Player Matchup

He Bo
He Bo
InfernalShadow66
He Bo
Level 159
God Stats
15W - 14L
1,567 SR
Queue Stats
299W - 284L
1,558 Elo+
Party 1
Aphrodite
Aphrodite
Willy-Pereira7
Aphrodite
Level 108
God Stats
17W - 11L
1,514 SR
Queue Stats
165W - 161L
1,503 Elo+
Party 2
Bellona
Bellona
kaderitos
Bellona
Level 136
God Stats
6W - 6L
1,834 SR
Queue Stats
1,325W - 1,294L
1,485 Elo+
Party 1
Neith
Neith
mrgarrett23
Neith
Level 63
God Stats
5W - 1L
1,500 SR
Queue Stats
114W - 105L
1,389 Elo+
Solo
Set
Set
zScopezEu
Set
Level 60
God Stats
25W - 15L
1,612 SR
Queue Stats
204W - 193L
1,444 Elo+
Party 2
Team Averages
Level 105
1,605 SR
1,476 Elo+

VS

Team Averages
Level 86
1,562 SR
1,440 Elo+
Susano
Susano
BGHoRiZoN
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,300 Elo+
Solo
Neith
Neith
L0C0_1620
Neith
Level 69
God Stats
76W - 68L
1,558 SR
Queue Stats
168W - 167L
1,462 Elo+
Solo
Janus
Janus
PABLO-GAMER-
Janus
Level 109
God Stats
1W - 4L
1,258 SR
Queue Stats
85W - 74L
1,539 Elo+
Party 3
Chang'e
Chang'e
edgargamer71
Chang'e
Level 107
God Stats
1W - 1L
1,799 SR
Queue Stats
67W - 57L
1,553 Elo+
Party 3
Atlas
Atlas
lewj100
Atlas
Level 40
God Stats
3W - 3L
1,694 SR
Queue Stats
7W - 12L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 2
9,796
544
10,964
12,707
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Willy-Pereira7
Aphrodite
14
2 / 0 / 5
9,108
506
7,288
13,640
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
kaderitos
Bellona
15
4 / 5 / 1
9,005
500
11,701
18,979
17,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 2
8,158
453
8,099
10,975
5,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 4
10,305
573
8,858
13,659
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BGHoRiZoN
Susano
14
7 / 3 / 1
9,118
507
6,764
13,105
5,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
L0C0_1620
Neith
13
0 / 4 / 2
7,639
424
6,829
11,031
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 6
9,539
530
11,600
9,343
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
edgargamer71
Chang'e
15
1 / 6 / 3
8,716
484
10,000
16,737
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
lewj100
Atlas
12
0 / 1 / 1
7,592
422
6,622
13,617
15,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
17
Kills
13
13
Deaths
17
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
BGHoRiZoN
Susano
7
3
1
2.5
W
4
7
2
0.71
L
Neith
L0C0_1620
Neith
0
4
2
0.25
L
5
3
6
2.67
W
Aphrodite
Willy-Pereira7
Aphrodite
2
0
5
4.5
L
Chang'e
edgargamer71
Chang'e
1
6
3
0.42
W
Bellona
kaderitos
Bellona
4
5
1
0.9
L
Atlas
lewj100
Atlas
0
1
1
0.5
W
1
0
2
2
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
41,815
69,960
Taken
63,833
43,165
Mitigated
40,178
26,693
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BGHoRiZoN
Susano
6,764
1,707
0
2,359
13,105
5,690
60
3,068
10,037
0
55,175
W
10,964
273
0
1,901
12,707
3,902
0
4,694
8,013
66,500
0
L
Neith
L0C0_1620
Neith
6,829
3,612
0
3,864
11,031
5,742
821
3,019
8,012
0
66,643
L
11,600
486
0
500
9,343
4,050
41
5,040
4,303
68,921
0
W
Aphrodite
Willy-Pereira7
Aphrodite
7,288
327
4,836
8,979
13,640
10,087
496
5,933
7,707
45,367
0
L
Chang'e
edgargamer71
Chang'e
10,000
1,114
900
5,522
16,737
8,855
132
2,611
14,126
58,938
0
W
Bellona
kaderitos
Bellona
11,701
3,568
0
3,234
18,979
17,559
0
9,824
9,155
0
67,671
L
Atlas
lewj100
Atlas
6,622
2,735
81
3,213
13,617
15,841
272
4,514
9,103
26,792
0
W
8,099
4,038
0
4,230
10,975
5,106
989
4,113
6,862
0
76,627
W
8,858
4,372
0
3,513
13,659
6,511
186
4,536
9,123
0
91,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
42,604
497
Minions Killed
435
0
Camps Cleared
0
1,625,497
Distance Traveled
1,646,707
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,118
507
84
5
0
300,537
2
W
He Bo
9,796
544
111
6
0
336,110
4
L
Neith
7,639
424
111
6
0
301,077
0
L
Janus
9,539
530
114
6
0
375,915
2
W
Aphrodite
9,108
506
71
4
0
300,381
0
L
Chang'e
8,716
484
106
6
0
327,751
8
W
Bellona
9,005
500
89
5
0
289,384
0
L
Atlas
7,592
422
20
1
0
341,427
6
W
Neith
8,158
453
100
6
0
325,845
2
W
Set
10,305
573
126
7
0
373,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role