Player Matchup

Rama
Rama
 
Rama
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Cοokie
Chronos
Level 106
God Stats
3W - 3L
1,948 SR
Queue Stats
71W - 27L
1,964 Elo+
Party 1
Surtr
Surtr
Dinο
Surtr
Level 240
God Stats
13W - 1L
1,851 SR
Queue Stats
2,074W - 306L
2,011 Elo+
Party 1
Aphrodite
Aphrodite
Ishikei
Aphrodite
Level 175
God Stats
618W - 268L
1,836 SR
Queue Stats
2,595W - 1,358L
1,830 Elo+
Party 1
Team Averages
Level 150
1,727 SR
1,761 Elo+

VS

Team Averages
Level 70
1,411 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
FopeyDesker
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,332 Elo+
Party 3
Merlin
Merlin
Hoss0725
Merlin
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 3
Ix Chel
Ix Chel
Iaiaiain
Ix Chel
Level 92
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 7L
1,179 Elo+
Solo
Chaac
Chaac
Slimehole
Chaac
Level 65
God Stats
0W - 2L
1,289 SR
Queue Stats
396W - 425L
1,455 Elo+
Party 2
Izanami
Izanami
kinesis117
Izanami
Level 122
God Stats
162W - 171L
1,476 SR
Queue Stats
294W - 316L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
21 / 0 / 18
12,047
1,506
49,225
11,610
7,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
 
Odin
17
5 / 0 / 32
10,442
1,305
9,763
9,629
11,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Cοokie
Chronos
17
12 / 1 / 24
11,121
1,390
35,143
9,395
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Dinο
Surtr
16
4 / 1 / 25
9,780
1,223
12,245
13,623
17,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Ishikei
Aphrodite
16
4 / 1 / 24
9,882
1,235
9,213
8,824
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FopeyDesker
Tsukuyomi
13
0 / 14 / 2
7,712
964
6,551
24,624
11,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Hoss0725
Merlin
13
0 / 6 / 1
7,618
952
7,338
11,836
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ix Chel
Iaiaiain
Ix Chel
13
1 / 11 / 2
8,683
1,085
7,458
30,655
13,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Slimehole
Chaac
13
1 / 8 / 2
8,307
1,038
7,147
25,173
32,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
kinesis117
Izanami
13
1 / 7 / 2
8,257
1,032
9,392
26,628
12,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
12
46
Kills
3
3
Deaths
46
123
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
21
0
18
30
W
Odin
 
Odin
5
0
32
21
W
Chronos
Cοokie
Chronos
12
1
24
24
W
Surtr
Dinο
Surtr
4
1
25
16.5
L
Tsukuyomi
FopeyDesker
Tsukuyomi
0
14
2
0.07
L
Merlin
Hoss0725
Merlin
0
6
1
0.08
L
Ix Chel
Iaiaiain
Ix Chel
1
11
2
0.18
W
Aphrodite
Ishikei
Aphrodite
4
1
24
16
L
Chaac
Slimehole
Chaac
1
8
2
0.25
L
Izanami
kinesis117
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,589
Damage
37,886
53,081
Taken
118,916
52,456
Mitigated
74,519
18,286
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
49,225
42,134
0
3,229
11,610
7,684
0
4,863
6,747
0
66,876
W
Odin
 
Odin
9,763
2,384
0
250
9,629
11,721
0
2,695
6,534
0
13,854
W
Chronos
Cοokie
Chronos
35,143
8,087
0
886
9,395
5,994
0
2,540
6,855
53,083
0
W
Surtr
Dinο
Surtr
12,245
3,062
0
1,426
13,623
17,578
0
2,173
9,633
421
16,011
L
Tsukuyomi
FopeyDesker
Tsukuyomi
6,551
2,155
0
385
24,624
11,121
0
9,080
15,355
0
12,741
L
Merlin
Hoss0725
Merlin
7,338
411
285
236
11,836
4,659
0
4,386
7,282
17,035
0
L
Ix Chel
Iaiaiain
Ix Chel
7,458
1,362
595
195
30,655
13,994
0
9,821
20,696
31,754
0
W
Aphrodite
Ishikei
Aphrodite
9,213
1,563
6,664
5,831
8,824
9,479
0
2,525
6,299
28,173
0
L
Chaac
Slimehole
Chaac
7,147
878
0
1,660
25,173
32,410
0
9,136
15,588
0
15,112
L
Izanami
kinesis117
Izanami
9,392
5,767
91
221
26,628
12,335
0
12,354
13,997
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,272
Gold Earned
40,577
148
Minions Killed
140
8
Camps Cleared
4
827,593
Distance Traveled
648,994
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,047
1,506
38
5
6
170,710
0
W
Odin
10,442
1,305
8
1
0
185,621
0
W
Chronos
11,121
1,390
50
6
1
180,341
0
W
Surtr
9,780
1,223
10
1
0
137,104
1
L
Tsukuyomi
7,712
964
6
1
0
143,141
0
L
Merlin
7,618
952
23
3
0
111,487
0
L
Ix Chel
8,683
1,085
50
6
1
118,843
0
W
Aphrodite
9,882
1,235
42
5
1
153,817
0
L
Chaac
8,307
1,038
27
3
1
139,350
0
L
Izanami
8,257
1,032
34
4
2
136,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role