Player Matchup

Atlas
Atlas
F31t4n
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,496 Elo+
Party 1
Neith
Neith
Maia9I
Neith
Level 134
God Stats
5W - 8L
1,497 SR
Queue Stats
135W - 138L
1,533 Elo+
Solo
Anubis
Anubis
swaggerone92
Anubis
Level 104
God Stats
2W - 2L
1,892 SR
Queue Stats
14W - 17L
1,422 Elo+
Party 1
Team Averages
Level 115
1,630 SR
1,484 Elo+

VS

Team Averages
Level 116
1,600 SR
1,476 Elo+
Hercules
Hercules
CΦldLight
Hercules
Level 142
God Stats
4W - 9L
1,330 SR
Queue Stats
286W - 300L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
IamRepanda
Xbalanque
Level 143
God Stats
7W - 1L
1,792 SR
Queue Stats
95W - 96L
1,465 Elo+
Solo
Ix Chel
Ix Chel
Sebbiv
Ix Chel
Level 63
God Stats
22W - 28L
1,676 SR
Queue Stats
139W - 144L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
F31t4n
Atlas
12
0 / 4 / 2
7,522
684
5,655
13,877
13,388
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Maia9I
Neith
13
1 / 1 / 2
7,877
716
7,215
7,494
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
2 / 4 / 0
7,480
680
5,407
8,705
5,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CΦldLight
Hercules
14
4 / 1 / 5
8,750
795
5,293
11,982
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
IamRepanda
Xbalanque
14
3 / 1 / 6
8,988
817
10,669
6,811
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Sebbiv
Ix Chel
13
2 / 1 / 6
8,169
743
11,966
8,917
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
CΦldLight
Hercules
4
1
5
6.5
L
Atlas
F31t4n
Atlas
0
4
2
0.25
W
Xbalanque
IamRepanda
Xbalanque
3
1
6
6
L
Neith
Maia9I
Neith
1
1
2
2
W
Ix Chel
Sebbiv
Ix Chel
2
1
6
5
L
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,277
Damage
27,928
30,076
Taken
27,710
22,313
Mitigated
16,580
5,112
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CΦldLight
Hercules
5,293
1,417
0
2,935
11,982
10,546
328
3,388
8,594
0
14,842
L
Atlas
F31t4n
Atlas
5,655
2,222
1,128
880
13,877
13,388
0
4,847
8,905
14,775
0
W
Xbalanque
IamRepanda
Xbalanque
10,669
4,903
0
1,970
6,811
2,658
1,829
3,242
3,569
0
48,526
L
Neith
Maia9I
Neith
7,215
2,906
0
1,652
7,494
3,632
0
2,502
4,825
0
31,800
W
Ix Chel
Sebbiv
Ix Chel
11,966
783
1,626
3,539
8,917
3,376
897
4,460
4,457
39,483
0
L
Anubis
5,407
309
0
1,452
8,705
5,293
0
4,683
3,778
32,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,879
Gold Earned
25,907
136
Minions Killed
147
0
Camps Cleared
0
569,273
Distance Traveled
649,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,750
795
17
2
0
214,282
2
L
Atlas
7,522
684
6
1
0
179,513
0
W
Xbalanque
8,988
817
67
6
0
215,946
0
L
Neith
7,877
716
68
6
0
216,816
0
W
Ix Chel
8,169
743
63
6
0
219,166
0
L
Anubis
7,480
680
62
6
0
172,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role