Player Matchup

Thoth
Thoth
Silver I
Ballzheimerz
Thoth
Silver I
Level 127
God Stats
8W - 10L
1,308 SR
Queue Stats
235W - 224L
1,595 MMR
Solo
Martichoras
Martichoras
Platinum IV
Niaagaraa
Martichoras
Platinum IV
Level 156
God Stats
17W - 12L
1,636 SR
Queue Stats
250W - 233L
1,638 MMR
Party 1
Arachne
Arachne
Platinum V
PAK0B0QUER0N
Arachne
Platinum V
Level 70
God Stats
29W - 23L
1,625 SR
Queue Stats
315W - 301L
1,598 MMR
Solo
King Arthur
King Arthur
Gold V
Vaarayy
King Arthur
Gold V
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 15L
1,581 MMR
Party 1
Sobek
Sobek
Gold I
italilianman
Sobek
Gold I
Level 129
God Stats
10W - 13L
1,528 SR
Queue Stats
188W - 167L
1,688 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,519 SR
1,620 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,505 SR
1,586 MMR
Loki
Loki
Gold III
 
Loki
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
AstolfoFurioso
Scylla
Gold III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 129L
1,610 MMR
Solo
Horus
Horus
Gold II
DimaDust
Horus
Gold II
Level 155
God Stats
13W - 15L
1,467 SR
Queue Stats
219W - 224L
1,586 MMR
Solo
Sylvanus
Sylvanus
Gold II
eXodiia666
Sylvanus
Gold II
Level 89
God Stats
7W - 10L
1,456 SR
Queue Stats
101W - 98L
1,618 MMR
Party 2
Izanami
Izanami
Gold II
twofaces4
Izanami
Gold II
Level 127
God Stats
80W - 71L
1,602 SR
Queue Stats
95W - 89L
1,618 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,372
558
7,277
5,008
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Niaagaraa
Martichoras
14
4 / 3 / 2
8,538
569
10,356
11,955
4,809
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
PAK0B0QUER0N
Arachne
17
5 / 0 / 3
9,737
649
9,704
10,298
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Vaarayy
King Arthur
15
3 / 1 / 2
9,501
633
10,944
15,777
17,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 6
8,108
541
5,066
12,511
9,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThorThanatosHercules

VS

Bans
He BoVamanaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 3 / 1
7,571
505
2,873
12,940
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 0 / 0
7,804
520
3,449
7,311
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DimaDust
Horus
14
1 / 3 / 0
8,305
554
10,103
13,939
13,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
eXodiia666
Sylvanus
9
2 / 3 / 1
7,021
468
4,330
16,604
8,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
twofaces4
Izanami
12
1 / 6 / 2
7,792
519
10,718
11,883
4,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
1
0
0
1
W
0
1
0
0
L
Horus
DimaDust
Horus
1
3
0
0.33
W
Martichoras
Niaagaraa
Martichoras
4
3
2
1.67
W
Arachne
PAK0B0QUER0N
Arachne
5
0
3
6.5
W
King Arthur
Vaarayy
King Arthur
3
1
2
4
L
Sylvanus
eXodiia666
Sylvanus
2
3
1
0.83
W
2
0
6
5
L
Izanami
twofaces4
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
31,473
55,549
Taken
62,677
37,671
Mitigated
34,084
21,128
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,873
645
0
4,404
12,940
4,643
0
823
12,117
0
59,320
L
3,449
734
0
607
7,311
1,991
0
4,360
2,951
69,895
0
W
7,277
165
0
1,045
5,008
1,673
440
2,754
2,254
76,227
0
L
Horus
DimaDust
Horus
10,103
3,971
150
4,656
13,939
13,832
0
401
13,538
0
68,470
W
Martichoras
Niaagaraa
Martichoras
10,356
3,800
0
3,584
11,955
4,809
658
2,009
9,946
0
76,690
W
Arachne
PAK0B0QUER0N
Arachne
9,704
6,907
0
6,036
10,298
4,739
0
773
9,525
0
107,677
W
King Arthur
Vaarayy
King Arthur
10,944
970
0
3,117
15,777
17,320
0
0
14,739
0
76,804
L
Sylvanus
eXodiia666
Sylvanus
4,330
999
2,341
3,316
16,604
8,874
0
6,224
10,380
13,234
0
W
5,066
554
2,168
5,178
12,511
9,130
0
3,862
8,649
19,870
0
L
Izanami
twofaces4
Izanami
10,718
6,953
0
1,983
11,883
4,744
67
535
11,348
0
73,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,256
Gold Earned
38,493
527
Minions Killed
483
0
Camps Cleared
0
1,619,175
Distance Traveled
1,511,210
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,571
505
89
6
0
341,348
2
L
Scylla
7,804
520
138
9
0
313,765
4
W
Thoth
8,372
558
130
9
0
313,773
8
L
Horus
8,305
554
110
7
0
300,652
1
W
Martichoras
8,538
569
110
7
0
296,907
2
W
Arachne
9,737
649
138
9
0
378,322
0
W
King Arthur
9,501
633
127
8
0
312,601
1
L
Sylvanus
7,021
468
13
1
0
297,290
7
W
Sobek
8,108
541
22
1
0
317,572
7
L
Izanami
7,792
519
133
9
0
258,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role