Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BKeatt
Thor
Level 158
God Stats
4W - 3L
1,327 SR
Queue Stats
553W - 500L
1,553 Elo+
Solo
Anubis
Anubis
DripNoWater
Anubis
Level 142
God Stats
25W - 25L
1,552 SR
Queue Stats
590W - 579L
1,537 Elo+
Solo
Charybdis
Charybdis
KAMIJAYS
Charybdis
Level 121
God Stats
4W - 8L
1,294 SR
Queue Stats
356W - 341L
1,564 Elo+
Solo
Atlas
Atlas
KlutzySlinky1
Atlas
Level 62
God Stats
3W - 4L
1,768 SR
Queue Stats
45W - 45L
1,609 Elo+
Solo
Team Averages
Level 128
1,488 SR
1,553 Elo+

VS

Team Averages
Level 112
1,547 SR
1,672 Elo+
Poseidon
Poseidon
Awesmoses
Poseidon
Level 117
God Stats
5W - 1L
1,629 SR
Queue Stats
31W - 23L
1,849 Elo+
Party 1
Chronos
Chronos
Grynth
Chronos
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 78L
1,570 Elo+
Party 1
Bakasura
Bakasura
Nightwing728
Bakasura
Level 128
God Stats
17W - 11L
1,502 SR
Queue Stats
40W - 28L
1,694 Elo+
Party 1
Odin
Odin
Psalodran
Odin
Level 150
God Stats
4W - 1L
1,604 SR
Queue Stats
128W - 108L
1,610 Elo+
Party 1
Mulan
Mulan
SweeettHeart
Mulan
Level 29
God Stats
8W - 5L
1,500 SR
Queue Stats
28W - 21L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 3 / 1
5,168
517
2,896
5,458
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
BKeatt
Thor
9
2 / 4 / 0
5,492
549
4,607
10,795
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
11
3 / 1 / 0
6,764
676
4,207
4,208
1,728
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
KAMIJAYS
Charybdis
10
1 / 2 / 0
5,665
567
4,321
5,722
2,060
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 2 / 2
5,281
528
2,144
9,212
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Awesmoses
Poseidon
11
4 / 1 / 4
6,494
649
8,213
4,514
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Grynth
Chronos
10
2 / 0 / 1
6,194
619
5,347
5,331
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Nightwing728
Bakasura
12
4 / 0 / 4
6,348
635
4,942
7,659
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
8
1 / 2 / 8
5,497
550
3,557
8,010
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
4,861
486
2,256
6,738
2,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
12
12
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
1
0.17
W
Poseidon
Awesmoses
Poseidon
4
1
4
6
L
Thor
BKeatt
Thor
2
4
0
0.5
L
Anubis
3
1
0
3
W
Chronos
Grynth
Chronos
2
0
1
2.5
L
Charybdis
KAMIJAYS
Charybdis
1
2
0
0.5
L
0
2
2
0.5
W
Bakasura
Nightwing728
Bakasura
4
0
4
6
W
Odin
1
2
8
2.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
24,315
35,395
Taken
32,252
16,139
Mitigated
14,180
6,742
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,896
367
406
300
5,458
1,699
0
994
3,945
31,932
0
W
Poseidon
Awesmoses
Poseidon
8,213
2,247
0
1,110
4,514
1,425
59
1,450
3,064
57,111
0
L
Thor
BKeatt
Thor
4,607
875
0
844
10,795
3,974
0
4,745
5,981
0
35,714
L
Anubis
4,207
705
0
1,619
4,208
1,728
162
0
3,920
47,612
0
W
Chronos
Grynth
Chronos
5,347
2,582
0
3,195
5,331
1,897
0
534
4,797
49,282
0
L
Charybdis
KAMIJAYS
Charybdis
4,321
2,447
0
1,092
5,722
2,060
0
3,013
2,709
0
39,806
L
2,144
875
0
2,481
9,212
6,678
0
4,808
4,194
13,410
0
W
Bakasura
Nightwing728
Bakasura
4,942
3,250
0
2,921
7,659
3,047
0
1,810
5,849
0
38,500
W
Odin
3,557
851
0
1,048
8,010
5,177
0
1,869
6,141
0
15,459
W
2,256
485
0
1,088
6,738
2,634
88
3,584
3,154
0
19,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
29,394
297
Minions Killed
335
0
Camps Cleared
0
906,838
Distance Traveled
1,087,099
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,168
517
65
7
0
149,608
0
W
Poseidon
6,494
649
103
10
0
210,880
3
L
Thor
5,492
549
53
5
0
202,482
0
L
Anubis
6,764
676
79
8
0
171,314
1
W
Chronos
6,194
619
89
9
0
208,546
0
L
Charybdis
5,665
567
82
8
0
189,508
0
L
Atlas
5,281
528
18
2
0
193,926
0
W
Bakasura
6,348
635
84
8
0
270,808
4
W
Odin
5,497
550
25
3
0
212,935
1
W
Mulan
4,861
486
34
3
0
183,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role