Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HimmlischeLiebe
Camazotz
Level 175
God Stats
9W - 14L
1,498 SR
Queue Stats
1,620W - 1,685L
1,525 Elo+
Solo
The Morrigan
The Morrigan
KingNakari
The Morrigan
Level 143
God Stats
8W - 4L
1,805 SR
Queue Stats
331W - 335L
1,556 Elo+
Solo
Ishtar
Ishtar
Yourdemise9109
Ishtar
Level 169
God Stats
7W - 10L
1,322 SR
Queue Stats
885W - 889L
1,556 Elo+
Solo
Ra
Ra
paisanito18
Ra
Level 158
God Stats
1W - 1L
1,819 SR
Queue Stats
138W - 137L
1,509 Elo+
Solo
Team Averages
Level 140
1,589 SR
1,529 Elo+

VS

Team Averages
Level 105
1,653 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ES Hado9895
Hercules
Level 140
God Stats
6W - 6L
1,506 SR
Queue Stats
286W - 310L
1,514 Elo+
Solo
Hachiman
Hachiman
mommakahla
Hachiman
Level 109
God Stats
17W - 9L
2,036 SR
Queue Stats
448W - 441L
1,518 Elo+
Party 1
Terra
Terra
qazwsxedcqaz
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,583 Elo+
Solo
Rama
Rama
thundercooki
Rama
Level 125
God Stats
4W - 3L
1,722 SR
Queue Stats
169W - 160L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 0 / 0
6,164
1,233
2,396
1,425
611
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
9
0 / 1 / 2
4,790
958
1,242
3,019
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
KingNakari
The Morrigan
8
0 / 2 / 2
4,868
974
1,686
2,787
1,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
4,766
953
1,143
2,734
1,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
4,228
846
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 3
5,515
1,103
3,740
2,597
950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ES Hado9895
Hercules
9
0 / 1 / 2
5,330
1,066
821
2,884
1,618
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hachiman
mommakahla
Hachiman
10
1 / 1 / 2
5,631
1,126
3,119
4,292
1,618
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 1 / 2
5,535
1,107
121
3,528
2,177
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 1
5,871
1,174
1,683
3,226
1,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
4
4
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
0
0
3
W
Discordia
 
Discordia
0
0
3
1.5
W
Hercules
ES Hado9895
Hercules
0
1
2
1
L
Camazotz
0
1
2
1
L
The Morrigan
KingNakari
The Morrigan
0
2
2
0.5
L
0
1
1
0.5
W
Hachiman
mommakahla
Hachiman
1
1
2
2
L
0
0
0
0
W
0
1
2
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,467
Damage
9,484
9,965
Taken
16,527
5,321
Mitigated
7,561
3,369
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,396
64
1,053
653
1,425
611
0
560
865
14,722
0
W
Discordia
 
Discordia
3,740
0
218
353
2,597
950
280
780
1,776
8,357
0
W
Hercules
ES Hado9895
Hercules
821
0
240
733
2,884
1,618
48
1,293
1,591
0
2,060
L
Camazotz
1,242
0
0
858
3,019
2,516
0
1,187
1,832
810
2,125
L
The Morrigan
KingNakari
The Morrigan
1,686
0
62
229
2,787
1,004
0
891
1,823
5,373
0
L
1,143
799
168
346
2,734
1,190
0
1,223
1,511
0
2,597
W
Hachiman
mommakahla
Hachiman
3,119
1,219
246
162
4,292
1,618
530
1,192
3,100
0
16,746
L
0
0
0
0
0
0
0
0
0
0
0
W
121
0
3,349
1,050
3,528
2,177
24
620
2,827
432
0
W
1,683
1,126
126
964
3,226
1,198
823
765
2,422
0
12,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
27,882
49
Minions Killed
71
0
Camps Cleared
0
318,515
Distance Traveled
559,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,164
1,233
30
6
0
121,811
0
W
Discordia
5,515
1,103
14
3
0
113,642
0
W
Hercules
5,330
1,066
4
1
0
118,557
0
L
Camazotz
4,790
958
5
1
0
46,610
0
L
The Morrigan
4,868
974
6
1
0
88,032
0
L
Ishtar
4,766
953
8
2
0
55,889
0
W
Hachiman
5,631
1,126
33
7
0
107,723
1
L
Ra
4,228
846
0
0
0
6,173
0
W
Terra
5,535
1,107
0
0
0
108,750
0
W
Rama
5,871
1,174
20
4
0
110,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role