Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
MaverickMikey
Sol
Level 69
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 22L
1,352 Elo+
Party 2
Yemoja
Yemoja
P_h_o_e_ni_x_91
Yemoja
Level 62
God Stats
5W - 11L
1,409 SR
Queue Stats
45W - 72L
1,351 Elo+
Solo
Neith
Neith
bandanaman2021
Neith
Level 14
God Stats
0W - 6L
1,082 SR
Queue Stats
2W - 7L
1,094 Elo+
Party 2
Thanatos
Thanatos
shadowliongames
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 48
1,359 SR
1,360 Elo+

VS

Team Averages
Level 80
1,521 SR
1,428 Elo+
Neith
Neith
Dr_Death_1986
Neith
Level 53
God Stats
74W - 67L
1,635 SR
Queue Stats
75W - 67L
1,543 Elo+
Solo
Cthulhu
Cthulhu
NaLowkBlacKy34
Cthulhu
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
459W - 492L
1,397 Elo+
Solo
Bakasura
Bakasura
ShadowMonarch7
Bakasura
Level 137
God Stats
162W - 136L
1,495 SR
Queue Stats
682W - 688L
1,401 Elo+
Solo
Izanami
Izanami
TOTELOKO
Izanami
Level 74
God Stats
6W - 8L
1,225 SR
Queue Stats
98W - 108L
1,404 Elo+
Party 1
Anubis
Anubis
colmillosangre
Anubis
Level 79
God Stats
7W - 7L
1,748 SR
Queue Stats
115W - 132L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
0 / 4 / 2
4,771
477
2,365
5,831
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,542
454
4,954
7,223
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
2 / 5 / 0
5,037
504
2,489
9,987
4,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 5 / 2
4,514
451
4,188
7,103
1,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
7
1 / 5 / 0
4,744
474
3,416
9,196
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
6,019
602
3,473
7,021
2,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 1 / 10
5,957
596
2,438
8,611
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
12
7 / 0 / 3
7,102
710
6,424
7,609
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
TOTELOKO
Izanami
11
4 / 1 / 0
6,601
660
4,680
4,262
1,439
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
11 / 0 / 4
8,078
808
12,507
7,641
4,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
25
25
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
4
2
0.25
W
3
2
4
2.5
L
0
6
0
0
W
0
1
10
5
L
2
5
0
0.4
W
Bakasura
7
0
3
8.5
W
Izanami
TOTELOKO
Izanami
4
1
0
4
L
0
5
2
0.2
W
11
0
4
13
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,412
Damage
29,522
39,340
Taken
35,144
12,688
Mitigated
16,859
7,676
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,365
281
85
1,173
5,831
1,681
0
1,845
3,986
19,785
0
W
3,473
842
0
1,172
7,021
2,236
757
1,566
5,455
0
26,691
L
4,954
1,977
0
921
7,223
1,522
0
5,701
1,522
21,211
0
W
2,438
350
0
1,439
8,611
5,940
0
1,799
6,812
14,040
0
L
2,489
944
1,329
1,287
9,987
4,965
0
2,722
6,821
12,968
0
W
Bakasura
6,424
4,718
0
1,786
7,609
3,164
0
1,306
6,303
0
45,644
W
Izanami
TOTELOKO
Izanami
4,680
3,161
76
1,388
4,262
1,439
1,947
611
3,651
0
48,437
L
4,188
2,662
0
448
7,103
1,868
0
1,767
4,958
0
16,714
W
12,507
977
0
5,362
7,641
4,080
733
4,526
3,115
57,278
0
L
Thanatos
3,416
1,458
0
2,433
9,196
2,652
0
2,910
6,221
0
23,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
33,757
134
Minions Killed
317
0
Camps Cleared
0
794,491
Distance Traveled
908,060
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,771
477
29
3
0
147,154
0
W
Neith
6,019
602
43
4
0
153,693
1
L
Sol
4,542
454
26
3
0
135,283
0
W
Cthulhu
5,957
596
10
1
0
211,162
1
L
Yemoja
5,037
504
13
1
0
154,242
0
W
Bakasura
7,102
710
91
9
0
218,312
0
W
Izanami
6,601
660
86
9
0
160,240
0
L
Neith
4,514
451
20
2
0
152,852
0
W
Anubis
8,078
808
87
9
0
164,653
0
L
Thanatos
4,744
474
46
5
0
204,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role