Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Crackerknight
Danzaburou
Level 119
God Stats
0W - 2L
1,256 SR
Queue Stats
162W - 149L
1,522 Elo+
Solo
Bellona
Bellona
TheMindKillerTTV
Bellona
Level 209
God Stats
7W - 4L
1,671 SR
Queue Stats
697W - 830L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
mayanksinha13
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,164 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,446 Elo+

VS

Team Averages
Level 127
1,539 SR
1,498 Elo+
Hou Yi
Hou Yi
ArmaGeddOon666
Hou Yi
Level 142
God Stats
4W - 2L
1,723 SR
Queue Stats
50W - 50L
1,500 Elo+
Solo
Hades
Hades
ChuChuWaSa
Hades
Level 155
God Stats
31W - 14L
1,599 SR
Queue Stats
250W - 240L
1,488 Elo+
Solo
Odin
Odin
Slendydog
Odin
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
249W - 186L
1,513 Elo+
Solo
Bacchus
Bacchus
aronousqui20
Bacchus
Level 128
God Stats
3W - 5L
1,419 SR
Queue Stats
342W - 332L
1,520 Elo+
Solo
Mulan
Mulan
sakanarai
Mulan
Level 126
God Stats
6W - 5L
1,453 SR
Queue Stats
350W - 396L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 3
6,634
474
3,093
10,254
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
11
1 / 5 / 4
6,565
469
6,457
11,848
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Crackerknight
Danzaburou
11
2 / 5 / 0
7,154
511
6,842
11,546
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 4 / 1
8,555
611
12,036
15,187
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 9 / 2
5,623
402
4,419
10,721
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,304
593
8,784
11,673
4,756
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
14
5 / 6 / 0
8,506
608
7,146
16,570
9,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
12
4 / 0 / 5
7,953
568
7,959
9,806
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
aronousqui20
Bacchus
13
8 / 2 / 3
8,038
574
12,522
9,417
5,227
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
sakanarai
Mulan
12
2 / 1 / 3
7,486
535
3,893
9,862
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
23
23
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
3
2.5
L
Da Ji
 
Da Ji
1
5
4
0.6
W
4
2
2
2.5
W
Hades
5
6
0
0.83
L
Danzaburou
Crackerknight
Danzaburou
2
5
0
0.4
W
Odin
4
0
5
6.5
L
7
4
1
1.88
W
Bacchus
aronousqui20
Bacchus
8
2
3
4.75
L
0
9
2
0.11
W
Mulan
sakanarai
Mulan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
40,304
59,556
Taken
57,328
34,414
Mitigated
34,652
10,544
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,093
1,294
565
2,464
10,254
7,898
26
3,183
7,071
17,907
0
L
Da Ji
 
Da Ji
6,457
3,060
0
738
11,848
4,888
0
1,319
10,529
0
38,598
W
8,784
5,073
0
4,279
11,673
4,756
745
845
10,828
0
64,018
W
Hades
7,146
852
0
5,875
16,570
9,565
717
1,201
14,548
53,030
0
L
Danzaburou
Crackerknight
Danzaburou
6,842
2,258
0
2,248
11,546
3,893
0
1,611
9,935
0
48,025
W
Odin
7,959
1,438
0
3,501
9,806
9,913
0
1,812
7,994
0
36,307
L
12,036
4,035
0
3,653
15,187
14,421
0
5,642
9,545
0
65,700
W
Bacchus
aronousqui20
Bacchus
12,522
1,389
0
1,784
9,417
5,227
0
2,404
7,013
54,986
0
L
4,419
1,279
0
876
10,721
3,314
0
7,913
2,808
28,320
0
W
Mulan
sakanarai
Mulan
3,893
1,021
0
1,332
9,862
5,191
0
1,250
8,563
0
60,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,531
Gold Earned
40,287
307
Minions Killed
420
0
Camps Cleared
0
1,307,679
Distance Traveled
1,414,873
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,634
474
32
2
0
310,557
4
L
Da Ji
6,565
469
62
4
0
268,555
0
W
Hou Yi
8,304
593
114
8
0
268,451
1
W
Hades
8,506
608
82
6
0
252,503
0
L
Danzaburou
7,154
511
82
6
0
240,806
0
W
Odin
7,953
568
43
3
0
311,716
0
L
Bellona
8,555
611
94
7
0
286,057
0
W
Bacchus
8,038
574
85
6
0
278,761
4
L
Nu Wa
5,623
402
37
3
0
201,704
0
W
Mulan
7,486
535
96
7
0
303,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role