Player Matchup

Neith
Neith
EcesfirO-
Neith
Level 156
God Stats
3W - 2L
1,516 SR
Queue Stats
277W - 255L
1,571 Elo+
Party 2
Khepri
Khepri
Espantalh0Bra
Khepri
Level 40
God Stats
6W - 1L
1,799 SR
Queue Stats
71W - 62L
1,645 Elo+
Party 2
Vamana
Vamana
OsoDanii CQB
Vamana
Level 146
God Stats
5W - 11L
1,371 SR
Queue Stats
1,414W - 1,295L
1,477 Elo+
Solo
Mulan
Mulan
achekid
Mulan
Level 189
God Stats
7W - 3L
1,599 SR
Queue Stats
127W - 122L
1,478 Elo+
Solo
Kukulkan
Kukulkan
sirgrizz92
Kukulkan
Level 60
God Stats
11W - 11L
1,562 SR
Queue Stats
225W - 238L
1,509 Elo+
Solo
Team Averages
Level 118
1,569 SR
1,536 Elo+

VS

Team Averages
Level 120
1,529 SR
1,534 Elo+
Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KAI82
King Arthur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,539 Elo+
Solo
Ix Chel
Ix Chel
Lickin Beans
Ix Chel
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 61L
1,540 Elo+
Party 1
Rama
Rama
OItsfragoclockO
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
PunchinPugs
Sylvanus
Level 121
God Stats
7W - 4L
1,646 SR
Queue Stats
67W - 82L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EcesfirO-
Neith
12
3 / 0 / 2
7,276
520
11,912
9,913
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 6
7,379
527
4,368
8,371
7,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
12
1 / 1 / 4
6,563
469
6,180
8,560
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
achekid
Mulan
14
2 / 0 / 1
8,158
583
8,485
13,807
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
sirgrizz92
Kukulkan
16
2 / 0 / 1
9,165
655
4,028
3,206
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 1
6,790
485
3,059
11,665
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
KAI82
King Arthur
12
0 / 2 / 0
7,043
503
8,144
13,694
12,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Lickin Beans
Ix Chel
13
1 / 2 / 0
7,531
538
2,122
5,683
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 0
6,254
447
8,124
12,945
5,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
PunchinPugs
Sylvanus
10
0 / 2 / 0
6,297
450
2,756
10,080
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Neith
EcesfirO-
Neith
3
0
2
4
W
2
0
6
5
L
King Arthur
KAI82
King Arthur
0
2
0
0
L
Ix Chel
Lickin Beans
Ix Chel
1
2
0
0.5
L
0
3
0
0
W
Vamana
1
1
4
3
L
Sylvanus
PunchinPugs
Sylvanus
0
2
0
0
W
Mulan
achekid
Mulan
2
0
1
2.5
W
Kukulkan
sirgrizz92
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
24,205
43,857
Taken
54,067
29,766
Mitigated
32,720
16,919
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,059
846
0
1,024
11,665
4,535
0
1,286
10,379
0
61,588
W
Neith
EcesfirO-
Neith
11,912
4,978
0
4,114
9,913
4,955
746
1,071
8,842
0
69,779
W
4,368
285
0
2,310
8,371
7,592
40
1,046
7,325
18,971
0
L
King Arthur
KAI82
King Arthur
8,144
496
0
2,486
13,694
12,509
0
132
12,517
0
52,342
L
Ix Chel
Lickin Beans
Ix Chel
2,122
231
58
1,108
5,683
2,232
0
2,870
2,813
60,325
0
L
8,124
6,967
0
4,282
12,945
5,230
0
2,115
10,830
0
58,157
W
Vamana
6,180
2,797
0
943
8,560
4,174
0
1,531
7,029
0
49,440
L
Sylvanus
PunchinPugs
Sylvanus
2,756
1,112
1,436
4,833
10,080
8,214
0
1,993
8,087
22,844
0
W
Mulan
achekid
Mulan
8,485
586
0
8,802
13,807
11,686
0
191
13,616
0
66,241
W
Kukulkan
sirgrizz92
Kukulkan
4,028
163
0
750
3,206
1,359
0
1,039
2,167
90,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
33,915
464
Minions Killed
440
0
Camps Cleared
0
1,433,424
Distance Traveled
1,308,295
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,790
485
103
7
0
336,638
0
W
Neith
7,276
520
117
8
0
249,489
0
W
Khepri
7,379
527
16
1
0
295,267
6
L
King Arthur
7,043
503
80
6
0
228,771
1
L
Ix Chel
7,531
538
124
9
0
264,080
0
L
Rama
6,254
447
95
7
0
240,300
0
W
Vamana
6,563
469
65
5
0
328,343
0
L
Sylvanus
6,297
450
38
3
0
238,506
0
W
Mulan
8,158
583
101
7
0
274,479
0
W
Kukulkan
9,165
655
165
12
0
285,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role