Player Matchup

Cupid
Cupid
Christo_absolute
Cupid
Level 106
God Stats
26W - 19L
1,712 SR
Queue Stats
110W - 110L
1,484 Elo+
Solo
Ix Chel
Ix Chel
Primetheus
Ix Chel
Level 203
God Stats
2W - 7L
1,580 SR
Queue Stats
54W - 54L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
SnxgzKrash
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 146L
1,414 Elo+
Solo
Team Averages
Level 122
1,597 SR
1,487 Elo+

VS

Team Averages
Level 87
1,474 SR
1,486 Elo+
Sobek
Sobek
BigJoey7051645
Sobek
Level 54
God Stats
7W - 6L
1,398 SR
Queue Stats
13W - 9L
1,279 Elo+
Solo
Ares
Ares
Boltz696969
Ares
Level 106
God Stats
12W - 9L
1,524 SR
Queue Stats
201W - 204L
1,547 Elo+
Party 1
Jing Wei
Jing Wei
whiteAquaTTV
Jing Wei
Level 102
God Stats
8W - 7L
1,500 SR
Queue Stats
208W - 195L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 2
13,901
695
11,981
22,789
10,860
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Primetheus
Ix Chel
18
2 / 2 / 1
13,299
665
21,835
15,927
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
SnxgzKrash
Sun Wukong
17
2 / 7 / 3
13,311
666
15,409
24,441
16,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 9
13,720
686
11,944
24,752
34,584
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 5
13,148
657
19,103
22,459
24,209
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
whiteAquaTTV
Jing Wei
19
5 / 3 / 5
13,704
685
22,710
18,940
11,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
12
12
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
5
2
5
3.75
L
2
3
2
1
L
Ix Chel
Primetheus
Ix Chel
2
2
1
1.25
L
Sun Wukong
SnxgzKrash
Sun Wukong
2
7
3
0.5
W
Jing Wei
whiteAquaTTV
Jing Wei
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
53,757
63,157
Taken
66,151
35,921
Mitigated
70,046
17,451
Healing
19,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,944
422
3,543
8,845
24,752
34,584
667
8,886
15,866
29,733
0
W
19,103
573
0
1,677
22,459
24,209
112
4,291
18,168
26,443
0
L
11,981
4,016
585
7,272
22,789
10,860
915
12,037
10,752
0
74,491
L
Ix Chel
Primetheus
Ix Chel
21,835
2,217
1,632
5,964
15,927
8,433
66
6,189
9,738
83,899
0
L
Sun Wukong
SnxgzKrash
Sun Wukong
15,409
6,964
0
1,998
24,441
16,628
0
12,892
11,549
0
54,844
W
Jing Wei
whiteAquaTTV
Jing Wei
22,710
15,859
0
5,546
18,940
11,253
3,012
8,710
10,230
0
95,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
40,572
258
Minions Killed
169
0
Camps Cleared
0
1,056,277
Distance Traveled
1,103,188
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,720
686
26
1
0
419,003
7
W
Ares
13,148
657
13
1
0
370,581
0
L
Cupid
13,901
695
87
4
0
347,137
0
L
Ix Chel
13,299
665
118
6
0
346,975
0
L
Sun Wukong
13,311
666
53
3
0
362,165
0
W
Jing Wei
13,704
685
130
7
0
313,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role