Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BasketType
Thor
Level 152
God Stats
21W - 13L
1,769 SR
Queue Stats
209W - 187L
1,626 Elo+
Party 1
Baba Yaga
Baba Yaga
Hypley
Baba Yaga
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
235W - 212L
1,621 Elo+
Party 1
Rama
Rama
NeroFiveSeven
Rama
Level 88
God Stats
6W - 3L
1,522 SR
Queue Stats
276W - 248L
1,529 Elo+
Solo
Hel
Hel
Starkaster21
Hel
Level 67
God Stats
63W - 54L
1,573 SR
Queue Stats
419W - 431L
1,482 Elo+
Solo
Team Averages
Level 114
1,573 SR
1,552 Elo+

VS

Team Averages
Level 61
1,405 SR
1,404 Elo+
Martichoras
Martichoras
Frankîe
Martichoras
Level 147
God Stats
7W - 12L
1,422 SR
Queue Stats
185W - 148L
1,622 Elo+
Solo
Athena
Athena
ItsJamesLean
Athena
Level 61
God Stats
28W - 24L
1,470 SR
Queue Stats
415W - 391L
1,532 Elo+
Solo
Surtr
Surtr
SM1T3PL4Y3R1234
Surtr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,357 Elo+
Party 2
Mercury
Mercury
Zone26
Mercury
Level 28
God Stats
1W - 3L
1,295 SR
Queue Stats
11W - 28L
1,241 Elo+
Party 2
He Bo
He Bo
blackholeee
He Bo
Level 39
God Stats
2W - 5L
1,336 SR
Queue Stats
18W - 36L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 3
7,777
598
4,333
7,302
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
9 / 0 / 2
8,806
677
10,416
7,938
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Hypley
Baba Yaga
15
5 / 2 / 6
9,247
711
9,252
6,501
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 0
6,570
505
4,075
9,083
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
6,375
490
1,288
8,813
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Frankîe
Martichoras
13
5 / 1 / 1
8,020
617
11,575
8,828
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
11
2 / 0 / 3
6,823
525
3,767
8,208
7,187
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
6,368
490
3,334
9,231
6,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Zone26
Mercury
9
0 / 5 / 3
5,792
446
1,151
10,498
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 8 / 3
6,143
473
2,433
9,137
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
16
Kills
8
8
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
3
1.5
W
9
0
2
10
L
Martichoras
Frankîe
Martichoras
5
1
1
5.5
W
Baba Yaga
Hypley
Baba Yaga
5
2
6
4
L
Athena
2
0
3
3.5
W
1
3
0
0.33
L
0
2
1
0.25
W
1
3
0
0.33
L
Mercury
Zone26
Mercury
0
5
3
0.3
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,364
Damage
22,260
39,637
Taken
45,902
20,339
Mitigated
23,201
11,970
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,333
376
0
3,373
7,302
7,324
444
208
7,094
0
55,515
W
10,416
2,664
0
722
7,938
3,244
0
1,262
6,676
0
70,808
L
Martichoras
Frankîe
Martichoras
11,575
3,972
0
3,272
8,828
3,678
183
2,716
6,112
0
76,416
W
Baba Yaga
Hypley
Baba Yaga
9,252
726
0
1,611
6,501
2,956
0
2,725
3,776
74,342
0
L
Athena
3,767
1,484
0
2,468
8,208
7,187
26
2,221
5,987
23,188
0
W
4,075
3,228
0
2,035
9,083
3,111
894
1,178
7,905
0
42,660
L
3,334
1,478
0
3,626
9,231
6,456
0
0
9,231
557
35,893
W
1,288
151
1,531
2,698
8,813
3,704
355
1,004
7,809
24,481
0
L
Mercury
Zone26
Mercury
1,151
61
0
2,593
10,498
3,120
1,622
853
9,645
0
29,397
L
2,433
95
0
100
9,137
2,760
525
4,750
4,387
30,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
33,146
441
Minions Killed
348
0
Camps Cleared
0
1,337,995
Distance Traveled
1,194,417
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,777
598
114
9
0
286,879
7
W
Thor
8,806
677
98
8
0
289,198
2
L
Martichoras
8,020
617
129
10
0
228,077
4
W
Baba Yaga
9,247
711
122
9
0
255,481
0
L
Athena
6,823
525
24
2
0
269,120
6
W
Rama
6,570
505
77
6
0
258,309
0
L
Surtr
6,368
490
74
6
0
241,678
0
W
Hel
6,375
490
30
2
0
248,128
4
L
Mercury
5,792
446
61
5
0
214,856
0
L
He Bo
6,143
473
60
5
0
240,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role