Player Matchup

Vamana
Vamana
PsychoLime999
Vamana
Level 44
God Stats
7W - 11L
1,240 SR
Queue Stats
154W - 193L
1,418 Elo+
Party 1
Thanatos
Thanatos
RVIIMUL
Thanatos
Level 45
God Stats
13W - 16L
1,370 SR
Queue Stats
195W - 227L
1,365 Elo+
Party 1
Izanami
Izanami
Styyyll
Izanami
Level 28
God Stats
33W - 21L
1,614 SR
Queue Stats
159W - 175L
1,441 Elo+
Party 1
Ymir
Ymir
TheOnlyJGT
Ymir
Level 64
God Stats
47W - 35L
1,574 SR
Queue Stats
136W - 167L
1,438 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ojknight128
Morgan Le Fay
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 138L
1,425 Elo+
Party 1
Team Averages
Level 47
1,460 SR
1,417 Elo+

VS

Team Averages
Level 42
1,375 SR
1,314 Elo+
Sylvanus
Sylvanus
ItzAppleDeGod
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,115 Elo+
Party 2
Izanami
Izanami
SixxPieceNuggets
Izanami
Level 39
God Stats
1W - 5L
1,183 SR
Queue Stats
3W - 12L
1,115 Elo+
Party 2
Zeus
Zeus
UniTy Havok
Zeus
Level 35
God Stats
2W - 3L
1,434 SR
Queue Stats
17W - 24L
1,369 Elo+
Solo
Arachne
Arachne
messkaliin
Arachne
Level 84
God Stats
15W - 17L
1,483 SR
Queue Stats
249W - 251L
1,493 Elo+
Solo
Erlang Shen
Erlang Shen
samstorms
Erlang Shen
Level 33
God Stats
0W - 3L
1,273 SR
Queue Stats
7W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,392
559
7,392
13,266
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
RVIIMUL
Thanatos
14
7 / 0 / 2
9,086
606
6,955
11,444
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Styyyll
Izanami
16
9 / 1 / 2
10,082
672
14,184
8,433
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 0 / 7
9,307
620
5,260
10,672
8,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
ojknight128
Morgan Le Fay
14
3 / 1 / 6
8,675
578
10,065
8,374
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItzAppleDeGod
Sylvanus
9
0 / 7 / 0
6,451
430
4,173
14,559
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 6 / 0
7,588
506
4,351
10,469
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 0
7,071
471
9,609
11,606
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
messkaliin
Arachne
11
0 / 5 / 1
6,973
465
3,158
12,628
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
samstorms
Erlang Shen
11
2 / 4 / 0
7,384
492
6,320
13,293
8,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
28
Kills
4
4
Deaths
29
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ItzAppleDeGod
Sylvanus
0
7
0
0
W
3
2
3
2.25
W
Thanatos
RVIIMUL
Thanatos
7
0
2
8
L
1
6
0
0.17
W
Izanami
Styyyll
Izanami
9
1
2
10
W
6
0
7
9.5
L
1
7
0
0.14
L
Arachne
messkaliin
Arachne
0
5
1
0.1
W
Morgan Le Fay
ojknight128
Morgan Le Fay
3
1
6
6
L
Erlang Shen
samstorms
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,856
Damage
27,611
52,189
Taken
62,555
26,469
Mitigated
30,717
22,457
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ItzAppleDeGod
Sylvanus
4,173
1,654
1,401
2,964
14,559
10,194
0
4,448
10,111
20,439
0
W
7,392
3,696
0
3,796
13,266
6,317
0
843
12,399
0
53,637
W
Thanatos
RVIIMUL
Thanatos
6,955
2,832
0
9,863
11,444
5,125
553
164
11,220
0
70,247
L
4,351
3,153
0
1,144
10,469
3,802
1,039
503
9,966
0
46,730
W
Izanami
Styyyll
Izanami
14,184
10,938
0
2,444
8,433
3,163
5,307
1,927
6,506
0
97,455
W
5,260
1,112
2,422
2,717
10,672
8,679
174
4,221
6,380
26,235
0
L
9,609
2,163
0
375
11,606
4,465
329
7,724
3,882
51,464
0
L
Arachne
messkaliin
Arachne
3,158
2,440
0
1,651
12,628
4,190
0
2,034
10,594
0
41,585
W
Morgan Le Fay
ojknight128
Morgan Le Fay
10,065
786
0
1,215
8,374
3,185
222
6,868
987
58,199
0
L
Erlang Shen
samstorms
Erlang Shen
6,320
3,131
0
3,761
13,293
8,066
532
616
12,677
0
34,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,542
Gold Earned
35,467
483
Minions Killed
319
0
Camps Cleared
0
1,444,344
Distance Traveled
1,216,443
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,451
430
13
1
0
219,195
0
W
Vamana
8,392
559
86
6
0
291,164
2
W
Thanatos
9,086
606
102
7
0
325,235
1
L
Izanami
7,588
506
81
5
0
248,969
0
W
Izanami
10,082
672
159
11
0
267,769
0
W
Ymir
9,307
620
33
2
0
272,692
4
L
Zeus
7,071
471
94
6
0
230,463
0
L
Arachne
6,973
465
66
4
0
273,872
0
W
Morgan Le Fay
8,675
578
103
7
0
287,484
8
L
Erlang Shen
7,384
492
65
4
0
243,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role