Player Matchup

Danzaburou
Danzaburou
Silver III
Apowo
Danzaburou
Silver III
Level 153
God Stats
23W - 21L
1,746 SR
Queue Stats
144W - 160L
1,021 MMR
Solo
Sobek
Sobek
Silver II
Eazyduzit781
Sobek
Silver II
Level 135
God Stats
15W - 23L
1,409 SR
Queue Stats
100W - 120L
1,014 MMR
Solo
Discordia
Discordia
Silver III
TheUpSyndrome27
Discordia
Silver III
Level 128
God Stats
7W - 9L
1,397 SR
Queue Stats
138W - 168L
853 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,517 SR
963 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,467 SR
830 MMR
Arachne
Arachne
Silver V
AncientBlueFire
Arachne
Silver V
Level 66
God Stats
14W - 11L
1,584 SR
Queue Stats
20W - 30L
1,116 MMR
Solo
Gilgamesh
Gilgamesh
Bronze I
OkayTitan932002
Gilgamesh
Bronze I
Level 135
God Stats
141W - 173L
1,394 SR
Queue Stats
388W - 521L
548 MMR
Party 1
Anubis
Anubis
Silver III
spring95
Anubis
Silver III
Level 105
God Stats
36W - 47L
1,421 SR
Queue Stats
328W - 428L
827 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apowo
Danzaburou
19
11 / 1 / 7
13,070
934
25,167
14,587
5,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 14
12,074
862
6,977
21,336
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
TheUpSyndrome27
Discordia
15
6 / 7 / 6
10,877
777
13,472
11,688
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeBaba YagaSurtrBaron SamediAtlas

VS

Bans
MauiChaacMerlinBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
10,488
749
9,835
16,545
9,771
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
OkayTitan932002
Gilgamesh
15
3 / 5 / 3
9,833
702
7,810
20,489
14,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
spring95
Anubis
17
6 / 8 / 7
11,481
820
16,432
16,652
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
19
Kills
13
13
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Danzaburou
Apowo
Danzaburou
11
1
7
14.5
W
2
5
14
1.8
L
Gilgamesh
OkayTitan932002
Gilgamesh
3
5
3
0.9
W
Discordia
TheUpSyndrome27
Discordia
6
7
6
1.29
L
Anubis
spring95
Anubis
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,616
Damage
34,077
47,611
Taken
53,686
34,446
Mitigated
33,860
13,537
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,835
6,752
0
3,094
16,545
9,771
174
6,801
9,514
0
33,221
W
Danzaburou
Apowo
Danzaburou
25,167
17,336
0
6,337
14,587
5,980
2,596
4,004
10,293
0
81,552
W
6,977
594
294
5,620
21,336
25,320
258
7,087
13,870
24,327
0
L
Gilgamesh
OkayTitan932002
Gilgamesh
7,810
1,889
156
4,500
20,489
14,085
21
6,656
13,569
0
22,951
W
Discordia
TheUpSyndrome27
Discordia
13,472
428
0
1,286
11,688
3,146
385
5,361
6,190
39,241
0
L
Anubis
spring95
Anubis
16,432
250
0
4,047
16,652
10,004
84
6,161
10,139
51,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
31,802
226
Minions Killed
161
0
Camps Cleared
0
729,734
Distance Traveled
706,674
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,488
749
44
3
0
256,486
0
W
Danzaburou
13,070
934
135
10
0
253,265
0
W
Sobek
12,074
862
28
2
0
258,424
2
L
Gilgamesh
9,833
702
29
2
0
268,286
0
W
Discordia
10,877
777
63
5
0
218,045
0
L
Anubis
11,481
820
88
6
0
181,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role