / 3 / 1
6,031
503
4,886
8,214
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Stressos
Mercury
12
3 / 1 / 2
7,178
598
3,498
7,060
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 0 / 3
7,806
651
5,227
4,556
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KyraniJ
Chang'e
11
3 / 0 / 0
6,940
578
5,781
9,994
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
SimbaLeon
Ix Chel
10
0 / 5 / 1
5,329
444
3,041
6,718
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
XenoNerva
Ne Zha
10
2 / 5 / 2
5,916
493
5,105
9,333
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
hamona
Nu Wa
6
0 / 0 / 2
4,836
403
1,345
1,822
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mikiloos
Izanami
11
3 / 2 / 2
6,768
564
6,809
8,204
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
12
Kills
8
8
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
1
1.25
W
Surtr
Alikovik
Surtr
0
2
0
0
W
Cernunnos
ChrisBacon231
Cernunnos
2
3
1
0.83
L
Chang'e
KyraniJ
Chang'e
3
0
0
3
L
Ix Chel
SimbaLeon
Ix Chel
0
5
1
0.1
W
Mercury
Stressos
Mercury
3
1
2
4
L
Ne Zha
XenoNerva
Ne Zha
2
5
2
0.6
W
5
0
3
6.5
L
Nu Wa
hamona
Nu Wa
0
0
2
1
L
Izanami
mikiloos
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,086
Damage
22,081
41,221
Taken
36,071
20,454
Mitigated
12,969
12,757
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,090
236
1,868
4,356
10,900
8,578
603
1,424
9,476
20,775
0
W
Surtr
Alikovik
Surtr
7,385
3,148
0
2,329
10,491
4,910
0
5,329
5,162
409
40,498
W
Cernunnos
ChrisBacon231
Cernunnos
4,886
2,771
0
1,825
8,214
2,917
472
670
7,544
0
31,837
L
Chang'e
KyraniJ
Chang'e
5,781
1,167
0
6,563
9,994
3,117
0
213
9,781
40,676
0
L
Ix Chel
SimbaLeon
Ix Chel
3,041
566
193
849
6,718
2,442
87
4,034
2,684
28,858
0
W
Mercury
Stressos
Mercury
3,498
1,898
0
875
7,060
2,427
43
1,304
5,756
0
55,449
L
Ne Zha
XenoNerva
Ne Zha
5,105
1,494
0
619
9,333
3,830
0
1,761
7,572
0
30,141
W
5,227
1,030
163
1,341
4,556
1,622
383
1,440
3,116
53,315
0
L
Nu Wa
hamona
Nu Wa
1,345
597
100
533
1,822
606
0
401
1,421
9,073
0
L
Izanami
mikiloos
Izanami
6,809
3,866
0
1,321
8,204
2,974
466
1,121
7,083
0
55,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,919
Gold Earned
29,789
326
Minions Killed
292
0
Camps Cleared
0
1,102,732
Distance Traveled
947,572
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,508
542
27
2
0
197,713
0
W
Surtr
6,396
533
58
5
0
225,525
0
W
Cernunnos
6,031
503
49
4
0
196,188
0
L
Chang'e
6,940
578
81
7
0
216,113
2
L
Ix Chel
5,329
444
47
4
0
202,480
0
W
Mercury
7,178
598
86
7
0
252,983
0
L
Ne Zha
5,916
493
43
4
0
235,816
4
W
Ix Chel
7,806
651
106
9
0
230,323
3
L
Nu Wa
4,836
403
15
1
0
86,885
0
L
Izanami
6,768
564
106
9
0
206,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role