Player Matchup

The Morrigan
The Morrigan
Gorjective
The Morrigan
Level 107
God Stats
7W - 7L
1,636 SR
Queue Stats
236W - 227L
1,511 Elo+
Solo
Thor
Thor
Pakolii
Thor
Level 120
God Stats
4W - 4L
1,432 SR
Queue Stats
48W - 44L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
SayaMakan
Cernunnos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 4
Mulan
Mulan
wadadu
Mulan
Level 12
God Stats
1W - 4L
1,451 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 4
Fenrir
Fenrir
xGG_PATRI
Fenrir
Level 79
God Stats
1W - 2L
1,614 SR
Queue Stats
30W - 21L
1,516 Elo+
Party 3
Team Averages
Level 72
1,526 SR
1,409 Elo+

VS

Team Averages
Level 74
1,612 SR
1,469 Elo+
Ravana
Ravana
DainOahenshield
Ravana
Level 81
God Stats
10W - 13L
1,758 SR
Queue Stats
95W - 94L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
ILegacyRA
Cthulhu
Level 69
God Stats
11W - 5L
1,696 SR
Queue Stats
20W - 18L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
KruczEEk
Xbalanque
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ix Chel
Ix Chel
M4rk721
Ix Chel
Level 58
God Stats
6W - 3L
1,607 SR
Queue Stats
253W - 226L
1,493 Elo+
Party 2
Vamana
Vamana
Makumbra
Vamana
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 225L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gorjective
The Morrigan
11
0 / 1 / 0
5,965
542
2,399
5,196
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Pakolii
Thor
11
0 / 1 / 3
5,950
541
4,317
9,842
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
SayaMakan
Cernunnos
8
1 / 3 / 1
4,848
441
6,003
6,924
2,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
wadadu
Mulan
9
0 / 4 / 0
5,059
460
4,569
8,430
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xGG_PATRI
Fenrir
9
2 / 3 / 1
5,373
488
2,929
8,313
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,917
629
7,329
6,702
3,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ILegacyRA
Cthulhu
10
2 / 1 / 5
6,291
572
4,804
8,686
5,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
KruczEEk
Xbalanque
9
1 / 2 / 2
5,622
511
4,200
6,660
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
M4rk721
Ix Chel
11
0 / 0 / 1
6,268
570
3,502
3,511
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Makumbra
Vamana
12
4 / 0 / 3
6,665
606
5,960
9,771
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
11
12
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
The Morrigan
Gorjective
The Morrigan
0
1
0
0
W
Cthulhu
ILegacyRA
Cthulhu
2
1
5
4.5
W
Xbalanque
KruczEEk
Xbalanque
1
2
2
1
W
Ix Chel
M4rk721
Ix Chel
0
0
1
0.5
W
Vamana
Makumbra
Vamana
4
0
3
5.5
L
Thor
Pakolii
Thor
0
1
3
1.5
L
Cernunnos
SayaMakan
Cernunnos
1
3
1
0.5
L
Mulan
wadadu
Mulan
0
4
0
0
L
Fenrir
xGG_PATRI
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,217
Damage
25,795
38,705
Taken
35,330
18,069
Mitigated
17,976
6,574
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,329
1,778
0
2,898
6,702
3,873
0
0
6,408
0
45,497
L
The Morrigan
Gorjective
The Morrigan
2,399
185
0
247
5,196
1,971
0
3,316
1,846
42,147
1,784
W
Cthulhu
ILegacyRA
Cthulhu
4,804
695
1,349
3,156
8,686
5,625
162
0
8,686
22,236
0
W
Xbalanque
KruczEEk
Xbalanque
4,200
1,627
0
1,672
6,660
2,495
240
0
6,660
0
35,014
W
Ix Chel
M4rk721
Ix Chel
3,502
127
71
855
3,511
1,206
0
1,823
1,649
53,433
0
W
Vamana
Makumbra
Vamana
5,960
3,257
0
768
9,771
4,777
24
102
9,636
0
50,779
L
Thor
Pakolii
Thor
4,317
1,078
0
2,290
9,842
3,971
0
1,011
8,831
0
51,541
L
Cernunnos
SayaMakan
Cernunnos
6,003
3,731
0
1,265
6,924
2,476
0
1,942
4,982
0
27,539
L
Mulan
wadadu
Mulan
4,569
832
0
1,256
8,430
4,708
0
0
8,430
0
26,252
L
Fenrir
xGG_PATRI
Fenrir
2,929
554
137
1,379
8,313
4,943
0
2,037
6,276
0
9,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
31,763
284
Minions Killed
317
0
Camps Cleared
0
1,066,473
Distance Traveled
1,144,680
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,917
629
73
7
0
218,734
6
L
The Morrigan
5,965
542
80
7
0
215,264
0
W
Cthulhu
6,291
572
20
2
0
222,704
4
W
Xbalanque
5,622
511
61
6
0
210,257
0
W
Ix Chel
6,268
570
92
8
0
225,033
3
W
Vamana
6,665
606
71
6
0
267,952
0
L
Thor
5,950
541
95
9
0
210,973
1
L
Cernunnos
4,848
441
44
4
0
207,877
0
L
Mulan
5,059
460
52
5
0
216,020
0
L
Fenrir
5,373
488
13
1
0
216,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role