Player Matchup

Baba Yaga
Baba Yaga
Sp0ke_M4GNuMm
Baba Yaga
Level 128
God Stats
3W - 2L
1,186 SR
Queue Stats
289W - 271L
1,400 Elo+
Solo
Hercules
Hercules
raggydean10
Hercules
Level 16
God Stats
16W - 13L
1,583 SR
Queue Stats
120W - 115L
1,183 Elo+
Party 2
Ishtar
Ishtar
xiHarro
Ishtar
Level 37
God Stats
16W - 17L
1,379 SR
Queue Stats
175W - 173L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
xiSnaky
Cthulhu
Level 27
God Stats
12W - 12L
1,386 SR
Queue Stats
62W - 85L
1,161 Elo+
Party 2
Arachne
Arachne
xiTiki
Arachne
Level 26
God Stats
11W - 9L
1,369 SR
Queue Stats
60W - 65L
1,226 Elo+
Party 2
Team Averages
Level 47
1,381 SR
1,240 Elo+

VS

Team Averages
Level 32
1,495 SR
1,209 Elo+
Da Ji
Da Ji
DontSeeMe35
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,342 Elo+
Solo
Chernobog
Chernobog
Kilyla_V3
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,159 Elo+
Party 1
Khepri
Khepri
LevFan
Khepri
Level 7
God Stats
2W - 2L
1,540 SR
Queue Stats
5W - 14L
1,109 Elo+
Party 1
Thanatos
Thanatos
Solwen_Latte10
Thanatos
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
973 Elo+
Party 1
Janus
Janus
maalbadaa22
Janus
Level 56
God Stats
2W - 2L
1,433 SR
Queue Stats
105W - 87L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sp0ke_M4GNuMm
Baba Yaga
19
10 / 2 / 9
12,345
617
16,078
11,947
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
raggydean10
Hercules
17
7 / 0 / 5
11,038
552
9,120
12,058
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
xiHarro
Ishtar
17
6 / 1 / 4
10,658
533
16,232
12,176
5,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
xiSnaky
Cthulhu
15
0 / 0 / 12
10,188
509
9,640
16,446
16,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
xiTiki
Arachne
17
11 / 5 / 5
11,446
572
17,836
20,768
8,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,648
432
9,065
19,220
9,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Kilyla_V3
Chernobog
12
2 / 6 / 1
8,177
409
14,906
21,432
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
LevFan
Khepri
12
0 / 4 / 1
7,688
384
4,351
16,654
21,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
13
1 / 9 / 0
8,050
403
4,298
15,443
8,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 11 / 3
8,020
401
9,112
19,253
7,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
34
Kills
7
8
Deaths
36
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Chernobog
Kilyla_V3
Chernobog
2
6
1
0.42
L
Khepri
LevFan
Khepri
0
4
1
0.13
L
Thanatos
1
9
0
0.11
W
Baba Yaga
Sp0ke_M4GNuMm
Baba Yaga
10
2
9
7.25
L
1
11
3
0.23
W
Hercules
raggydean10
Hercules
7
0
5
9.5
W
Ishtar
xiHarro
Ishtar
6
1
4
8
W
Cthulhu
xiSnaky
Cthulhu
0
0
12
6
W
Arachne
xiTiki
Arachne
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,906
Damage
41,732
73,395
Taken
92,002
48,770
Mitigated
57,145
26,611
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,065
2,332
0
4,091
19,220
9,416
0
999
18,078
0
61,571
L
Chernobog
Kilyla_V3
Chernobog
14,906
10,653
272
6,317
21,432
10,801
0
8,317
13,012
0
60,007
L
Khepri
LevFan
Khepri
4,351
545
306
1,790
16,654
21,305
0
4,860
11,694
25,652
0
L
Thanatos
4,298
1,358
0
2,546
15,443
8,086
812
427
14,435
0
35,535
W
Baba Yaga
Sp0ke_M4GNuMm
Baba Yaga
16,078
983
0
5,134
11,947
5,847
363
5,418
6,529
116,370
0
L
9,112
666
0
2,145
19,253
7,537
0
11,115
8,087
45,017
0
W
Hercules
raggydean10
Hercules
9,120
2,614
0
2,442
12,058
11,274
1,886
528
11,530
0
66,367
W
Ishtar
xiHarro
Ishtar
16,232
12,388
0
5,214
12,176
5,760
1,297
1,937
10,239
0
100,365
W
Cthulhu
xiSnaky
Cthulhu
9,640
908
3,596
5,056
16,446
16,980
219
2,974
13,472
31,927
0
W
Arachne
xiTiki
Arachne
17,836
12,337
0
5,169
20,768
8,909
1,529
2,606
18,162
0
95,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,675
Gold Earned
40,583
647
Minions Killed
331
0
Camps Cleared
0
2,047,910
Distance Traveled
1,824,242
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,648
432
96
5
0
364,710
3
L
Chernobog
8,177
409
92
5
0
366,049
0
L
Khepri
7,688
384
26
1
0
395,054
0
L
Thanatos
8,050
403
64
3
0
367,242
0
W
Baba Yaga
12,345
617
184
9
0
411,252
0
L
Janus
8,020
401
53
3
0
331,187
0
W
Hercules
11,038
552
125
6
0
387,132
6
W
Ishtar
10,658
533
184
9
0
385,466
1
W
Cthulhu
10,188
509
34
2
0
427,675
11
W
Arachne
11,446
572
120
6
0
436,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role