Player Matchup

Ares
Ares
DoJobOrGulag
Ares
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,597 Elo+
Party 4
Surtr
Surtr
Gnoomeo
Surtr
Level 60
God Stats
4W - 1L
1,389 SR
Queue Stats
151W - 130L
1,522 Elo+
Party 3
Janus
Janus
NutsackJones
Janus
Level 157
God Stats
20W - 16L
1,525 SR
Queue Stats
298W - 290L
1,560 Elo+
Solo
Mercury
Mercury
StillSmote
Mercury
Level 61
God Stats
6W - 7L
1,500 SR
Queue Stats
366W - 336L
1,568 Elo+
Party 3
Martichoras
Martichoras
Syds22
Martichoras
Level 86
God Stats
17W - 12L
1,614 SR
Queue Stats
51W - 39L
1,606 Elo+
Party 4
Team Averages
Level 87
1,506 SR
1,571 Elo+

VS

Team Averages
Level 107
1,477 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FallenHunt3r
Arachne
Level 128
God Stats
23W - 12L
1,630 SR
Queue Stats
232W - 214L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Paragonº
Heimdallr
Level 129
God Stats
2W - 3L
1,426 SR
Queue Stats
77W - 72L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
joshawuhh
Sylvanus
Level 124
God Stats
1W - 5L
1,328 SR
Queue Stats
152W - 139L
1,512 Elo+
Party 1
Cupid
Cupid
lkimer245437
Cupid
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 17L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
6,866
528
3,677
9,905
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Gnoomeo
Surtr
12
3 / 2 / 0
7,387
568
6,863
10,940
12,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 0
9,005
693
5,563
4,769
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
StillSmote
Mercury
12
0 / 1 / 4
7,137
549
2,229
6,125
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Syds22
Martichoras
13
3 / 3 / 0
7,661
589
8,489
11,088
5,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
4,211
324
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FallenHunt3r
Arachne
14
3 / 2 / 0
7,896
607
7,794
12,192
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Paragonº
Heimdallr
11
4 / 3 / 1
7,252
558
8,753
9,375
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
joshawuhh
Sylvanus
10
0 / 1 / 3
6,774
521
3,148
9,876
7,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
6,888
530
5,463
9,788
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
8
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
0
2
4
1
L
Arachne
FallenHunt3r
Arachne
3
2
0
1.5
W
Surtr
Gnoomeo
Surtr
3
2
0
1.5
W
3
0
0
3
L
Heimdallr
Paragonº
Heimdallr
4
3
1
1.5
W
Mercury
StillSmote
Mercury
0
1
4
2
W
Martichoras
Syds22
Martichoras
3
3
0
1
L
Sylvanus
joshawuhh
Sylvanus
0
1
3
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
25,158
42,827
Taken
41,231
27,460
Mitigated
20,578
8,305
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
3,677
238
0
2,827
9,905
6,199
128
2,022
7,883
19,699
0
L
Arachne
FallenHunt3r
Arachne
7,794
5,115
0
3,294
12,192
5,445
0
2,507
9,606
0
64,235
W
Surtr
Gnoomeo
Surtr
6,863
2,181
0
1,544
10,940
12,053
224
0
10,940
459
44,153
W
5,563
174
0
924
4,769
1,868
0
268
4,501
88,480
0
L
Heimdallr
Paragonº
Heimdallr
8,753
4,840
0
1,425
9,375
4,388
799
2,915
6,378
0
54,036
W
Mercury
StillSmote
Mercury
2,229
568
0
392
6,125
2,125
1,064
270
5,855
0
49,776
W
Martichoras
Syds22
Martichoras
8,489
5,261
0
2,618
11,088
5,215
0
588
10,500
0
55,707
L
Sylvanus
joshawuhh
Sylvanus
3,148
1,129
2,054
4,200
9,876
7,049
0
3,021
6,799
28,795
0
L
5,463
3,355
0
2,956
9,788
3,696
675
751
8,981
0
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
33,021
422
Minions Killed
341
0
Camps Cleared
0
1,399,587
Distance Traveled
958,098
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,211
324
0
0
0
0
0
W
Ares
6,866
528
21
2
0
250,686
4
L
Arachne
7,896
607
114
9
0
289,549
0
W
Surtr
7,387
568
67
5
0
252,427
0
W
Janus
9,005
693
167
13
0
313,933
1
L
Heimdallr
7,252
558
97
7
0
238,259
0
W
Mercury
7,137
549
77
6
0
319,595
0
W
Martichoras
7,661
589
90
7
0
262,946
0
L
Sylvanus
6,774
521
52
4
0
193,003
0
L
Cupid
6,888
530
78
6
0
237,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role