Player Matchup

Bastet
Bastet
Gold III
Dreamjack44
Bastet
Gold III
Level 104
God Stats
2W - 6L
1,359 SR
Queue Stats
119W - 132L
1,705 MMR
Solo
Athena
Athena
Platinum V
Labiche92I
Athena
Platinum V
Level 148
God Stats
6W - 4L
1,813 SR
Queue Stats
114W - 110L
1,720 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
MarieWallee
Nu Wa
Platinum IV
Level 107
God Stats
24W - 17L
1,604 SR
Queue Stats
132W - 158L
1,756 MMR
Solo
Jing Wei
Jing Wei
Gold I
Saragde
Jing Wei
Gold I
Level 159
God Stats
1W - 2L
1,633 SR
Queue Stats
121W - 109L
1,717 MMR
Solo
Set
Set
Gold II
Shadow_Raiz3r
Set
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,582 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,676 SR
1,722 MMR
Janus
Janus
Platinum IV
Benzeya
Janus
Platinum IV
Level 156
God Stats
10W - 8L
1,745 SR
Queue Stats
76W - 60L
1,732 MMR
Solo
Thor
Thor
Gold I
Janek2510666
Thor
Gold I
Level 129
God Stats
16W - 17L
1,271 SR
Queue Stats
470W - 482L
1,706 MMR
Solo
Ymir
Ymir
Gold V
MegaMY13
Ymir
Gold V
Level 141
God Stats
2W - 0L
1,975 SR
Queue Stats
11W - 4L
1,686 MMR
Party 1
Chernobog
Chernobog
Platinum V
Pupolo276
Chernobog
Platinum V
Level 159
God Stats
3W - 3L
1,475 SR
Queue Stats
177W - 170L
1,773 MMR
Solo
Hades
Hades
Platinum V
kataclysm1810
Hades
Platinum V
Level 112
God Stats
7W - 0L
1,916 SR
Queue Stats
39W - 32L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
2 / 4 / 2
8,322
555
4,657
12,840
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Labiche92I
Athena
12
0 / 1 / 1
7,402
493
2,588
10,896
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,693
513
9,881
7,446
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Saragde
Jing Wei
12
0 / 5 / 0
7,642
509
3,899
10,433
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 0
8,129
542
7,276
16,327
7,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MercuryAgniAo Kuang

VS

Bans
MartichorasAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Benzeya
Janus
15
1 / 1 / 3
9,195
613
5,764
7,537
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 2
8,379
559
8,055
9,805
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 0 / 10
8,880
592
6,113
13,096
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
Pupolo276
Chernobog
15
6 / 1 / 5
9,764
651
10,504
6,662
3,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 3 / 4
9,753
650
9,870
13,771
6,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
17
17
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Benzeya
Janus
1
1
3
2.5
L
Bastet
2
4
2
0.75
W
4
0
2
5
L
Athena
Labiche92I
Athena
0
1
1
0.5
L
0
2
0
0
W
Ymir
2
0
10
7
W
Chernobog
Pupolo276
Chernobog
6
1
5
8.5
L
Jing Wei
Saragde
Jing Wei
0
5
0
0
L
3
5
0
0.6
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,301
Damage
40,306
57,942
Taken
50,871
28,860
Mitigated
29,153
11,573
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Benzeya
Janus
5,764
766
0
1,250
7,537
3,070
0
2,812
4,725
91,587
0
L
Bastet
4,657
1,296
0
2,448
12,840
4,384
0
8,162
4,636
0
45,427
W
8,055
2,046
0
715
9,805
4,183
0
2,820
6,985
0
67,922
L
Athena
Labiche92I
Athena
2,588
543
0
2,868
10,896
9,826
0
3,161
7,689
19,302
0
L
9,881
1,907
0
2,141
7,446
2,806
0
4,193
3,211
75,050
0
W
Ymir
6,113
1,236
0
2,936
13,096
11,824
1,555
4,687
8,409
29,642
0
W
Chernobog
Pupolo276
Chernobog
10,504
7,531
0
3,022
6,662
3,180
1,205
850
5,812
0
68,888
L
Jing Wei
Saragde
Jing Wei
3,899
3,123
0
2,006
10,433
3,855
0
1,969
8,438
0
59,021
L
7,276
3,980
0
2,110
16,327
7,989
0
4,058
12,221
0
66,073
W
9,870
1,579
385
6,971
13,771
6,896
883
1,870
11,901
78,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
45,971
476
Minions Killed
553
0
Camps Cleared
0
1,532,400
Distance Traveled
1,610,599
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,195
613
175
12
0
332,316
1
L
Bastet
8,322
555
87
6
0
293,022
2
W
Thor
8,379
559
85
6
0
351,109
6
L
Athena
7,402
493
18
1
0
341,988
8
L
Nu Wa
7,693
513
144
10
0
278,732
4
W
Ymir
8,880
592
22
1
0
325,440
6
W
Chernobog
9,764
651
128
9
0
316,245
6
L
Jing Wei
7,642
509
129
9
0
309,280
2
L
Set
8,129
542
98
7
0
309,378
1
W
Hades
9,753
650
143
10
0
285,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role