Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Arkâbolik
Rama
Level 62
God Stats
5W - 4L
1,872 SR
Queue Stats
65W - 57L
1,541 Elo+
Party 1
Hercules
Hercules
Kyone
Hercules
Level 108
God Stats
1W - 1L
1,309 SR
Queue Stats
24W - 17L
1,563 Elo+
Party 1
Team Averages
Level 93
1,560 SR
1,535 Elo+

VS

Team Averages
Level 118
1,516 SR
1,470 Elo+
Erlang Shen
Erlang Shen
SEC Saitama
Erlang Shen
Level 130
God Stats
4W - 4L
1,547 SR
Queue Stats
204W - 207L
1,519 Elo+
Party 2
Serqet
Serqet
cullodena
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,543 Elo+
Party 2
Chang'e
Chang'e
dragons1563
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 3 / 8
8,709
726
8,639
7,817
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 0 / 2
10,826
902
18,991
10,174
4,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Kyone
Hercules
14
0 / 2 / 11
8,520
710
6,981
13,822
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SEC Saitama
Erlang Shen
13
2 / 4 / 2
7,822
652
4,982
14,561
14,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
cullodena
Serqet
13
2 / 3 / 3
8,227
686
7,303
13,047
8,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
dragons1563
Chang'e
12
1 / 6 / 4
7,800
650
8,432
15,272
7,243
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
5
5
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
3
8
2
W
11
0
2
12
W
Hercules
Kyone
Hercules
0
2
11
2.75
L
Erlang Shen
SEC Saitama
Erlang Shen
2
4
2
0.75
L
Serqet
cullodena
Serqet
2
3
3
1.17
L
Chang'e
dragons1563
Chang'e
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
20,717
31,813
Taken
42,880
20,220
Mitigated
30,679
4,905
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,639
536
0
240
7,817
2,952
548
1,415
6,172
28,776
0
W
18,991
15,901
0
3,350
10,174
4,486
2,908
3,017
7,157
0
62,392
W
Hercules
Kyone
Hercules
6,981
2,232
0
1,315
13,822
12,782
0
4,059
9,030
0
23,650
L
Erlang Shen
SEC Saitama
Erlang Shen
4,982
1,781
235
4,817
14,561
14,439
0
4,438
10,123
0
19,095
L
Serqet
cullodena
Serqet
7,303
934
70
3,322
13,047
8,997
0
2,138
10,909
0
26,815
L
Chang'e
dragons1563
Chang'e
8,432
835
869
2,202
15,272
7,243
0
2,410
12,862
27,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
23,849
164
Minions Killed
98
0
Camps Cleared
0
667,753
Distance Traveled
665,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,709
726
44
4
0
212,341
0
W
Rama
10,826
902
93
8
0
229,248
0
W
Hercules
8,520
710
27
2
0
226,164
0
L
Erlang Shen
7,822
652
24
2
0
237,204
0
L
Serqet
8,227
686
34
3
0
255,162
0
L
Chang'e
7,800
650
40
3
0
173,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role