Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
MonzaTh
Thor
Gold II
Level 118
God Stats
5W - 4L
1,648 SR
Queue Stats
41W - 61L
1,532 MMR
Solo
Danzaburou
Danzaburou
Gold II
Nurshus
Danzaburou
Gold II
Level 126
God Stats
19W - 20L
1,561 SR
Queue Stats
163W - 167L
1,489 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,542 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,568 SR
1,531 MMR
Anubis
Anubis
Gold I
 
Anubis
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Exanter12
Kumbhakarna
Gold IV
Level 124
God Stats
3W - 1L
1,733 SR
Queue Stats
32W - 24L
1,702 MMR
Solo
Odin
Odin
Gold IV
TOURÃODAGALADA
Odin
Gold IV
Level 120
God Stats
2W - 5L
1,607 SR
Queue Stats
66W - 57L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 3 / 1
5,588
559
6,061
7,537
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
 
Zeus
9
0 / 3 / 0
5,490
549
2,012
4,623
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
9
1 / 3 / 1
5,387
539
2,650
9,033
5,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
MonzaTh
Thor
9
3 / 5 / 0
5,464
546
4,470
10,157
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Nurshus
Danzaburou
9
0 / 4 / 2
5,448
545
6,921
8,541
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Ne ZhaAo KuangSurtrHe Bo

VS

Bans
MercuryThanatosSusanoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
8 / 1 / 2
7,159
716
8,516
5,612
2,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
 
Vamana
11
4 / 1 / 6
6,246
625
4,943
7,788
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
11
4 / 1 / 3
6,215
622
7,491
8,570
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Exanter12
Kumbhakarna
9
0 / 0 / 9
5,567
557
1,835
6,273
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 1 / 0
5,700
570
3,488
8,202
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
18
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
1
0.17
L
Zeus
 
Zeus
0
3
0
0
L
Bacchus
 
Bacchus
1
3
1
0.5
W
Anubis
 
Anubis
8
1
2
9
W
Vamana
 
Vamana
4
1
6
7
W
Cernunnos
 
Cernunnos
4
1
3
5.5
W
Kumbhakarna
Exanter12
Kumbhakarna
0
0
9
4.5
L
Thor
MonzaTh
Thor
3
5
0
0.6
L
Danzaburou
Nurshus
Danzaburou
0
4
2
0.25
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
26,273
39,891
Taken
36,445
16,254
Mitigated
19,729
9,088
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,061
578
0
2,580
7,537
2,524
160
907
6,207
36,455
0
L
Zeus
 
Zeus
2,012
215
0
650
4,623
1,252
0
1,708
2,915
41,147
0
L
Bacchus
 
Bacchus
2,650
346
1,202
1,828
9,033
5,927
0
2,620
6,413
12,328
0
W
Anubis
 
Anubis
8,516
390
0
3,097
5,612
2,772
0
1,323
4,243
55,819
0
W
Vamana
 
Vamana
4,943
2,766
0
597
7,788
3,780
0
1,771
5,989
0
41,629
W
Cernunnos
 
Cernunnos
7,491
4,662
0
3,982
8,570
3,746
0
623
7,947
0
45,934
W
Kumbhakarna
Exanter12
Kumbhakarna
1,835
274
0
2,006
6,273
4,192
0
1,788
4,485
10,013
0
L
Thor
MonzaTh
Thor
4,470
1,179
0
560
10,157
3,044
0
4,039
6,118
0
31,550
L
Danzaburou
Nurshus
Danzaburou
6,921
3,556
0
2,268
8,541
3,507
0
1,077
7,464
0
46,535
W
3,488
1,257
0
2,462
8,202
5,239
0
4,754
3,058
0
33,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
30,887
300
Minions Killed
317
0
Camps Cleared
0
948,334
Distance Traveled
1,043,113
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,588
559
70
7
0
208,028
4
L
Zeus
5,490
549
94
9
0
194,389
2
L
Bacchus
5,387
539
17
2
0
189,691
2
W
Anubis
7,159
716
89
9
0
198,698
0
W
Vamana
6,246
625
70
7
0
238,586
5
W
Cernunnos
6,215
622
85
9
0
197,197
1
W
Kumbhakarna
5,567
557
11
1
0
213,197
4
L
Thor
5,464
546
45
5
0
184,495
0
L
Danzaburou
5,448
545
74
7
0
171,731
2
W
Odin
5,700
570
62
6
0
195,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role